Build 1935: Запуск и решение проблем |
Здравствуйте, гость ( Авторизация | Регистрация )
Build 1935: Запуск и решение проблем |
01.03.2009, 12:59
Сообщение
#241
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Кандидат Игровых Наук Репутация: 695 Группа: Забанен Сообщений: 3414 Регистрация: 05.02.2007 |
Прежде чем задать вопрос, ОБЯЗАТЕЛЬНО поглядите, нет ли ответа на него в FAQ.
Тема модерируется. Сообщение отредактировал mntmsk - 01.03.2009, 13:00 |
 
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26.02.2009, 01:10
Сообщение
#242
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Геймер Репутация: 37 Группа: Участник Сообщений: 134 Награды: 1 Регистрация: 10.03.2007 |
Undertaker, чтобы зайти в темную долину скопируй из папки levels бар росток\meshes (там есть этот фаил) все файлы в папку темной долины\meshes без замены и будет тебе счастье) ток карта очень сырая и очень большая. пешочком тепать долго
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26.02.2009, 01:18
Сообщение
#243
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-=Гробовщик-затейник=- Репутация: 1419 Группа: Участник Сообщений: 5581 Награды: 7 Регистрация: 01.04.2004 |
Gamer_R,
Уже нашли решение. Скоро узнаете. -------------------- Лучше быть последним среди львов, чем первым среди шакалов
Сжимаю кулак, оттопыриваю средний палец. Ну здравствуй, сонц... Пришел 30.03.2004 Увидел 01.04.2004 Охренел 30.03.2009 :taker: |
 
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26.02.2009, 01:42
Сообщение
#244
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Продвинутый геймер Репутация: 27 Группа: Участник Сообщений: 423 Регистрация: 26.01.2008 |
Не запускается на нетбуке из-за видюхи Intel GMA950. Как думаете, куда копать: в сторону 3даналайзера или в сторону дров?
-------------------- Let the chainsaw sing and cut them half!
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26.02.2009, 01:43
Сообщение
#245
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Источник Излучения Репутация: 508 Группа: Участник Сообщений: 2295 Награды: 3 Регистрация: 22.11.2005 |
Темную Долину запустил.
ого, она вообще не готова... наброски просто |
 
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26.02.2009, 01:46
Сообщение
#246
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Gameru DA Репутация: 3704 Группа: Администратор Сообщений: 10206 Награды: 4 Регистрация: 03.02.2006 |
btGrave, в сторону настольного ПК =)
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26.02.2009, 01:56
Сообщение
#247
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Продвинутый геймер Репутация: 27 Группа: Участник Сообщений: 423 Регистрация: 26.01.2008 |
OlegatoR, там у меня идёт на стационарнике под ХР 64 бита сп2. На стационарнике под вистой алтимэйт 64 бита - ни в какую. На нетбуке с атомом и гма950 под ХР сп3 хомяк - кол). Кстати,
Сообщение отредактировал btGrave - 26.02.2009, 01:56 -------------------- Let the chainsaw sing and cut them half!
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26.02.2009, 01:57
Сообщение
#248
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Игровой Эксперт Репутация: 355 Группа: Участник Сообщений: 2023 Награды: 5 Регистрация: 14.08.2008 |
Может кто показать как батник сделать для запуска отдельно взятого уровня? А что не как не получается запустить в игре. Буду благоддарен!
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26.02.2009, 02:08
Сообщение
#249
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Источник Излучения Репутация: 508 Группа: Участник Сообщений: 2295 Награды: 3 Регистрация: 22.11.2005 |
все, Military тоже запустил ура, все стадии запущены.
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26.02.2009, 02:11
Сообщение
#250
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-=Гробовщик-затейник=- Репутация: 1419 Группа: Участник Сообщений: 5581 Награды: 7 Регистрация: 01.04.2004 |
ого, она вообще не готова... наброски просто Она вроде такая же как и в релизе. все, Military тоже запустил smile.gif ура, все стадии запущены. А ее как? -------------------- Лучше быть последним среди львов, чем первым среди шакалов
Сжимаю кулак, оттопыриваю средний палец. Ну здравствуй, сонц... Пришел 30.03.2004 Увидел 01.04.2004 Охренел 30.03.2009 :taker: |
 
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26.02.2009, 02:13
Сообщение
#251
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не шалю, никого не трогаю, починяю примус Репутация: 230 Группа: Забанен Сообщений: 2277 Награды: 1 Регистрация: 15.05.2007 |
Может кто показать как батник сделать для запуска отдельно взятого уровня? загрузить необходимый уровень при помощи консоли, сделать сохранение с уникальным именем, например "save stancia" а затем создать bat-файл такого содержания: Код @xr_3da.exe -ltx user.ltx -nocache -external -start -x86 server(stancia/single/alife) client(localhost)
Сообщение отредактировал centrino - 26.02.2009, 02:14 -------------------- i know where you live
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26.02.2009, 02:17
Сообщение
#252
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Игровой Эксперт Репутация: 355 Группа: Участник Сообщений: 2023 Награды: 5 Регистрация: 14.08.2008 |
Цитата загрузить необходимый уровень так, а если у меня уровень не получается загрузить |
 
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26.02.2009, 02:17
Сообщение
#253
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Источник Излучения Репутация: 508 Группа: Участник Сообщений: 2295 Награды: 3 Регистрация: 22.11.2005 |
Undertaker, ооо нет! Темная Долина совсем не такая. ключевые точки есть, но не доделано
а милитари просило: gamedata\shaders\xr1\model_env_sl.ps там его нет просто, я сделал копию с model_env_lq.ps судя по всему, нужно два файла, там должен быть еще model_env_sl.vs, опять же сделал из model_env_lq.vs потом ругнулось на gamedata\textures\sky\sky_cube.dds его тоже нет. сделал копию sky_1_cube.dds все, запустилось без проблем Сообщение отредактировал Хэш - 26.02.2009, 02:18 |
 
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26.02.2009, 02:18
Сообщение
#254
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не шалю, никого не трогаю, починяю примус Репутация: 230 Группа: Забанен Сообщений: 2277 Награды: 1 Регистрация: 15.05.2007 |
Цитата загрузить необходимый уровень так, а если у меня уровень не получается загрузить ну пусть тебе кто-нить другой сохраненку сделает =) -------------------- i know where you live
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26.02.2009, 08:38
Сообщение
#255
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We will L&T™ the smell of your burning flesh, heretic. Репутация: 816 Группа: Участник Сообщений: 5766 Награды: 6 Регистрация: 23.02.2009 |
Всё тот же лог ЛОГИЩЕ =( 'xrCore' build 1935, Oct 18 2004 * mailSLOT successfully created. Initializing Engine... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * loading script class_registrator.script * loading script se_smart_terrain.script * loading script game_registrator.script * loading script game_last_sv.script * loading script game_last_cl.script * loading script game_types.script * loading script game_last_ps.script * loading script game_last_ui.script * loading script game_last_tmp.script * loading script game_last_dialog.script * loading script game_last_charselect_dlg.script * loading script game_last_header_wnd.script * loading script .script * loading script stalker.script * loading script monsters.script * loading script globals.script * loading script xr_actions_id.script * loading script xr_evaluators_id.script * loading script xr_sounds_id.script * loading script xr_evaluators.script * loading script xr_storyline.script * loading script debug_info.script * loading script utils.script * loading script move_mgr.script * loading script gramofon.script * loading script escape_bobik.script * loading script xr_motivator.script * loading script xr_sounds.script * loading script xr_zones.script * loading script xr_reactions.script * loading script xr_state.script * loading script xr_position.script * loading script xr_sound.script * loading script xr_dialogs.script * loading script xr_gulag.script * loading script gulag_tasks.script * loading script xr_bandit.script * loading script xr_meet.script * loading script xr_kamp.script * loading script xr_guard.script * loading script xr_walker.script * loading script xr_assassin.script * loading script xr_robbers.script * loading script xr_guide.script * loading script xr_robber_guard.script * loading script xr_punch.script * loading script xr_talker.script * loading script xr_bodyguard.script * loading script xr_scared.script * loading script xr_camper2.script * loading script xr_sleeper.script * loading script xr_commander.script * loading script xr_swat.script * loading script xr_comm_ptr.script * loading script xr_follower.script * loading script xr_ambush.script * loading script xr_waiter.script * loading script xr_wounded.script * loading script xr_scout.script * loading script xr_trivial.script * loading script xr_report.script * loading script xr_rest.script * loading script xr_chaser.script * loading script xr_formation.script * loading script xr_sos.script * loading script bar_stalker.script * loading script barman.script * loading script escape.script * loading script level_news.script * loading script escape_factory_bandits.script * loading script xr_scientist.script * loading script xr_sniper.script * loading script m_monster_ai.script * loading script script_zone.script * loading script m_Rest.script * loading script m_Attack.script * loading script m_DangerSound.script * loading script m_NotDangerSound.script * loading script m_Hit.script * loading script monsterAi.script * loading script storage.script * loading script m_Eat.script * loading script m_Walk.script * loading script m_WalkPoint.script * loading script m_garbage.script * loading script StateAttack.script * loading script StateHit.script * loading script StateDangerSound.script * loading script StateNotDangerSound.script * loading script StateRest.script * loading script StateEat.script * loading script StateWalk.script * loading script classes.script Executing config-script "user.ltx"... Executing config-script "default_controls.ltx"... ! Cannot open script file. ! Invalid syntax in call to 'recon_min_speed' ! Valid arguments: float value in range [1.000,180.000] Starting INPUT device... OpenAL: Using device 'DirectSound'. EAX 2.0 extension: absent EAX 2.0 deferred: absent * sound : cache: 16386 kb, 3805 lines, 4410 bpl Starting RENDER device... * GPU: Radeon X1300/X1550 Series * Vertex Processor: PURE HARDWARE * Texture memory: 620 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1024K * DIB created: 512K ! Renderer doesn't support blender 'andy_shader' ! Renderer doesn't support blender 'effects\light' ! Renderer doesn't support blender 'levels\l1_escape\terrain' ! Renderer doesn't support blender 'levels\l1_escape\terrain_00' ! Renderer doesn't support blender 'levels\l1_escape\terrain_ch' ! Renderer doesn't support blender 'test\ccccc_00' * distortion: used, dev(30),need(14) ! Missing ogg-comment, file: gamedata\sounds\music\amb01_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb01_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb02_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb02_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb03_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb03_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb04_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb04_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb05_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb05_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb06_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb06_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb07_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb07_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb08_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb08_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb09_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb09_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb10_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb10_r.ogg Starting engine... ! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard03hl.ogg ! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard02hl.ogg * prefetching: actor Loading actor: actor Loading reference motions: actors\stalker_animation ! Missing ogg-comment, file: gamedata\sounds\actor\hurt1.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\hurt2.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\hurt3.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\hurt4.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die0.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die1.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die2.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die3.ogg ! Missing ogg-comment, file: gamedata\sounds\heart\8.ogg Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor * prefetching: af_ameba_mica ! WARNING: model 'physics\anomaly\artefact_ameba1' has only one motion. Candidate for SkeletonRigid??? ! Missing ogg-comment, file: gamedata\sounds\zone_mosquito_bald.ogg * prefetching: af_ameba_slime ! WARNING: model 'physics\anomaly\artefact_ameba3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_ameba_slug ! WARNING: model 'physics\anomaly\artefact_ameba2' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_blood ! WARNING: model 'physics\anomaly\artefact_myasorubka1' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_cristall_flower * prefetching: af_electra_flash ! WARNING: model 'physics\anomaly\artefact_electra3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_electra_moonlight ! WARNING: model 'physics\anomaly\artefact_electra1' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_electra_sparkler ! WARNING: model 'physics\anomaly\artefact_electra4' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_gold_fish ! WARNING: model 'physics\anomaly\artefact_gravy3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_gravi ! WARNING: model 'physics\anomaly\artefact_gravy2' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_medusa * prefetching: af_mincer_meat ! WARNING: model 'physics\anomaly\artefact_myasorubka2' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_night_star * prefetching: af_soul ! WARNING: model 'physics\anomaly\artefact_myasorubka3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_vyvert ! WARNING: model 'physics\anomaly\artefact_gravy1' has only one motion. Candidate for SkeletonRigid??? * prefetching: ammo_11.43x23_fmj * prefetching: ammo_11.43x23_hydro * prefetching: ammo_12x70_buck * prefetching: ammo_12x76_dart * prefetching: ammo_12x76_zhekan * prefetching: ammo_5.45x39_ap * prefetching: ammo_5.45x39_fmj * prefetching: ammo_5.56x45_ap * prefetching: ammo_5.56x45_ss190 * prefetching: ammo_5.7x28_ap * prefetching: ammo_5.7x28_fmj * prefetching: ammo_7.62x54_7h1 * prefetching: ammo_7.62x54_7h14 * prefetching: ammo_7.62x54_ap * prefetching: ammo_9x18_fmj * prefetching: ammo_9x18_pbp * prefetching: ammo_9x18_pmm * prefetching: ammo_9x19_fmj * prefetching: ammo_9x19_pbp * prefetching: ammo_9x39_ap * prefetching: ammo_9x39_pab9 * prefetching: ammo_9x39_sp5 * prefetching: ammo_gauss * prefetching: ammo_m209 * prefetching: ammo_og-7b * prefetching: ammo_vog-25 * prefetching: ammo_vog-25p * prefetching: bolt * prefetching: detector_simple ! Missing ogg-comment, file: gamedata\sounds\detectors\da-2_beep1.ogg * prefetching: device_pda * prefetching: device_torch * prefetching: exo_outfit * prefetching: explosive_fuelcan * prefetching: explosive_tank * prefetching: grenade_f1 ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_checkout.ogg * prefetching: grenade_rgd5 * prefetching: kolbasa * prefetching: m_army_commander Loading reference motions: actors\stalker_animation * prefetching: m_army_sniper * prefetching: m_army_soldier * prefetching: m_army_specnaz * prefetching: m_bandit_bandit * prefetching: m_bandit_commander * prefetching: m_boar_e * prefetching: m_burer_e * prefetching: m_chimera_e * prefetching: m_controller_e * prefetching: m_crow ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_0.ogg ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_1.ogg ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_2.ogg * prefetching: m_dog_e * prefetching: m_flesh_e * prefetching: m_fraction_commander * prefetching: m_fraction_sniper * prefetching: m_fraction_soldier * prefetching: m_fraction_specnaz * prefetching: m_fracture_e * prefetching: m_gigant_e * prefetching: m_rat_e Loading reference motions: monsters\rat_animation Loading reference motions: monsters\rat_animation * prefetching: m_sniper * prefetching: m_snork_e * prefetching: m_stalker_demo * prefetching: m_stalker_e Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation * prefetching: m_stalker_wolf * prefetching: m_target_assault * prefetching: m_target_cs * prefetching: m_target_cs_base * prefetching: m_target_cs_cask * prefetching: m_trader * prefetching: m_zombie_e * prefetching: medkit * prefetching: mp_actor Loading actor: mp_actor Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt1.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt2.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt3.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt4.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die0.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die1.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die2.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die3.ogg Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor * prefetching: physic_object * prefetching: protection_outfit * prefetching: scientific_outfit * prefetching: wpn_addon_grenade_launcher * prefetching: wpn_addon_grenade_launcher_m203 * prefetching: wpn_addon_scope * prefetching: wpn_addon_silencer * prefetching: wpn_ak74 ! Missing ogg-comment, file: gamedata\sounds\weapons\ak74_draw.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_holster.ogg * prefetching: wpn_ak74u * prefetching: wpn_beretta ! Missing ogg-comment, file: gamedata\sounds\weapons\walther_draw.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_close.ogg * prefetching: wpn_binoc ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_draw.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_gyro.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_zoomin.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_zoomout.ogg * prefetching: wpn_bm16 ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_empty.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\toz34_reload.ogg * prefetching: wpn_colt1911 ! Missing ogg-comment, file: gamedata\sounds\weapons\fort_draw.ogg * prefetching: wpn_desert_eagle * prefetching: wpn_fake_missile * prefetching: wpn_fake_missile1 * prefetching: wpn_fake_missile2 * prefetching: wpn_fn2000 ! Missing ogg-comment, file: gamedata\sounds\weapons\fn2000_shoot.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\fn2000_reload.ogg * prefetching: wpn_fort * prefetching: wpn_gauss ! Missing ogg-comment, file: gamedata\sounds\weapons\svd_draw.ogg * prefetching: wpn_groza * prefetching: wpn_hpsa ! Missing ogg-comment, file: gamedata\sounds\weapons\pm_draw.ogg * prefetching: wpn_knife * prefetching: wpn_l85 * prefetching: wpn_lr300 ! Missing ogg-comment, file: gamedata\sounds\weapons\lr300_shoot.ogg * prefetching: wpn_mp5 ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_reload.ogg * prefetching: wpn_pb * prefetching: wpn_pm * prefetching: wpn_rpg7 ! Missing ogg-comment, file: gamedata\sounds\weapons\rpg7_reload.ogg * prefetching: wpn_rpg7_missile * prefetching: wpn_spas12 * prefetching: wpn_svd * prefetching: wpn_svu ! Missing ogg-comment, file: gamedata\sounds\weapons\svu_draw.ogg * prefetching: wpn_toz34 * prefetching: wpn_usp ! Missing ogg-comment, file: gamedata\sounds\weapons\usp_draw.ogg * prefetching: wpn_val * prefetching: wpn_vintorez * prefetching: wpn_walther * prefetching: zone_acid_fog * prefetching: zone_dead * prefetching: zone_flame * prefetching: zone_gravi_zone * prefetching: zone_mincer * prefetching: zone_mosquito_bald * prefetching: zone_witches_galantine * prefetching: zone_x * prefetching: zone_x1 * prefetching: zone_x2 * prefetching: zone_x3 * [Object-prefetch] objects: 4679 * [Object-prefetch] time: 9554 ms * [Object-prefetch] memory: 115780Kb * [Object-prefetch] average: 2.04 ms, 25338 bytes SERVER: Starting... ! sv_Connect: all/single/alife Created server_game single * Initializing game script process SERVER: Loading alife simulator... * Cannot find saved game savedgames\all.sav * Creating new game... * Loading spawn registry... 6176 spawn points are successfully loaded Adding Story item ID [3], Object [escape_trader] at level [l01_escape] Adding Story item ID [0], Object [escape_blockpost_case] at level [l01_escape] * Loading ai space is successfully completed (0.193s, 15.558 Mb) Adding Story item ID [1], Object [escape_robbed_novice] at level [l01_escape] Adding Story item ID [2], Object [escape_night_star] at level [l01_escape] * Saving spawn extra info... * Saving objects... 13122 objects are successfully saved * Saving events... * Saving tasks... * Saving anomalies... * Saving organizations and discoveries... * Saving news... * Game all.sav is successfully saved to file 'savedgames\all.sav' (2468388 bytes) * Saving spawn extra info... * Saving objects... 13122 objects are successfully saved * Saving events... * Saving tasks... * Saving anomalies... * Saving organizations and discoveries... * Saving news... * Game all.sav is successfully saved to file 'savedgames\all.sav' (2468388 bytes) * New game is successfully created! * Loading alife simulator is successfully completed ( 25.043 Mb) SERVER: Connecting... xrServer : trying port 5445 - FAILED! xrServer : trying port 5446 - FAILED! xrServer : trying port 5447 - FAILED! xrServer : trying port 5448 - FAILED! xrServer : trying port 5449 - FAILED! xrServer : trying port 5450 - FAILED! xrServer : trying port 5451 - FAILED! xrServer : trying port 5452 - FAILED! xrServer : trying port 5453 - FAILED! xrServer : trying port 5454 - FAILED! xrServer : trying port 5455 - FAILED! xrServer : trying port 5456 - FAILED! xrServer : trying port 5457 - FAILED! xrServer : trying port 5458 - FAILED! xrServer : trying port 5459 - FAILED! xrServer : trying port 5460 - FAILED! xrServer : trying port 5461 - FAILED! xrServer : trying port 5462 - FAILED! xrServer : trying port 5463 - FAILED! xrServer : trying port 5464 - FAILED! xrServer : trying port 5465 - FAILED! xrServer : trying port 5466 - FAILED! xrServer : trying port 5467 - FAILED! xrServer : trying port 5468 - FAILED! xrServer : trying port 5469 - FAILED! xrServer : trying port 5470 - FAILED! xrServer : trying port 5471 - FAILED! xrServer : trying port 5472 - FAILED! xrServer : trying port 5473 - FAILED! xrServer : trying port 5474 - FAILED! xrServer : trying port 5475 - FAILED! xrServer : trying port 5476 - FAILED! xrServer : trying port 5477 - FAILED! xrServer : trying port 5478 - FAILED! xrServer : trying port 5479 - FAILED! xrServer : trying port 5480 - FAILED! xrServer : trying port 5481 - FAILED! xrServer : trying port 5482 - FAILED! xrServer : trying port 5483 - FAILED! xrServer : trying port 5484 - FAILED! xrServer : trying port 5485 - FAILED! xrServer : trying port 5486 - FAILED! xrServer : trying port 5487 - FAILED! xrServer : trying port 5488 - FAILED! xrServer : trying port 5489 - FAILED! xrServer : trying port 5490 - FAILED! xrServer : trying port 5491 - FAILED! xrServer : trying port 5492 - FAILED! xrServer : trying port 5493 - FAILED! xrServer : trying port 5494 - FAILED! xrServer : trying port 5495 - FAILED! xrServer : trying port 5496 - FAILED! xrServer : trying port 5497 - FAILED! xrServer : trying port 5498 - FAILED! xrServer : trying port 5499 - FAILED! xrServer : trying port 5500 - FAILED! xrServer : trying port 5501 - FAILED! xrServer : trying port 5502 - FAILED! xrServer : trying port 5503 - FAILED! xrServer : trying port 5504 - FAILED! xrServer : trying port 5505 - FAILED! xrServer : trying port 5506 - FAILED! xrServer : trying port 5507 - FAILED! xrServer : trying port 5508 - FAILED! xrServer : trying port 5509 - FAILED! xrServer : trying port 5510 - FAILED! xrServer : trying port 5511 - FAILED! xrServer : trying port 5512 - FAILED! xrServer : trying port 5513 - FAILED! xrServer : trying port 5514 - FAILED! xrServer : trying port 5515 - FAILED! xrServer : trying port 5516 - FAILED! xrServer : trying port 5517 - FAILED! xrServer : trying port 5518 - FAILED! xrServer : trying port 5519 - FAILED! xrServer : trying port 5520 - FAILED! xrServer : trying port 5521 - FAILED! xrServer : trying port 5522 - FAILED! xrServer : trying port 5523 - FAILED! xrServer : trying port 5524 - FAILED! xrServer : trying port 5525 - FAILED! xrServer : trying port 5526 - FAILED! xrServer : trying port 5527 - FAILED! xrServer : trying port 5528 - FAILED! xrServer : trying port 5529 - FAILED! xrServer : trying port 5530 - FAILED! xrServer : trying port 5531 - FAILED! xrServer : trying port 5532 - FAILED! xrServer : trying port 5533 - FAILED! xrServer : trying port 5534 - FAILED! xrServer : trying port 5535 - FAILED! xrServer : trying port 5536 - FAILED! xrServer : trying port 5537 - FAILED! xrServer : trying port 5538 - FAILED! xrServer : trying port 5539 - FAILED! xrServer : trying port 5540 - FAILED! xrServer : trying port 5541 - FAILED! xrServer : trying port 5542 - FAILED! xrServer : trying port 5543 - FAILED! xrServer : trying port 5544 - FAILED! xrServer : trying port 5545 - FAILED! ***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Server.cpp', line 232. ***Reason***: *** API-failure *** Invalid device address expression: HostSuccess ***STOP*** file '(null)', line 0. ***Reason***: *** Internal Error *** Saved dump file to 'logs\xray_Нажми Сюда_02-26-09_08-32-04.mdmp' И всё так же не идёт... Уже перескачивал архивы, раз шесть переустанавливал, отрубал интернет, антивирусы и т.п. программы хоть как-то юзающие инет - всё впустую=( Нужны идеи -------------------- Всё мной написанное - моё личное мнение. Оно никому не навязывается и может быть ошибочным. You have eyes!!! Use them!!! Observe your surroundings!!! Some things are better left unsaid unless you can say them in a hilarious voice. © Tara Strong, 2014 |
 
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26.02.2009, 08:47
Сообщение
#256
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Опытный Геймер Репутация: 17 Группа: Участник Сообщений: 194 Регистрация: 13.08.2008 |
Всё тот же лог ЛОГИЩЕ =( 'xrCore' build 1935, Oct 18 2004 * mailSLOT successfully created. Initializing Engine... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * loading script class_registrator.script * loading script se_smart_terrain.script * loading script game_registrator.script * loading script game_last_sv.script * loading script game_last_cl.script * loading script game_types.script * loading script game_last_ps.script * loading script game_last_ui.script * loading script game_last_tmp.script * loading script game_last_dialog.script * loading script game_last_charselect_dlg.script * loading script game_last_header_wnd.script * loading script .script * loading script stalker.script * loading script monsters.script * loading script globals.script * loading script xr_actions_id.script * loading script xr_evaluators_id.script * loading script xr_sounds_id.script * loading script xr_evaluators.script * loading script xr_storyline.script * loading script debug_info.script * loading script utils.script * loading script move_mgr.script * loading script gramofon.script * loading script escape_bobik.script * loading script xr_motivator.script * loading script xr_sounds.script * loading script xr_zones.script * loading script xr_reactions.script * loading script xr_state.script * loading script xr_position.script * loading script xr_sound.script * loading script xr_dialogs.script * loading script xr_gulag.script * loading script gulag_tasks.script * loading script xr_bandit.script * loading script xr_meet.script * loading script xr_kamp.script * loading script xr_guard.script * loading script xr_walker.script * loading script xr_assassin.script * loading script xr_robbers.script * loading script xr_guide.script * loading script xr_robber_guard.script * loading script xr_punch.script * loading script xr_talker.script * loading script xr_bodyguard.script * loading script xr_scared.script * loading script xr_camper2.script * loading script xr_sleeper.script * loading script xr_commander.script * loading script xr_swat.script * loading script xr_comm_ptr.script * loading script xr_follower.script * loading script xr_ambush.script * loading script xr_waiter.script * loading script xr_wounded.script * loading script xr_scout.script * loading script xr_trivial.script * loading script xr_report.script * loading script xr_rest.script * loading script xr_chaser.script * loading script xr_formation.script * loading script xr_sos.script * loading script bar_stalker.script * loading script barman.script * loading script escape.script * loading script level_news.script * loading script escape_factory_bandits.script * loading script xr_scientist.script * loading script xr_sniper.script * loading script m_monster_ai.script * loading script script_zone.script * loading script m_Rest.script * loading script m_Attack.script * loading script m_DangerSound.script * loading script m_NotDangerSound.script * loading script m_Hit.script * loading script monsterAi.script * loading script storage.script * loading script m_Eat.script * loading script m_Walk.script * loading script m_WalkPoint.script * loading script m_garbage.script * loading script StateAttack.script * loading script StateHit.script * loading script StateDangerSound.script * loading script StateNotDangerSound.script * loading script StateRest.script * loading script StateEat.script * loading script StateWalk.script * loading script classes.script Executing config-script "user.ltx"... Executing config-script "default_controls.ltx"... ! Cannot open script file. ! Invalid syntax in call to 'recon_min_speed' ! Valid arguments: float value in range [1.000,180.000] Starting INPUT device... OpenAL: Using device 'DirectSound'. EAX 2.0 extension: absent EAX 2.0 deferred: absent * sound : cache: 16386 kb, 3805 lines, 4410 bpl Starting RENDER device... * GPU: Radeon X1300/X1550 Series * Vertex Processor: PURE HARDWARE * Texture memory: 620 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1024K * DIB created: 512K ! Renderer doesn't support blender 'andy_shader' ! Renderer doesn't support blender 'effects\light' ! Renderer doesn't support blender 'levels\l1_escape\terrain' ! Renderer doesn't support blender 'levels\l1_escape\terrain_00' ! Renderer doesn't support blender 'levels\l1_escape\terrain_ch' ! Renderer doesn't support blender 'test\ccccc_00' * distortion: used, dev(30),need(14) ! Missing ogg-comment, file: gamedata\sounds\music\amb01_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb01_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb02_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb02_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb03_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb03_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb04_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb04_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb05_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb05_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb06_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb06_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb07_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb07_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb08_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb08_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb09_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb09_r.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb10_l.ogg ! Missing ogg-comment, file: gamedata\sounds\music\amb10_r.ogg Starting engine... ! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard03hl.ogg ! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard02hl.ogg * prefetching: actor Loading actor: actor Loading reference motions: actors\stalker_animation ! Missing ogg-comment, file: gamedata\sounds\actor\hurt1.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\hurt2.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\hurt3.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\hurt4.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die0.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die1.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die2.ogg ! Missing ogg-comment, file: gamedata\sounds\actor\die3.ogg ! Missing ogg-comment, file: gamedata\sounds\heart\8.ogg Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor Loading actor: actor * prefetching: af_ameba_mica ! WARNING: model 'physics\anomaly\artefact_ameba1' has only one motion. Candidate for SkeletonRigid??? ! Missing ogg-comment, file: gamedata\sounds\zone_mosquito_bald.ogg * prefetching: af_ameba_slime ! WARNING: model 'physics\anomaly\artefact_ameba3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_ameba_slug ! WARNING: model 'physics\anomaly\artefact_ameba2' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_blood ! WARNING: model 'physics\anomaly\artefact_myasorubka1' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_cristall_flower * prefetching: af_electra_flash ! WARNING: model 'physics\anomaly\artefact_electra3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_electra_moonlight ! WARNING: model 'physics\anomaly\artefact_electra1' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_electra_sparkler ! WARNING: model 'physics\anomaly\artefact_electra4' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_gold_fish ! WARNING: model 'physics\anomaly\artefact_gravy3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_gravi ! WARNING: model 'physics\anomaly\artefact_gravy2' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_medusa * prefetching: af_mincer_meat ! WARNING: model 'physics\anomaly\artefact_myasorubka2' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_night_star * prefetching: af_soul ! WARNING: model 'physics\anomaly\artefact_myasorubka3' has only one motion. Candidate for SkeletonRigid??? * prefetching: af_vyvert ! WARNING: model 'physics\anomaly\artefact_gravy1' has only one motion. Candidate for SkeletonRigid??? * prefetching: ammo_11.43x23_fmj * prefetching: ammo_11.43x23_hydro * prefetching: ammo_12x70_buck * prefetching: ammo_12x76_dart * prefetching: ammo_12x76_zhekan * prefetching: ammo_5.45x39_ap * prefetching: ammo_5.45x39_fmj * prefetching: ammo_5.56x45_ap * prefetching: ammo_5.56x45_ss190 * prefetching: ammo_5.7x28_ap * prefetching: ammo_5.7x28_fmj * prefetching: ammo_7.62x54_7h1 * prefetching: ammo_7.62x54_7h14 * prefetching: ammo_7.62x54_ap * prefetching: ammo_9x18_fmj * prefetching: ammo_9x18_pbp * prefetching: ammo_9x18_pmm * prefetching: ammo_9x19_fmj * prefetching: ammo_9x19_pbp * prefetching: ammo_9x39_ap * prefetching: ammo_9x39_pab9 * prefetching: ammo_9x39_sp5 * prefetching: ammo_gauss * prefetching: ammo_m209 * prefetching: ammo_og-7b * prefetching: ammo_vog-25 * prefetching: ammo_vog-25p * prefetching: bolt * prefetching: detector_simple ! Missing ogg-comment, file: gamedata\sounds\detectors\da-2_beep1.ogg * prefetching: device_pda * prefetching: device_torch * prefetching: exo_outfit * prefetching: explosive_fuelcan * prefetching: explosive_tank * prefetching: grenade_f1 ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_checkout.ogg * prefetching: grenade_rgd5 * prefetching: kolbasa * prefetching: m_army_commander Loading reference motions: actors\stalker_animation * prefetching: m_army_sniper * prefetching: m_army_soldier * prefetching: m_army_specnaz * prefetching: m_bandit_bandit * prefetching: m_bandit_commander * prefetching: m_boar_e * prefetching: m_burer_e * prefetching: m_chimera_e * prefetching: m_controller_e * prefetching: m_crow ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_0.ogg ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_1.ogg ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_2.ogg * prefetching: m_dog_e * prefetching: m_flesh_e * prefetching: m_fraction_commander * prefetching: m_fraction_sniper * prefetching: m_fraction_soldier * prefetching: m_fraction_specnaz * prefetching: m_fracture_e * prefetching: m_gigant_e * prefetching: m_rat_e Loading reference motions: monsters\rat_animation Loading reference motions: monsters\rat_animation * prefetching: m_sniper * prefetching: m_snork_e * prefetching: m_stalker_demo * prefetching: m_stalker_e Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation * prefetching: m_stalker_wolf * prefetching: m_target_assault * prefetching: m_target_cs * prefetching: m_target_cs_base * prefetching: m_target_cs_cask * prefetching: m_trader * prefetching: m_zombie_e * prefetching: medkit * prefetching: mp_actor Loading actor: mp_actor Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation Loading reference motions: actors\stalker_animation ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt1.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt2.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt3.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt4.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die0.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die1.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die2.ogg ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die3.ogg Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor Loading actor: mp_actor * prefetching: physic_object * prefetching: protection_outfit * prefetching: scientific_outfit * prefetching: wpn_addon_grenade_launcher * prefetching: wpn_addon_grenade_launcher_m203 * prefetching: wpn_addon_scope * prefetching: wpn_addon_silencer * prefetching: wpn_ak74 ! Missing ogg-comment, file: gamedata\sounds\weapons\ak74_draw.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_holster.ogg * prefetching: wpn_ak74u * prefetching: wpn_beretta ! Missing ogg-comment, file: gamedata\sounds\weapons\walther_draw.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_close.ogg * prefetching: wpn_binoc ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_draw.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_gyro.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_zoomin.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_zoomout.ogg * prefetching: wpn_bm16 ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_empty.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\toz34_reload.ogg * prefetching: wpn_colt1911 ! Missing ogg-comment, file: gamedata\sounds\weapons\fort_draw.ogg * prefetching: wpn_desert_eagle * prefetching: wpn_fake_missile * prefetching: wpn_fake_missile1 * prefetching: wpn_fake_missile2 * prefetching: wpn_fn2000 ! Missing ogg-comment, file: gamedata\sounds\weapons\fn2000_shoot.ogg ! Missing ogg-comment, file: gamedata\sounds\weapons\fn2000_reload.ogg * prefetching: wpn_fort * prefetching: wpn_gauss ! Missing ogg-comment, file: gamedata\sounds\weapons\svd_draw.ogg * prefetching: wpn_groza * prefetching: wpn_hpsa ! Missing ogg-comment, file: gamedata\sounds\weapons\pm_draw.ogg * prefetching: wpn_knife * prefetching: wpn_l85 * prefetching: wpn_lr300 ! Missing ogg-comment, file: gamedata\sounds\weapons\lr300_shoot.ogg * prefetching: wpn_mp5 ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_reload.ogg * prefetching: wpn_pb * prefetching: wpn_pm * prefetching: wpn_rpg7 ! Missing ogg-comment, file: gamedata\sounds\weapons\rpg7_reload.ogg * prefetching: wpn_rpg7_missile * prefetching: wpn_spas12 * prefetching: wpn_svd * prefetching: wpn_svu ! Missing ogg-comment, file: gamedata\sounds\weapons\svu_draw.ogg * prefetching: wpn_toz34 * prefetching: wpn_usp ! Missing ogg-comment, file: gamedata\sounds\weapons\usp_draw.ogg * prefetching: wpn_val * prefetching: wpn_vintorez * prefetching: wpn_walther * prefetching: zone_acid_fog * prefetching: zone_dead * prefetching: zone_flame * prefetching: zone_gravi_zone * prefetching: zone_mincer * prefetching: zone_mosquito_bald * prefetching: zone_witches_galantine * prefetching: zone_x * prefetching: zone_x1 * prefetching: zone_x2 * prefetching: zone_x3 * [Object-prefetch] objects: 4679 * [Object-prefetch] time: 9554 ms * [Object-prefetch] memory: 115780Kb * [Object-prefetch] average: 2.04 ms, 25338 bytes SERVER: Starting... ! sv_Connect: all/single/alife Created server_game single * Initializing game script process SERVER: Loading alife simulator... * Cannot find saved game savedgames\all.sav * Creating new game... * Loading spawn registry... 6176 spawn points are successfully loaded Adding Story item ID [3], Object [escape_trader] at level [l01_escape] Adding Story item ID [0], Object [escape_blockpost_case] at level [l01_escape] * Loading ai space is successfully completed (0.193s, 15.558 Mb) Adding Story item ID [1], Object [escape_robbed_novice] at level [l01_escape] Adding Story item ID [2], Object [escape_night_star] at level [l01_escape] * Saving spawn extra info... * Saving objects... 13122 objects are successfully saved * Saving events... * Saving tasks... * Saving anomalies... * Saving organizations and discoveries... * Saving news... * Game all.sav is successfully saved to file 'savedgames\all.sav' (2468388 bytes) * Saving spawn extra info... * Saving objects... 13122 objects are successfully saved * Saving events... * Saving tasks... * Saving anomalies... * Saving organizations and discoveries... * Saving news... * Game all.sav is successfully saved to file 'savedgames\all.sav' (2468388 bytes) * New game is successfully created! * Loading alife simulator is successfully completed ( 25.043 Mb) SERVER: Connecting... xrServer : trying port 5445 - FAILED! xrServer : trying port 5446 - FAILED! xrServer : trying port 5447 - FAILED! xrServer : trying port 5448 - FAILED! xrServer : trying port 5449 - FAILED! xrServer : trying port 5450 - FAILED! xrServer : trying port 5451 - FAILED! xrServer : trying port 5452 - FAILED! xrServer : trying port 5453 - FAILED! xrServer : trying port 5454 - FAILED! xrServer : trying port 5455 - FAILED! xrServer : trying port 5456 - FAILED! xrServer : trying port 5457 - FAILED! xrServer : trying port 5458 - FAILED! xrServer : trying port 5459 - FAILED! xrServer : trying port 5460 - FAILED! xrServer : trying port 5461 - FAILED! xrServer : trying port 5462 - FAILED! xrServer : trying port 5463 - FAILED! xrServer : trying port 5464 - FAILED! xrServer : trying port 5465 - FAILED! xrServer : trying port 5466 - FAILED! xrServer : trying port 5467 - FAILED! xrServer : trying port 5468 - FAILED! xrServer : trying port 5469 - FAILED! xrServer : trying port 5470 - FAILED! xrServer : trying port 5471 - FAILED! xrServer : trying port 5472 - FAILED! xrServer : trying port 5473 - FAILED! xrServer : trying port 5474 - FAILED! xrServer : trying port 5475 - FAILED! xrServer : trying port 5476 - FAILED! xrServer : trying port 5477 - FAILED! xrServer : trying port 5478 - FAILED! xrServer : trying port 5479 - FAILED! xrServer : trying port 5480 - FAILED! xrServer : trying port 5481 - FAILED! xrServer : trying port 5482 - FAILED! xrServer : trying port 5483 - FAILED! xrServer : trying port 5484 - FAILED! xrServer : trying port 5485 - FAILED! xrServer : trying port 5486 - FAILED! xrServer : trying port 5487 - FAILED! xrServer : trying port 5488 - FAILED! xrServer : trying port 5489 - FAILED! xrServer : trying port 5490 - FAILED! xrServer : trying port 5491 - FAILED! xrServer : trying port 5492 - FAILED! xrServer : trying port 5493 - FAILED! xrServer : trying port 5494 - FAILED! xrServer : trying port 5495 - FAILED! xrServer : trying port 5496 - FAILED! xrServer : trying port 5497 - FAILED! xrServer : trying port 5498 - FAILED! xrServer : trying port 5499 - FAILED! xrServer : trying port 5500 - FAILED! xrServer : trying port 5501 - FAILED! xrServer : trying port 5502 - FAILED! xrServer : trying port 5503 - FAILED! xrServer : trying port 5504 - FAILED! xrServer : trying port 5505 - FAILED! xrServer : trying port 5506 - FAILED! xrServer : trying port 5507 - FAILED! xrServer : trying port 5508 - FAILED! xrServer : trying port 5509 - FAILED! xrServer : trying port 5510 - FAILED! xrServer : trying port 5511 - FAILED! xrServer : trying port 5512 - FAILED! xrServer : trying port 5513 - FAILED! xrServer : trying port 5514 - FAILED! xrServer : trying port 5515 - FAILED! xrServer : trying port 5516 - FAILED! xrServer : trying port 5517 - FAILED! xrServer : trying port 5518 - FAILED! xrServer : trying port 5519 - FAILED! xrServer : trying port 5520 - FAILED! xrServer : trying port 5521 - FAILED! xrServer : trying port 5522 - FAILED! xrServer : trying port 5523 - FAILED! xrServer : trying port 5524 - FAILED! xrServer : trying port 5525 - FAILED! xrServer : trying port 5526 - FAILED! xrServer : trying port 5527 - FAILED! xrServer : trying port 5528 - FAILED! xrServer : trying port 5529 - FAILED! xrServer : trying port 5530 - FAILED! xrServer : trying port 5531 - FAILED! xrServer : trying port 5532 - FAILED! xrServer : trying port 5533 - FAILED! xrServer : trying port 5534 - FAILED! xrServer : trying port 5535 - FAILED! xrServer : trying port 5536 - FAILED! xrServer : trying port 5537 - FAILED! xrServer : trying port 5538 - FAILED! xrServer : trying port 5539 - FAILED! xrServer : trying port 5540 - FAILED! xrServer : trying port 5541 - FAILED! xrServer : trying port 5542 - FAILED! xrServer : trying port 5543 - FAILED! xrServer : trying port 5544 - FAILED! xrServer : trying port 5545 - FAILED! ***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Server.cpp', line 232. ***Reason***: *** API-failure *** Invalid device address expression: HostSuccess ***STOP*** file '(null)', line 0. ***Reason***: *** Internal Error *** Saved dump file to 'logs\xray_Нажми Сюда_02-26-09_08-32-04.mdmp' И всё так же не идёт... Уже перескачивал архивы, раз шесть переустанавливал, отрубал интернет, антивирусы и т.п. программы хоть как-то юзающие инет - всё впустую=( Нужны идеи Винда какая? Пробуй отключить брандмауэр виндовозный,либо любой другой если установлен... |
 
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26.02.2009, 08:50
Сообщение
#257
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We will L&T™ the smell of your burning flesh, heretic. Репутация: 816 Группа: Участник Сообщений: 5766 Награды: 6 Регистрация: 23.02.2009 |
Винда какая? Пробуй отключить брандмауэр виндовозный,либо любой другой если установлен... Пробовал - без изменений, а тот билд что с куском НИИ Агропром(не помню версию) - идёт, да и оба сталкера тоже(всё это идёт даже если ничего не отрубать) -------------------- Всё мной написанное - моё личное мнение. Оно никому не навязывается и может быть ошибочным. You have eyes!!! Use them!!! Observe your surroundings!!! Some things are better left unsaid unless you can say them in a hilarious voice. © Tara Strong, 2014 |
 
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26.02.2009, 08:54
Сообщение
#258
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The One Репутация: 744 Группа: Участник Сообщений: 2715 Награды: 5 Регистрация: 05.12.2005 |
Пробуй отключить брандмауэр виндовозный,либо любой другой если установлен... ghost_dk, из этой серии уже всё перепробовали... Я уже теряюсь в догадках, почему билд не может забиндить порт... RusStarik, ОС то кстати какая у тебя? -------------------- |
 
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26.02.2009, 08:56
Сообщение
#259
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We will L&T™ the smell of your burning flesh, heretic. Репутация: 816 Группа: Участник Сообщений: 5766 Награды: 6 Регистрация: 23.02.2009 |
XP Home версия 2002, SP3
-------------------- Всё мной написанное - моё личное мнение. Оно никому не навязывается и может быть ошибочным. You have eyes!!! Use them!!! Observe your surroundings!!! Some things are better left unsaid unless you can say them in a hilarious voice. © Tara Strong, 2014 |
 
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26.02.2009, 09:12
Сообщение
#260
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Грандмастер Репутация: 428 Группа: Участник Сообщений: 1818 Награды: 5 Регистрация: 13.08.2008 |
Удалил сайвы. Каким файлом запускать, чтобу Сидора начать?
-------------------- Courag1k
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26.02.2009, 09:14
Сообщение
#261
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Опытный Геймер Репутация: 17 Группа: Участник Сообщений: 194 Регистрация: 13.08.2008 |
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Текстовая версия | Сейчас: 10.06.2024, 14:30 |