Appearance Menu has received a complete overhaul:• Now displays as a Grid making it much easier to browse items
• “Outfit Sets” option added to quickly equip all the items in a set
• “Inspect” Feature added
Visual improvements:• Fixed several lights that did not cast global illumination
• Fixed missing volumetric lights on Traffic Lights
• Illuminated signs now cast actual light
• Improved atmospheric haze in several Time and Weather combinations
• Improved night time lighting and contrast
• Tweaked exaggerated rimlight shader on characters
• Improved car window reflections
• Improved SSAO to be more pronounced
Mega Map and Open World updates:• New “Mission Overview” has been added to the Mega Map
• Contaminated Zones will now display the required filter level on the Mega Map
• Field data with Audio will automatically play when you pick them up
• If you start listening to Field Data with audio from the menu you can keep listening outside the menu
• Added Subtitles for all Field Data that play audio
• Mission Entrance menu usability has been improved
• Significantly increased number of Crafting Materials obtained from Loot Crates
Other:• New “Help” Menu is now available in Settings Menu – it stores all the Loading Screen and Context Sensitive Tips
• New Tutorials added for certain gameplay features and mechanics (these can be switched off in the Options Menu)
• Skill Modifiers have been added directly to Gear (previously only available on Gear Mods)
• Fixed an issue on Character Select that resulted in getting stuck with specific combination of inputs
• Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
• Players will no longer be returned all the way back to start screen after creating or logging in to their Ubisoft Club Account
• Fixed remaining Bugs that prevented log-in when some non-essential services were offline
• New Icon for Landmarks in the DarkZone, Icon now changes dynamically depending on if Non-Player Enemies are present or not
• Added information to the in-game Loot Pickup UI to show why an item can’t be picked up
• Improved multi-GPU performance
• Fixed issue where you could get a white screen on start-up
• Improved performance in Windowed mode
• The Deployable Turret no longer targets non-rogue players and doesn’t damage neutral players caught in line of fire either
• Overall stability increased – lots of Crash fixes!
• Further backend improvements and optimizations
• Many Localization adjustments and bug fixes
• Additional minor bug fixes and polish!