CODE
; ecb-shaderpack adaptation: © cjayho, cjayho@ayho.org.ua
[flares_moon]
flares = off
gradient = on
gradient_opacity = 2.75
gradient_radius = 0.05
gradient_texture = fx\fx_gradient.tga
gradient_shader = effects\gradient
source = on
source_radius = 0.025
source_texture = fx\fx_moon2
source_shader = effects\ecbsun
source_ignore_color = true
blend_time = 10
blend_rise_time = 1000 ;(сек)
blend_down_time = 1000 ;(сек)
[flares_moon_amk]
flares = off
gradient = on
gradient_opacity = 2.5
gradient_radius = 0.05
gradient_texture = fx\fx_gradient.tga
gradient_shader = effects\gradient
source = on
source_radius = 0.025
source_texture = fx\fx_moon2
source_shader = effects\ecbmoon
source_ignore_color = true
blend_time = 10
blend_rise_time = 1000 ;(сек)
blend_down_time = 1000 ;(сек)
[flares_sun_rise]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 0.550, 0.500, -0.300, -0.600, -1.000
;flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
;flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 1.1
gradient_radius = 0.5000
gradient_texture = fx\fx_gradient.dds
gradient_shader = effects\gradient
source = on
source_radius = 0.14
source_texture = fx\fx_sun_rise_0.dds
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 30.0 ;(сек)
blend_rise_time = 1000 ;(сек)
blend_down_time = 1000 ;(сек)
[flares_default10]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = off
gradient = on
gradient_opacity = 0.80
gradient_radius = 1.40 ;радиус градиента
gradient_texture = fx\fx_gradient.tga
gradient_shader = effects\gradient
source = on
source_radius = 0.18
source_texture = fx\fx_sun.tga
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 10 ;(сек)
blend_rise_time = 100 ;(сек)
blend_down_time = 100 ;(сек)
[flares_default_0_10]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 1.25
gradient_radius = 0.7000
gradient_texture = fx\fx_gradient03.dds
gradient_shader = effects\gradient
source = off
source_radius = 0.21
source_texture = fx\fx_sun.dds
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 30 ;(сек)
blend_rise_time = 1000 ;(сек)
blend_down_time = 1000 ;(сек)
[flares_default]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 1.1
gradient_radius = 0.5000
gradient_texture = fx\fx_gradient.dds
gradient_shader = effects\gradient
source = on
source_radius = 0.1
source_texture = fx\fx_sun.tga
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 0.1 ;(сек)
blend_rise_time = 60 ;(сек)
blend_down_time = 60 ;(сек)
[flares_gradient]
flare_opacity = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 0.5
gradient_radius = 0.7000
gradient_texture = fx\fx_gradient1.dds
gradient_shader = effects\gradient
source = on
source_radius = 0.11
source_texture = fx\fx_sun.tga
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 10 ;(сек)
blend_rise_time = 60 ;(сек)
blend_down_time = 60 ;(сек)
[flares_gradient1]
flare_opacity = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = off
gradient = on
gradient_opacity = 0.75
gradient_radius = 0.5000
gradient_texture = fx\fx_gradient1.tga
gradient_shader = effects\gradient
source = off
source_radius = 0.150
source_texture = fx\fx_sun.tga
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 10 ;(сек)
blend_rise_time = 60 ;(сек)
blend_down_time = 60 ;(сек)
[flares_gradient2]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 0.95
gradient_radius = 1.0
gradient_texture = fx\fx_gradient.tga
gradient_shader = effects\gradient
source = on
source_radius = 0.25
source_texture = fx\fx_gradient.tga
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 10 ;(сек)
blend_rise_time = 100 ;(сек)
blend_down_time = 100 ;(сек)
[flares_sun_rise10]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 0.550, 0.500, -0.300, -0.600, -1.000
;flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
;flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare2.dds, fx\fx_flare3.dds, fx\fx_flare1.dds
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 0.95
gradient_radius = 0.5
gradient_texture = fx\fx_sun_rise_on.dds
gradient_shader = effects\gradient
source = on
source_radius = 0.4
source_texture = fx\fx_sun_rise_on.dds
source_shader = effects\ecbsun
source_ignore_color = false
blend_time = 30.0 ;(сек)
blend_rise_time = 1000 ;(сек)
blend_down_time = 1000 ;(сек)