[November 13, 2019] Stability Fixes – PC
Graphics & Performance Fixes
Added an additional launch argument (-cpuLoadRebalancing) to rebalance workload on the CPU cores and avoid hitting an edge-case in certain NVIDIA graphics card drivers that causes significant stalls on 4-core and 6-core CPUs
Added improvements for performance and stability on graphics cards with 4GB of VRAM or less when using Vulkan
Fixed an issue that resulted in audio stuttering and sound drops on some CPUs when using Vulkan
Fixed an issue that resulted in graphics problems when using Fullscreen mode on systems with multiple displays
Fixed an issue that resulted in the game becoming stuck in Windowed Borderless mode instead of Fullscreen mode if the game lost focus or certain graphics settings were changed under DirectX 12
Fixed issues that resulted in the incorrect detection of devices and problems switching between SDR and HDR modes. Players who previously encountered these issues should enable HDR through the Windows Display Settings prior to launching the game
Fixed an issue that resulted in the game launching in a window larger than the maximum resolution of the attached display when using Windowed display mode
Improved the auto-detection of system hardware so that the recommended default graphics settings will provide higher performance
Fixed an issue that resulted in the game setting a default graphics preset that was unsupported by the amount of available VRAM on some graphics cards, preventing the game from launching
Fixed an issue that resulted in VRAM usage estimation for pending settings changes to be slightly different to the actual usage once the settings were applied
Added a separate option to enable tessellation on tree models within the Graphics settings menu
Fixed an issue that resulted in reduced performance when switching between different graphics settings presets without restarting the system
Fixed an issue that affected the brightness of Photo Mode images that were captured in HDR after editing them using the Social Club menu
Fixed issues with some full-screen effects and Photo Mode filters when using a display aspect ratio other than 16:9
Fixed an issue that resulted in graphics artifacts in mirror reflections when using Multisample Anti-Aliasing (MSAA)
Fixed an issue that resulted in graphics artifacts on the Pause Menu Map when using Multisample Anti-Aliasing (MSAA )
Fixed issues with rendering and lighting that occurred with some waterfalls
Fixed issues with rendering that occurred with a Story Mode character
Fixed an issue that resulted in flickering graphics artifacts on some systems using multiple graphics cards
Fixed an issue that resulted in graphical corruption during the theater shows in Saint Denis
Fixed an issue that resulted in graphics artifacts to appear when rendering some light reflections
Fixed an issue that affected the rendering of the Pause Menu background after changing the display resolution
Fixed an issue that resulted in reduced world detail at long distance when using items that allow zooming, such as scopes and binoculars
Fixed an issue that resulted in rendering issues with shadows on some parts of the terrain
Fixed an issue that resulted in graphics artifacts that could occur with some hair/fur rendering when using Multisample Anti-Aliasing (MSAA)
Improved the performance rendering some in-game particle effects
Improved the performance rendering of trails when in snowy areas of the game
Fixed an issue that resulted in the partial rendering of the Pause Menu while some graphics settings were active
Stability Fixes
Fixed issues that resulted in crashes during game startup and logo screen
Fixed issues that resulted in crashes when changing graphics settings or switching back and forth between presets
Fixed an issue that resulted in crashes during the initial boot of the game in the Windowed display mode
Fixed an issue that resulted in a crash when switching between Windowed and Fullscreen display modes on some graphics cards
Fixed an issue that resulted in a crash when the game window lost focus or as a result of using Alt+Tab
Fixed an issue that resulted in a crash when attempting to load an autosave on some systems