stack trace:
001B:698393DF xrCore.dll, xrDebug::fail()
001B:5FBB183A xrGame.dll
001B:60012677 xrGame.dll, xrFactory_Create()
001B:600126AD xrGame.dll, xrFactory_Create()
001B:5FFB747E xrGame.dll, xrFactory_Create()
001B:5FF884CE xrGame.dll, xrFactory_Create()
001B:5FF19F64 xrGame.dll, xrFactory_Create()
001B:5FF1D5D0 xrGame.dll, xrFactory_Create()
001B:5FF26B70 xrGame.dll, xrFactory_Create()
001B:010E7F4C XR_3DA.exe, CSheduler::ProcessStep()
001B:010E8353 XR_3DA.exe, CSheduler::Update()
001B:5FED73D9 xrGame.dll, xrFactory_Create()
Scheduler tried to update object rad_m_pseudodog_e_0001
! Cannot build GAME path! (object rad_m_pseudodog_e_0001)
! CURRENT LEVEL : l10_radar
! CURRENT game point position : [469.742798][-48.337433][-218.923111]
FATAL ERROR
[error]expression : I != levels().end()
[error]Function : GameGraph::CHeader::level
[error]File : x:\trunk\xr_3da\xrgame\game_graph_inline.h
[error]Line : 171
[error]Description : there is no specified level in the game graph : 68
stack trace:
001B:698393DF xrCore.dll, xrDebug::fail()
001B:5FBB183A xrGame.dll
001B:60012677 xrGame.dll, xrFactory_Create()
001B:600126AD xrGame.dll, xrFactory_Create()