Описание! многа букаффф нипанятнЫх)
I'm very happy to announce that the latest Call of Pripyat: Reloaded installment is now online, after almost 6 months of hard work. It has been long, I know, and thanks again to everyone who has helped me to achieve this, and to those waiting for it.
I've added a lot of new features this last month, including a script modification (thanks to Smurth) which forces the main character to holster its weapon for 2 seconds when using medpacks or drugs. New side effects have also been added to the medication. I also tweaked the A.I. Additions mod that, in addition to drastically improving the A.I., allows NPC's to use grenade launchers, to choose their weapons depending on engagement ranges, or even to go on melee attack, knife on. NPC's can alose knock you out, steal your weapon, manage their own backpack, go stealth, cover themselves,... Finally, I made some slight adjustements in order to fix a few remaining bugs form the Vanilla game (mostly with widescreen textures). And I also added specific scopes for sniper rifles.
Version 0.7.0
However the main change in recent months is on the graphics level. Almost every
game textures have been reworked in order to obtain a far more beautiful AND more fluid game environment. I widely used the Atmosfear 2 mod that increases viewing distances and introduces more natural colors while not neglecting the oppressive atmosphere of the Zone (by the way,
you can expect a few surprises !)
Overview:
Gameplay and bugfixs
Enhanced French translation (by XoBar)
Overhauled economic system
Complete A.I. enhancement with the latest A.I. Additions mod; this adds a whole lot of opportunities to NPC's, who can now change weapons depending on engagement ranges, use melee (knife) attacks, take your weapons, reload befor emptying their weapon,...
Use of HUD tweak (by XoBar)
Real weapon names
Fixes vanilla scripts errors
Fixes the few last remaining bugs of the Vanilla game
The main character is now much more sensitive to hunger and bleeding
Re-balanced medication to increase its importance
Fixed ironsights and suppressed weapon zoom
Graphics modifications
Full HD textures rework (more than 2800 new textures)
Tweaked Atmosfear 2 with basics textures in 512² (due 32-bit system limitations)
Complete overhaul of game shaders, from those of S.T.A.L.K.E.R. Clear Sky and Crysis (big thanks to GSC and Artistpavel)
Improved particles and weather effects, rain is now much more dense, as are sparks, dust,...
Complete vegetation overhaul, now in HD
Improved 'light night.ltx' for better lighting effects and better shadow contrast
New loading screen and improved icons readability
Sound modification
Rework of all firearm sound effects
More than 120 new firecamp songs
Some French dialogues (the least important ones) have been replaced by their Russian equivalent, for immersion purposes.
New song in main menu
Better background music
All sounds and atmosphere noises have been replaced or improved in HQ
There are still manyaspects that have been changed, as almost every single sound effect, or game balance is now longer and more difficult. I'll post an exhaustive list later, I promise. But for now, I have to catch up on sleep hours I've lost. Hu hu. So, good game !
I've added a lot of new features this last month, including a script modification (thanks to Smurth) which forces the main character to holster its weapon for 2 seconds when using medpacks or drugs. New side effects have also been added to the medication. I also tweaked the A.I. Additions mod that, in addition to drastically improving the A.I., allows NPC's to use grenade launchers, to choose their weapons depending on engagement ranges, or even to go on melee attack, knife on. NPC's can alose knock you out, steal your weapon, manage their own backpack, go stealth, cover themselves,... Finally, I made some slight adjustements in order to fix a few remaining bugs form the Vanilla game (mostly with widescreen textures). And I also added specific scopes for sniper rifles.
Version 0.7.0
However the main change in recent months is on the graphics level. Almost every
game textures have been reworked in order to obtain a far more beautiful AND more fluid game environment. I widely used the Atmosfear 2 mod that increases viewing distances and introduces more natural colors while not neglecting the oppressive atmosphere of the Zone (by the way,
you can expect a few surprises !)
Overview:
Gameplay and bugfixs
Enhanced French translation (by XoBar)
Overhauled economic system
Complete A.I. enhancement with the latest A.I. Additions mod; this adds a whole lot of opportunities to NPC's, who can now change weapons depending on engagement ranges, use melee (knife) attacks, take your weapons, reload befor emptying their weapon,...
Use of HUD tweak (by XoBar)
Real weapon names
Fixes vanilla scripts errors
Fixes the few last remaining bugs of the Vanilla game
The main character is now much more sensitive to hunger and bleeding
Re-balanced medication to increase its importance
Fixed ironsights and suppressed weapon zoom
Graphics modifications
Full HD textures rework (more than 2800 new textures)
Tweaked Atmosfear 2 with basics textures in 512² (due 32-bit system limitations)
Complete overhaul of game shaders, from those of S.T.A.L.K.E.R. Clear Sky and Crysis (big thanks to GSC and Artistpavel)
Improved particles and weather effects, rain is now much more dense, as are sparks, dust,...
Complete vegetation overhaul, now in HD
Improved 'light night.ltx' for better lighting effects and better shadow contrast
New loading screen and improved icons readability
Sound modification
Rework of all firearm sound effects
More than 120 new firecamp songs
Some French dialogues (the least important ones) have been replaced by their Russian equivalent, for immersion purposes.
New song in main menu
Better background music
All sounds and atmosphere noises have been replaced or improved in HQ
There are still manyaspects that have been changed, as almost every single sound effect, or game balance is now longer and more difficult. I'll post an exhaustive list later, I promise. But for now, I have to catch up on sleep hours I've lost. Hu hu. So, good game !
Страница разработки мода
Тут смотрят видео мода
Тут смотрят скрины мода
Пару скринов
Цитата("Коммент от меня")
Весит вся эта "бадяга" не мало! аж-но целых 1,1Gb ! к утру до качаю и посмотрю как он на деле...
Код
Platform - PC
Game - S.T.A.L.K.E.R.: Call of Pripyat
Developed By - Clear_strelok
Official Page - Liquidzone.wordpress.com
Release Date - Released Jan 24, 2011
Mod Watch - Error tracking
Game - S.T.A.L.K.E.R.: Call of Pripyat
Developed By - Clear_strelok
Official Page - Liquidzone.wordpress.com
Release Date - Released Jan 24, 2011
Mod Watch - Error tracking
Ах да! Чуть не забыл!) Вот ссылька ТЫЦ