Loading spatial-DB...
* phase time: 524 ms
* phase cmem: 231280 K
* [win32]: free[1039476 K], reserved[172336 K], committed[885276 K]
* [ D3D ]: textures[126184 K]
* [x-ray]: total[233840 K], lua[0 K]
* [x-ray]: economy: strings[1031281 K], smem[15471 K]
Loading details...
* [DETAILS] VertexConsts(256), Batch(50)
* [DETAILS] 33350 v(20), 21600 p
* [DETAILS] Batch(50), VB(651K), IB(126K)
* phase time: 178 ms
* phase cmem: 235131 K
* [win32]: free[1033232 K], reserved[172088 K], committed[891768 K]
* [ D3D ]: textures[126184 K]
* [x-ray]: total[237051 K], lua[0 K]
* [x-ray]: economy: strings[1031282 K], smem[15471 K]
Loading sectors & portals...
* Loading HOM: gamedata\levels\l04_darkvalley\level.hom
* phase time: 123 ms
* phase cmem: 238395 K
* [win32]: free[1031300 K], reserved[172020 K], committed[893768 K]
* [ D3D ]: textures[126184 K]
* [x-ray]: total[239675 K], lua[0 K]
* [x-ray]: economy: strings[1031282 K], smem[15471 K]
Loading AI objects...
- Loading music tracks from 'l04_darkvalley_musics'...
* phase time: 127 ms
* phase cmem: 237592 K
* [win32]: free[1030824 K], reserved[172020 K], committed[894244 K]
* [ D3D ]: textures[126184 K]
* [x-ray]: total[239512 K], lua[0 K]
* [x-ray]: economy: strings[1031282 K], smem[15471 K]
CLIENT: Spawning...
* connection sync: 0 ms
* phase time: 899 ms
* phase cmem: 257634 K
* [win32]: free[1010216 K], reserved[172020 K], committed[914852 K]
* [ D3D ]: textures[126184 K]
* [x-ray]: total[260834 K], lua[0 K]
* [x-ray]: economy: strings[1031284 K], smem[15471 K]
Loading textures...
* t-report - base: 845, 201942 K
* t-report - lmap: 24, 18435 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 797 ms
* phase cmem: 278754 K
* [win32]: free[901620 K], reserved[137300 K], committed[1058168 K]
* [ D3D ]: textures[220377 K]
* [x-ray]: total[312203 K], lua[0 K]
* [x-ray]: economy: strings[1031284 K], smem[15471 K]
CLIENT: Synchronising...
* phase time: 223 ms
* phase cmem: 312193 K
* [win32]: free[1003420 K], reserved[135036 K], committed[958632 K]
* [ D3D ]: textures[220377 K]
* [x-ray]: total[213226 K], lua[0 K]
* [x-ray]: economy: strings[1031285 K], smem[15471 K]
***STOP*** file '(null)', line 0.
***Reason***: *** Internal Error ***
Saved dump file to 'logs\xray_Admin_04-04-12_08-20-55.mdmp'
***STOP*** file '(null)', line 0.
***Reason***: *** Internal Error ***
Saved dump file to 'logs\xray_Admin_04-04-12_08-20-55.mdmp'