* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2666.00 mhz, 33-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 24432 files cached 26 archives, 4182Kb memory used.
Init FileSystem 1.011308 sec
'xrCore' build 3870, Sep 8 2009
-----loading e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[k:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[2005816 K], reserved[18328 K], committed[72944 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8512 K], process heap[2341 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[3643 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=E:\GAMES\S.T.A.L.K.E.R. - Зов Припяти\bin\
dir[1]=E:\GAMES\S.T.A.L.K.E.R. - Зов Припяти\
dir[2]=E:\GAMES\S.T.A.L.K.E.R. - Зов Припяти\bin\
dir[3]=K:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"...
[e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx"...
[e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"...
[e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[k:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:5E3]: NVIDIA GeForce GTX 285
* GPU driver: 6.14.11.9062
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1472 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
CBackend::CreateQuadIB(). Created buffer size = 49152
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\ati_radeon_1920x1080.ogg
! Missing ogg-comment, file: e:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\amd_fusion_final_720.ogg
intro_start intro_logo
intro_delete ::update_logo_intro
* [win32]: free[1868340 K], reserved[35864 K], committed[192884 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[93144 K], process heap[11268 K], game lua[2136 K], render[217 K]
* [x-ray]: economy: strings[3741 K], smem[0 K]
Input: 1
Config-file [k:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 1