Initializing File System...
FS: 27052 files cached, 3220Kb memory used.
'xrCore' build 2604, Aug 18 2006
Initializing Engine...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2035512 K], reserved[9664 K], committed[51912 K]
* [ D3D ]: textures[0 K]
* [x-ray]: total[5081 K], lua[0 K]
* [x-ray]: economy: strings[939 K], smem[0 K]
Executing config-script "user.ltx"...
Executing config-script "gamedata\rspec_default.ltx"...
! Unknown command: r__dtex_range
! Unknown command: rs_detail
Executing config-script "default_controls.ltx"...
Starting INPUT device...
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1
SOUND: OpenAL: Required device: Generic Hardware. Created device: Generic Hardware.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:8086]-[device:2592]: Mobile Intel® 915GM/GMS,910GML Express Chipset Family
* CREATE: DeviceREF: 1
* Vertex Processor: SOFTWARE
* Texture memory: 93 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0200/2.0/20)
* GPU vertex cache: unrecognized, 16
* DVB created: 1024K
* DIB created: 512K
* distortion: used, dev(20),need(14)
* SSample: 1024x768
* created RT($user$rendertarget), 1024x768
* created RT($user$distort), 1024x768
* SSample: enabled
- r1_tf_aniso 4
- r1_tf_mipbias 0.
* loading script _G.script
* loading script class_registrator.script
* loading script ui_main_menu.script
* loading script smart_terrain.script
* loading script se_respawn.script
* loading script ce_switcher.script
* loading script se_switcher.script
* loading script se_stalker.script
* loading script se_artefact.script
* loading script se_car.script
* loading script se_monster.script
* loading script se_item.script
* loading script se_zones.script
* loading script game_registrator.script
* loading script game_last_sv.script
* loading script game_last_cl.script
Starting engine...
Tech Demo would be stored in - xray_ASD_05-10-2010_19-22-30.tdemo
bin\xr_3da.exe -start server(all/single/alife/new) client(localhost)
* phase time: 0 ms
* phase cmem: 50516 K
* [win32]: free[1947152 K], reserved[34148 K], committed[115788 K]
* [ D3D ]: textures[0 K]
* [x-ray]: total[50516 K], lua[0 K]
* [x-ray]: economy: strings[1192 K], smem[0 K]
Prefetching objects...
Loading objects...
Loading models...
* [prefetch] time: 6174 ms
* [prefetch] memory: 54935Kb
* phase time: 6214 ms
* phase cmem: 105414 K
* [win32]: free[1634276 K], reserved[116584 K], committed[346228 K]
* [ D3D ]: textures[115341 K]
* [x-ray]: total[105414 K], lua[0 K]
* [x-ray]: economy: strings[1764 K], smem[16683 K]
SERVER: Starting...
* phase time: 102 ms
* phase cmem: 105633 K
* [win32]: free[1634276 K], reserved[116372 K], committed[346440 K]
* [ D3D ]: textures[115341 K]
* [x-ray]: total[105633 K], lua[0 K]
* [x-ray]: economy: strings[1764 K], smem[16683 K]
SERVER: Loading alife simulator...
* phase time: 68 ms
* phase cmem: 105633 K
* [win32]: free[1634276 K], reserved[116372 K], committed[346440 K]
* [ D3D ]: textures[115341 K]
* [x-ray]: total[105633 K], lua[0 K]
* [x-ray]: economy: strings[1764 K], smem[16683 K]
Creating new game...
* Creating new game...
* Loading spawn registry...
* loading script smart_terrain_params.script
* loading script xr_gulag.script
* loading script gulag_general.script
* loading script gulag_escape.script
* loading script gulag_garbage.script
* loading script gulag_agroprom.script
* loading script gulag_agroprom_underground.script
* loading script gulag_dark_valley.script
* loading script gulag_labx18.script
* loading script gulag_bar.script
* loading script gulag_military.script
* loading script gulag_radar.script
* loading script gulag_radar_u.script
* loading script gulag_yantar.script
* loading script gulag_pripyat.script
* loading script gulag_kishka.script
* loading script gulag_sarcofag.script
* loading script gulag_deadcity.script
* loading script utils.script
* loading script xr_logic.script
* 707 spawn points are successfully loaded
* loading script task_manager.script
* loading script db.script
* loading script actor_proxy.script
* loading script gulag_tasks.script
* loading script sim_statistic.script
* Saving spawns...
* Saving objects...
* 1020 objects are successfully saved
* Game all.sav is successfully saved to file 'savedgames\all.sav' (212272 bytes)
* New game is successfully created!
* phase time: 8938 ms
* phase cmem: 120702 K
* [win32]: free[1607760 K], reserved[111452 K], committed[377876 K]
* [ D3D ]: textures[115341 K]
* [x-ray]: total[120702 K], lua[0 K]
* [x-ray]: economy: strings[2075 K], smem[16683 K]
SERVER: Connecting...
MaxPlayers = 0
Executing config-script "banned.ltx"...
! Cannot open script file.
* phase time: 176 ms
* phase cmem: 120794 K
* [win32]: free[1606136 K], reserved[112688 K], committed[378264 K]
* [ D3D ]: textures[115405 K]
* [x-ray]: total[120794 K], lua[0 K]
* [x-ray]: economy: strings[2075 K], smem[16683 K]
CLIENT: Connecting to 'localhost'...
* phase time: 111 ms
* phase cmem: 120784 K
* [win32]: free[1606136 K], reserved[112636 K], committed[378316 K]
* [ D3D ]: textures[115405 K]
* [x-ray]: total[120784 K], lua[0 K]
* [x-ray]: economy: strings[2075 K], smem[16683 K]
! Failed to start client. Check the connection or level existance.
- Destroying level
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: rtargetsc: 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
DeviceREF: 1165