* Detected CPU: GenuineIntel P3 family, F6/M14/S5, 3633.00 mhz, 25-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
$fs_root$ is:C:\Program Files (x86)\X-Ray CoP SDK\editors
using fs-ltx fsgame.ltx
FS: 39917 files cached 1 archives, 7250Kb memory used.
Init FileSystem 1.551284 sec
'xrCore' build 0, (null)
"LevelBuilder v4.1" beta build
Compilation date: Jun 27 2008
Startup time: 18:11:38
* New phase started: Reading project [mp]...
| | version: 18
* New phase started: Converting data structures...
| Vertices...
| | * vertices: 86317
| Faces...
| | * faces: 150610
| Models and References
| | * Loading model: 'levels\karta4\karta4_lod0000' - v(3666/3666), f(6515/6515)
| | * Loading model: 'levels\karta4\karta4_lod0001' - v(299/299), f(544/544)
| | * Loading model: 'levels\karta4\karta4_lod0002' - v(338/338), f(634/634)
| | * Loading model: 'levels\karta4\karta4_lod0003' - v(4054/4054), f(7188/7188)
| | * Loading model: 'levels\karta4\karta4_lod0004' - v(294/294), f(481/481)
| | * Loading model: 'levels\karta4\karta4_lod0005' - v(306/306), f(504/504)
| | * Loading model: 'levels\karta4\karta4_lod0006' - v(330/330), f(536/536)
| | * Loading model: 'levels\karta4\karta4_lod0007' - v(543/543), f(843/843)
| | * Loading model: 'levels\karta4\karta4_lod0008' - v(1715/1715), f(3179/3179)
| | * Loading model: 'levels\karta4\karta4_lod0009' - v(280/280), f(518/518)
| | * Loading model: 'levels\karta4\karta4_lod0010' - v(543/543), f(843/843)
| | * Loading model: 'levels\karta4\karta4_lod0011' - v(636/636), f(1057/1057)
| | * Loading model: 'levels\karta4\karta4_lod0012' - v(392/392), f(730/730)
| | * Loading model: 'levels\karta4\karta4_lod0013' - v(3630/3630), f(6408/6408)
| | * Loading model: 'levels\karta4\karta4_lod0014' - v(466/466), f(466/466)
| | * Loading model: 'levels\karta4\karta4_lod0015' - v(1919/1919), f(3615/3615)
| | * Loading model: 'levels\karta4\karta4_lod0016' - v(4341/4341), f(8186/8186)
| | * Loading model: 'statics\vehicles\cars\zil_fire_1' - v(3666/3666), f(13386/13386)
| | * Loading model: 'statics\vehicles\cars\mi6_dead_fire' - v(2364/2364), f(9008/9008)
| | * Loading model: 'statics\vehicles\cars\molokovoz_01' - v(3751/3751), f(13078/13078)
| Other transfer...
| | * materials: 348
| | * shaders: 8
| | * shaders_xrlc: 9
| | * glows: 1
| | * portals: 12
| | * LODs: 20
| Loading lights...
| | *lighting*: HEMI: 1 lights
| | *lighting*: SUN: 1 lights
| | *lighting*: STATIC: 1 lights
| | * d-lights: 2
| Processing textures...
* ImageLibrary version: 3.9.3
* 26 supported formats
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\glow\glow_red2.thm
| | - loading: glow\glow_red2
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_fake_nosun.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_forestwall1.thm
| | - loading: trees\trees_forestwall1
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\briks\briks_inside_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\briks\briks_stucco.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_beton_0.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_column_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_decor.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_dirt_4.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_stupeni_a.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_stupeni_b.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_walls_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_welts.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_zabor.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\door\door_brown.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\door\door_gate_metal_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\door\door_white_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\door\door_wood_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\floor\floor_tile_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\glass\glass_blocks.thm
| | - loading: glass\glass_blocks
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\grnd\grnd_dirt_dust_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\grnd\grnd_land_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_barrel_04.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_bochka_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_floor_fence_01.thm
| | - loading: mtl\mtl_floor_fence_01
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_pod_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_pod_01_stears.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_pod_green.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_rja_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_rja_green.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_rust_dark.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_elektro.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_fake_ladder.thm
| | - loading: prop\prop_fake_ladder
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_lampa_galogen.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_railing.thm
| | - loading: prop\prop_railing
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_signs.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\roof\roof_metal_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\roof\roof_schiffer_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\roof\roof_smola.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\tile\tile_walls_pink_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\tile\tile_walls_rg01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\tile\tile_white_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\tile\tile_white_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_bark_a_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_bark_sosna_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_border_03.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_ceiling_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_hr_gr1.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_red_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_roses_03.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_stucco_09.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_stucco_12.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_wallpaper_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_walls_paint_05.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_yellow_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_yellow_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wind\wind_brown.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wind\wind_gr04.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wind\wind_gr06.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wind\wind_gr09.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wind\wind_gr10.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wind\wind_gr.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_board_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_collect.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_doski2.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_fence_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_gr01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_jasik.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_old.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_plank8.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_roof_shoring.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_spil_1_old.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_walls8.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\briks\briks_br1.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\briks\briks_br2.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\briks\briks_br3.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\briks\briks_dirt_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_hr_gr2.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_stalinki.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_beton_03.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\grnd\grnd_rocks_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\grnd\grnd_leaves.thm
| | - loading: grnd\grnd_leaves
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_big_konteyneri.thm
| | - loading: mtl\mtl_big_konteyneri
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_garage_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_yellow_dekor.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_plank6.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\door\door_white_03.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\floor\floor_parket_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\grnd\grnd_garbage.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_table_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_table_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_wallpaper_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_mattress1.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_board_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\floor\floor_linoleum_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_walls10.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_barrel_05.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_arm_2.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_agit.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_ognetushit.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_provod_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_kamaz_u_br.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_lampa_g_red2.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\crete\crete_beton_pod_03.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_barrel_big_rust.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_vanna_old.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_table_03.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_white_painted_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_tubes3b.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\door\door_lift_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_piano.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_zil_fire.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_bark_sux_mox.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_dub.thm
| | - loading: trees\trees_dub
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_fuflo.thm
| | - loading: trees\trees_fuflo
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_vetkasux2.thm
| | - loading: trees\trees_vetkasux2
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_avtobus_gaz.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_bark_a_01.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_vetkagreen3.thm
| | - loading: trees\trees_vetkagreen3
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_elka.thm
| | - loading: trees\trees_elka
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_bark_sosna_02.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_sosna_sux_low.thm
| | - loading: trees\trees_sosna_sux_low
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_niva2.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_sosna_low.thm
| | - loading: trees\trees_sosna_low
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_sosna.thm
| | - loading: trees\trees_sosna
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_ekskavator.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_vetkabig.thm
| | - loading: trees\trees_vetkabig
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\trees\trees_vetkagreen5.thm
| | - loading: trees\trees_vetkagreen5
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_rja_holes.thm
| | - loading: mtl\mtl_rja_holes
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_avtobus_laz.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\terrain\terrain_mp_firestation.thm
| | - loading: terrain\terrain_mp_firestation
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\mtl\mtl_luk_n.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wood\wood_stolb.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\wall\wall_pripyat_houses.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\prop\prop_fake_kollision.thm
| | - loading: prop\prop_fake_kollision
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_mi6_fire.thm
| | processing: c:\program files (x86)\x-ray cop sdk\editors\gamedata\textures\veh\veh_molokovoz.thm
| Post-process materials...
| | * sizes: V(56),F(116)
* New phase started: Optimizing...
| Processing...
| Processing... (0 verts removed)
| Removing degenerated/duplicated faces...
| | * ERROR: Invalid face. (A=0.000000,e0=2.653240,e1=7.951372,e2=10.604612)
| | * v0[-11.765759,11.650873,-1.258473], v1[-11.768108,11.650822,1.394766], v2[-11.763409,11.650924,-9.209845]
FATAL ERROR
[error]expression : fatal error
[error]Function : CBuild::PreOptimize
[error]File : .\xrPreOptimize.cpp
[error]Line : 137
[error]Description : <no expression>
[error]Arguments : * FATAL: 1 invalid faces. Compilation aborted