* Detected CPU: AuthenticAMD , F15/M2/S0, 3991.00 mhz, 45-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 27061 files cached 0 archives, 3828Kb memory used.
Init FileSystem 0.829917 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line -start server(escape/single/alife) -ltx user_r3_high.ltx -hq -smap4096 -ss_tga -silent_error_mode
Executing config-script "user_r3_high.ltx"...
[x:\_appdata_\user_r3_high.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4077540 K], reserved[44440 K], committed[72260 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[6947 K], process heap[676 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[1498 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user_r3_high.ltx"...
Executing config-script "x:\gamedata\configs\rspec_extreme.ltx"...
[x:\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[x:\_appdata_\user_r3_high.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1189]: NVIDIA GeForce GTX 670
* GPU driver: 10.18.13.6175
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4014 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [1133 ms]
bin\xrengine.exe -start server(escape/single/alife) -ltx user_r3_high.ltx -hq -smap4096 -ss_tga -silent_error_mode
* phase time: 0 ms
* phase cmem: 91492 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 182 ms
* [prefetch] memory: 0Kb
* phase time: 221 ms
* phase cmem: 91492 K
Сервер: Старт...
* phase time: 85 ms
* phase cmem: 91975 K
Сервер: Загрузка симуляции жизни...
* Cannot find saved game x:\savedgames\escape.sav
* phase time: 1 ms
* phase cmem: 91975 K
Создание новой игры...
* Creating new game...
* Loading spawn registry...
* 149 spawn points are successfully loaded
FATAL ERROR
[error]expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: x:\gamedata\scripts\_g.script:973: bad argument #2 to 'format' (string expected, got nil)
stack trace: