* Detected CPU: GenuineIntel P3 family, F6/M15/S13, 2006.00 mhz, 65-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 29018 files cached 29 archives, 4666Kb memory used.
Init FileSystem 3.603189 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line -external -ltx user_map_test.ltx -r1 -start server(swamp_test/single/new) client(localhost)
Executing config-script "user_map_test.ltx"...
[c:\users\public\documents\stalker-stcs\user_map_test.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2003012 K], reserved[26180 K], committed[67896 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8711 K], process heap[1694 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4435 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
Executing config-script "user_map_test.ltx"...
Executing config-script "e:\game\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\configs\rspec_high.ltx"...
[e:\game\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\configs\rspec_high.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user_map_test.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:DE1]: NVIDIA GeForce GT 430
* GPU driver: 8.17.12.9610
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1746 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1280x1024
* SSample: enabled
- r__tf_aniso 8
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r1_tf_mipbias 0.
* SSample: 1280x1024
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [137 ms]
bin10010\xrengine.exe -external -ltx user_map_test.ltx -r1 -start server(swamp_test/single/new) client(localhost)
* phase time: 0 ms
* phase cmem: 96741 K
Кэширование объектов...
Loading objects...
Loading models...
! Can't find texture 'corp\corp_stalker'
* [prefetch] time: 2314 ms
* [prefetch] memory: 0Kb
* phase time: 2463 ms
* phase cmem: 96741 K
Сервер: Старт...
* phase time: 824 ms
* phase cmem: 99075 K
Клиент: Соединение с localhost...
* client : connection accepted - <>
* phase time: 24 ms
* phase cmem: 99109 K
Открытие потока...
* phase time: 40 ms
* phase cmem: 99109 K
Загрузка формы объектов...
* phase time: 1261 ms
* phase cmem: 115670 K
Загрузка шейдеров...
* phase time: 158 ms
* phase cmem: 116392 K
Загрузка геометрии...
* [Loading VB] 1150 verts, 35 Kb
* [Loading VB] 65494 verts, 2046 Kb
* [Loading VB] 64750 verts, 2023 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 14591 verts, 455 Kb
* [Loading VB] 16393 verts, 512 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048467 indices, 2047 Kb
* [Loading IB] 1048380 indices, 2047 Kb
* [Loading IB] 129870 indices, 253 Kb
* [Loading IB] 972306 indices, 1899 Kb
* phase time: 331 ms
* phase cmem: 116396 K
Загрузка базы пространств...
* phase time: 31 ms
* phase cmem: 117028 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 26840 v(20), 24705 p
* [DETAILS] Batch(61), VB(524K), IB(144K)
* phase time: 101 ms
* phase cmem: 117048 K
Загрузка секторов и порталов...
WARNING: Occlusion map 'e:\game\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\levels\swamp_test\level.hom' not found.
* phase time: 12 ms
* phase cmem: 117048 K
Загрузка ИИ объектов...
* phase time: 3 ms
* phase cmem: 117048 K
Клиент: Создание...
* phase time: 4 ms
* phase cmem: 117048 K
Загрузка текстур...
! Can't find texture 'level_details'
* t-report - base: 280, 62605 K
* t-report - lmap: 4, 4096 K
! Unknown command: PDA
* phase time: 2540 ms
* phase cmem: 118280 K
Клиент: Синхронизация...
* phase time: 28 ms
* phase cmem: 118280 K
* [win32]: free[1608052 K], reserved[68924 K], committed[420112 K]
* [ D3D ]: textures[105649 K]
* [x-ray]: crt heap[118280 K], process heap[8498 K], game lua[3692 K], render[202 K]
* [x-ray]: economy: strings[7422 K], smem[1219 K]
! Can't find texture 'map\map_swamp_terrain'
A mi ni hera tut ne chitaem (m_u16NumItems == 24950)stack trace:
001B:6E4D5068 MSVCR80.dll, memcpy()
001B:10004F3C xrCore.dll, NET_Packet::r()
001B:034F9DE7 xrGame.dll, CxImage::`copy constructor closure'()