CODE
* Detected CPU: AuthenticAMD , F15/M3/S2, 2009.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 45829 files cached, 6866Kb memory used.
Init FileSystem 10.643092 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find InstallUserName entry in registry
* [win32]: free[1988596 K], reserved[25620 K], committed[82872 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8918 K], process heap[1181 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1411 K], smem[0 K]
Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450
* GPU driver: 9.18.13.1106
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1737 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 6144K
* DIB created: 512K
count of .thm files=37
load time=202 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\ambient\rain.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\ambient\horror_grind_echo1.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\ambient\underground\strange_noise_1.ogg
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\olr\olr_theme_l.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\olr\olr_theme_r.ogg
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [0 ms]
* MEMORY USAGE: 78326 K
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [85 ms]
"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 78553 K
CLIENT: Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 17988 ms
* [prefetch] memory: 105614Kb
* phase time: 18051 ms
* phase cmem: 168977 K
CLIENT: Старт...
* phase time: 202 ms
* phase cmem: 169036 K
CLIENT: Загрузка симуляции жизни...
* phase time: 17 ms
* phase cmem: 169036 K
CLIENT: Создание новой игры...
* Creating new game...
* Loading spawn registry...
* 6406 spawn points are successfully loaded
* Saving spawns...
* Saving objects...
* 8486 objects are successfully saved
* Game olr.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\olr.sav'
* New game is successfully created!
* phase time: 1547 ms
* phase cmem: 191583 K
CLIENT: Соединяемся...
MaxPlayers = 32
* phase time: 90 ms
* phase cmem: 191599 K
CLIENT: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 386 ms
* phase cmem: 191624 K
CLIENT: Открытие потока...
* phase time: 244 ms
* phase cmem: 191624 K
CLIENT: Загрузка формы объектов...
* phase time: 8928 ms
* phase cmem: 257963 K
CLIENT: Загрузка шейдеров...
* phase time: 1882 ms
* phase cmem: 260234 K
CLIENT: Загрузка геометрии...
* [Loading VB] 42333 verts, 1322 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 5012 verts, 156 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 6326 verts, 197 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 729636 indices, 1425 Kb
* phase time: 302 ms
* phase cmem: 260241 K
CLIENT: Загрузка базы пространств...
* phase time: 3789 ms
* phase cmem: 263827 K
CLIENT: Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 63074 v(20), 52948 p
* [DETAILS] Batch(61), VB(1231K), IB(310K)
* phase time: 181 ms
* phase cmem: 263862 K
CLIENT: Загрузка секторов и порталов...
WARNING: Occlusion map 'd:\games\s.t.a.l.k.e.r\gamedata\levels\lvl1_escape\level.hom' not found.
* phase time: 16 ms
* phase cmem: 263862 K
CLIENT: Загрузка ИИ объектов...
* phase time: 177 ms
* phase cmem: 263976 K
CLIENT: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 2087 ms
* phase cmem: 267884 K
CLIENT: Загрузка текстур...
* t-report - base: 1035, 281092 K
* t-report - lmap: 94, 96267 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 28696 ms
* phase cmem: 267884 K
CLIENT: Синхронизация...
* phase time: 35 ms
* phase cmem: 267885 K
* [win32]: free[999920 K], reserved[69800 K], committed[1027368 K]
* [ D3D ]: textures[377360 K]
* [x-ray]: crt heap[267885 K], process heap[513901 K], game lua[7609 K], engine lua[227 K], render[0 K]
* [x-ray]: economy: strings[2695 K], smem[81401 K]
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\actor\die0.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\actor\die1.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\actor\die2.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\actor\die3.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\actor\hurt2.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\actor\hurt3.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\actor\hurt4.ogg
~ Invalid syntax in call to 'r2_tf_mipbias'
~ Valid arguments: float value in range [-0.500,0.500]
~ Invalid syntax in call to 'r1_tf_mipbias'
~ Valid arguments: float value in range [-0.500,0.500]
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\generic_draw.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\generic_holster.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\generic_empty.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\toz34_reload.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\human_01\newbie\fight\attack\attack_1.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\human_01\newbie\fight\attack\attack_2.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\human_01\newbie\fight\attack\attack_3.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\pm_draw.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\pm_shoot.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\generic_close.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\human_01\military\fight\attack\attack_1.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\human_01\military\fight\attack\attack_2.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\human_01\military\fight\attack\attack_3.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\military\pavlik_morozov\mil_pavlik_dialog_2.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\military\pavlik_morozov\mil_pavlik_ambush.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\military\pavlik_morozov\mil_pavlik_dialog_1.ogg
! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\olr\esc_olr_racia.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\ak74_draw.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\vintorez_reload.ogg
! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\ambient\fire2.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\lr300_shoot.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\lr300_reload.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\walther_draw.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\binoculars_zoomin.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\binoculars_zoomout.ogg
! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\video\intro_stalker_l.ogg
! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\video\intro_stalker_r.ogg
Intro start 32885
* MEMORY USAGE: 285843 K
sv destroy object [505][device_pda:device_pda0505] [115170]
sv reject. id_parent [504][stalker:lvl1_escape_stalker_0009] id_entity [505][device_pda:device_pda0505] [115170]
sv destroy object [506][ammo_5.56x45_ss190:ammo_5.56x45_ss1900506] [115170]
sv reject. id_parent [504][stalker:lvl1_escape_stalker_0009] id_entity [506][ammo_5.56x45_ss190:ammo_5.56x45_ss1900506] [115170]
sv destroy object [507][ammo_9x19_fmj:ammo_9x19_fmj0507] [115170]
sv reject. id_parent [504][stalker:lvl1_escape_stalker_0009] id_entity [507][ammo_9x19_fmj:ammo_9x19_fmj0507] [115170]
sv destroy object [508][device_torch:device_torch0508] [115170]
sv reject. id_parent [504][stalker:lvl1_escape_stalker_0009] id_entity [508][device_torch:device_torch0508] [115170]
sv destroy object [509][energy_drink:energy_drink0509] [115170]
sv reject. id_parent [504][stalker:lvl1_escape_stalker_0009] id_entity [509][energy_drink:energy_drink0509] [115170]
sv destroy object [510][guitar_a:guitar_a0510] [115170]
sv reject. id_parent [504][stalker:lvl1_escape_stalker_0009] id_entity [510][guitar_a:guitar_a0510] [115170]
sv destroy object [511][harmonica_a:harmonica_a0511] [115170]
sv reject. id_parent [504][stalker:lvl1_escape_stalker_0009] id_entity [511][harmonica_a:harmonica_a0511] [115170]
cl setDestroy [505][115170]
cl setDestroy [506][115170]
cl setDestroy [507][115170]
cl setDestroy [508][115170]
cl setDestroy [509][115170]
cl setDestroy [510][115170]
cl setDestroy [511][115170]
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\generic_checkout.ogg
stack trace: