1.
Код
local sound_types = {
floor_wooden = {
"ambient\\floor_creak1",
"ambient\\floor_creak2",
"ambient\\floor_creak3"
},
random = {
"ambient\\random\\new_drone1",
"ambient\\random\\new_drone2",
"ambient\\random\\rnd_3dmbridge",
"ambient\\random\\rnd_ak47_1",
"ambient\\random\\rnd_ak47_2",
"ambient\\random\\rnd_crow",
"ambient\\random\\rnd_disgusting",
"ambient\\random\\rnd_distantmortar3",
"ambient\\random\\rnd_dog6",
"ambient\\random\\rnd_drone1",
"ambient\\random\\rnd_drone2",
"ambient\\random\\rnd_fallscream",
"ambient\\random\\rnd_horror3",
"ambient\\random\\rnd_horror4",
"ambient\\random\\rnd_m-16_3",
"ambient\\random\\rnd_m-16_4",
"ambient\\random\\rnd_m-249",
"ambient\\random\\rnd_moan",
"ambient\\random\\rnd_moan1",
"ambient\\random\\rnd_moan2",
"ambient\\random\\rnd_moan3",
"ambient\\random\\rnd_moan4",
"ambient\\random\\rnd_moan5",
"ambient\\random\\rnd_scr1",
"ambient\\random\\rnd_scr2",
"ambient\\random\\rnd_scr3",
"ambient\\random\\rnd_scr4",
"ambient\\random\\rnd_scr5",
"ambient\\random\\rnd_scr7",
"ambient\\random\\rnd_scr8",
"ambient\\random\\rnd_scr9",
"ambient\\random\\rnd_scr10",
"ambient\\random\\rnd_the_horror1",
"ambient\\random\\rnd_the_horror2",
"ambient\\random\\rnd_the_horror3",
"ambient\\random\\rnd_the_horror4",
"ambient\\random\\rnd_thunder",
"ambient\\random\\rnd_wolfhowl01",
"ambient\\random\\rnd_wolfhowl02",
"ambient\\random\\rt_coo1-m",
"ambient\\random\\rt_sickened1",
"ambient\\random\\rt_sickened2",
"ambient\\random\\rt_swamp_thing1"
}
}
такое видел когданибудь вот это есть перечень звуков через скрипт
2. Так вот какой скрипт взять за родительский для вызова,чтобы максимум безбажия было.
3. раз спросил то явно не молиться на него