* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2675.00 mhz, 32-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 33113 files cached, 6161Kb memory used.
Init FileSystem 4.217666 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[3023380 K], reserved[39772 K], committed[82512 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8035 K], process heap[1700 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1309 K], smem[0 K]
Executing config-script "i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: cant create context for
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:614]: NVIDIA GeForce 9800 GTX+
* GPU driver: 8.17.11.9621
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2782 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
count of .thm files=97
load time=1960 ms
* distortion: used, dev(30),need(14)
* SSample: 2048x2048
* SSample: enabled
- r__tf_aniso 16
- r1_tf_mipbias 0.
Starting engine...
! Invalid 'hemi_color' in env-section 'default_weather_01'
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 2048x2048
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [149 ms]
"i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -noprefetch -nointro
* phase time: 0 ms
* phase cmem: 86640 K
Кеширование объектов...
* phase time: 49 ms
* phase cmem: 76119 K
Сервер: Старт...
* phase time: 123 ms
* phase cmem: 62651 K
Сервер: Загрузка симуляции жизни...
* phase time: 1 ms
* phase cmem: 62651 K
Загрузка сохраненной игры "Вовчик_autosave.sav"...
* Loading spawn registry...
* 9154 spawn points are successfully loaded
* Loading objects...
* 19229 objects are successfully loaded
* Game Вовчик_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\Вовчик_autosave.sav' (4.097s)
* phase time: 4096 ms
* phase cmem: 94823 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 74 ms
* phase cmem: 94855 K
Клиент: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 19 ms
* phase cmem: 94879 K
Открытие потока...
* phase time: 21 ms
* phase cmem: 94879 K
Загрузка формы объектов...
* phase time: 5651 ms
* phase cmem: 194491 K
Загрузка шейдеров...
* phase time: 326 ms
* phase cmem: 195682 K
Загрузка геометрии...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 38104 verts, 1190 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 60967 verts, 1905 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 55306 verts, 1728 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 169101 indices, 330 Kb
* phase time: 806 ms
* phase cmem: 196125 K
Загрузка базы пространств...
* phase time: 520 ms
* phase cmem: 199940 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 44 ms
* phase cmem: 199967 K
Загрузка секторов и порталов...
* Loading HOM: i:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l10_radar\level.hom
* phase time: 22 ms
* phase cmem: 200037 K
Загрузка ИИ объектов...
- Loading music tracks from 'l10_radar_musics'...
* phase time: 52 ms
* phase cmem: 200054 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 334 ms
* phase cmem: 209281 K
Загрузка текстур...
* t-report - base: 602, 204008 K
* t-report - lmap: 8, 8193 K
* phase time: 23237 ms
* phase cmem: 209297 K
Клиент: Синхронизация...
* phase time: 22 ms
* phase cmem: 209313 K
* [win32]: free[2264252 K], reserved[156908 K], committed[724504 K]
* [ D3D ]: textures[212201 K]
* [x-ray]: crt heap[209313 K], process heap[9546 K], game lua[24602 K], engine lua[207 K], render[0 K]
* [x-ray]: economy: strings[3594 K], smem[0 K]
* MEMORY USAGE: 268568 K
sv destroy object [11466][device_pda:device_pda11466] [3012]
sv reject. id_parent [11465][stalker_monolith:rad_stalker_monolith_antenna_0012] id_entity [11466][device_pda:device_pda11466] [3012]
sv destroy object [11467][ammo_5.45x39_ap:ammo_5.45x39_ap11467] [3012]
sv reject. id_parent [11465][stalker_monolith:rad_stalker_monolith_antenna_0012] id_entity [11467][ammo_5.45x39_ap:ammo_5.45x39_ap11467] [3012]
sv destroy object [11468][ammo_9x19_pbp:ammo_9x19_pbp11468] [3012]
sv reject. id_parent [11465][stalker_monolith:rad_stalker_monolith_antenna_0012] id_entity [11468][ammo_9x19_pbp:ammo_9x19_pbp11468] [3012]
cl setDestroy [11466][3013]
cl setDestroy [11467][3013]
cl setDestroy [11468][3013]
sv destroy object [11502][device_pda:device_pda11502] [3031]
sv reject. id_parent [11501][stalker_monolith:rad_stalker_monolith_antenna_0017] id_entity [11502][device_pda:device_pda11502] [3031]
sv destroy object [11503][ammo_5.56x45_ss190:ammo_5.56x45_ss19011503] [3031]
sv reject. id_parent [11501][stalker_monolith:rad_stalker_monolith_antenna_0017] id_entity [11503][ammo_5.56x45_ss190:ammo_5.56x45_ss19011503] [3031]
sv destroy object [11504][ammo_9x19_fmj:ammo_9x19_fmj11504] [3031]
sv reject. id_parent [11501][stalker_monolith:rad_stalker_monolith_antenna_0017] id_entity [11504][ammo_9x19_fmj:ammo_9x19_fmj11504] [3031]
sv destroy object [11505][device_torch:device_torch11505] [3031]
sv reject. id_parent [11501][stalker_monolith:rad_stalker_monolith_antenna_0017] id_entity [11505][device_torch:device_torch11505] [3031]
sv destroy object [11506][grenade_f1:grenade_f111506] [3031]
sv reject. id_parent [11501][stalker_monolith:rad_stalker_monolith_antenna_0017] id_entity [11506][grenade_f1:grenade_f111506] [3031]
sv destroy object [11480][device_pda:device_pda11480] [3031]
sv reject. id_parent [11479][stalker_monolith:rad_stalker_monolith_antenna_0014] id_entity [11480][device_pda:device_pda11480] [3031]
sv destroy object [11481][ammo_5.56x45_ap:ammo_5.56x45_ap11481] [3031]
sv reject. id_parent [11479][stalker_monolith:rad_stalker_monolith_antenna_0014] id_entity [11481][ammo_5.56x45_ap:ammo_5.56x45_ap11481] [3031]
sv destroy object [11482][ammo_9x19_pbp:ammo_9x19_pbp11482] [3031]
sv reject. id_parent [11479][stalker_monolith:rad_stalker_monolith_antenna_0014] id_entity [11482][ammo_9x19_pbp:ammo_9x19_pbp11482] [3031]
sv destroy object [11483][bandage:bandage11483] [3031]
sv reject. id_parent [11479][stalker_monolith:rad_stalker_monolith_antenna_0014] id_entity [11483][bandage:bandage11483] [3031]
cl setDestroy [11502][3032]
cl setDestroy [11503][3032]
cl setDestroy [11504][3032]
cl setDestroy [11505][3032]
cl setDestroy [11506][3032]
cl setDestroy [11480][3032]
cl setDestroy [11481][3032]
cl setDestroy [11482][3032]
cl setDestroy [11483][3032]
stack trace:
001B:03E4BE03 xrRender_R1.dll