* Detected CPU: Intel® Core i5-2450M CPU @ 2.50GHz [GenuineIntel], F6/M10/S7, 2494.00 mhz, 95-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 51082 files cached, 6994Kb memory used.
Init FileSystem 1.319052 sec
Lost Alpha 'xrCore' build 5357, Oct 5 2013
Initializing Engine...
Executing config-script "user.ltx"...
[d:\games\lost alpha\appdata\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4048356 K], reserved[58524 K], committed[87360 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[10525 K], process heap[2416 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[3047 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
Executing config-script "d:\games\lost alpha\gamedata\config\default_controls.ltx"...
! Unknown command: keypress_on_start
[d:\games\lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\games\lost alpha\gamedata\config\rspec_high.ltx"...
[d:\games\lost alpha\gamedata\config\rspec_high.ltx] successfully loaded.
Executing config-script "d:\games\lost alpha\gamedata\config\default_controls.ltx"...
! Unknown command: keypress_on_start
[d:\games\lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
! Unknown command: r2_sun_far
[d:\games\lost alpha\appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:105A]: NVIDIA GeForce 610M
* GPU driver: 9.18.13.3523
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2683 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 6144K
* DIB created: 1024K
count of .thm files=921
load time=47 ms
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1366x768
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle
compiling shader particle
compiling shader particle_distort
- r__tf_aniso 16
- r1_tf_mipbias 3.
compiling shader simple_color
compiling shader portal
compiling shader editor
* PCACHE: start for 0...
Script debugger succesfully restarted.
$ LA_DBG:[0] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[0] Initializing: 04/03/14 17:22:44 VidMode=[1366x768]
$ LA_DBG:[0] ScriptBuild 5357 MemUsage=[1684.508]kB
$ LA_DBG:[0] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
compiling shader sky2
compiling shader sky2
! d:\games\lost alpha\appdata\shaders_cache\r1\sky2.vs\0100000
! error: (13): error X3004: undeclared identifier 'v'