<specific_character id="stalker_miller" team_default = "1">
<name>miller</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0"></map_icon>
<bio>Опытный сталкер. Детальная информация отсутствует.</bio>
<class>stalker_miller</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_01\stalker\</snd_config>
<rank>60</rank>
<money min="1500" max="2500" infinitive="0"/>
<reputation>0</reputation>
<visual>actors\stalker_neutral\stalker_neutral_2</visual>
<supplies>
[spawn] \n
#include "gameplay\character_items_2.xml"
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs_3.xml"
#include "gameplay\character_drugs_mil.xml"
</supplies>
<actor_dialog>miller_dialog_test</actor_dialog>
#include "gameplay\character_criticals_4.xml"
</specific_character>