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GAMEINATOR forums > S.T.A.L.K.E.R. > Мастерская: создание модов для S.T.A.L.K.E.R.
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Kontro-zzz
Цитата
в конфиг

Там метод не ХЕ, а просто патчер прямого действия. Хотя можно попробовать перевести в ХЕ, но неохота заморачиваться.
NanoBot-AMK
Мои поделки.
https://yadi.sk/d/S6lXK3hcko35b
Условный номер ревизии 234
Краткое описание
; Возможность стрелять картечью из подствольного гранатомёта.
; Смена типа ракет при перезарядке
; Удаляем ракеты при разрядке CWeaponRG6, CWeaponRPG7, CWeaponMagazinedWGrenade.
; колбек на удар(выстрел) ножа, вызывается в объекте ножа
; блокировка автоперезарядки (перезарядка только кнопкой R), включается auto_reload = false в секции оружия
; Гранаты с ударным запалом!!! Полностью движковые!
; Кумулятивный эффект, для всех взрывных объектов. Задаётся cumulative_sect = секция_кумулятивной_пули
; стабилизированная ракета (ракета разворачивается по курсу)

В общем, правки делал для расширения возможностей оружия, например ПЗРК на классе РПГ-7. Гранаты с ударным запалом (делал для МП). Доработаю ПГ что бы можно было много ракет заряжать, не помню какое оружие это поддерживает (из Far Cry 1). Вспомнил OICW

https://yadi.sk/d/ClW1QMrukoxLg

Rev235
Добавил для ЗП:
Колбек на обновления кости граната для класса CWeaponRPG7
Передаёт:номер типа текущего боеприпаса (от 1)(m_ammoType++), номер_состояние_худа(GetState)
Это необходимо для скриптового отключения и/или включения костей гранат для многозарядных и много-типово-зарядных гранатомётов.
Для этого используются методы:
void set_obj_bone_visible(string, bool)
bool get_obj_bone_visible(string)
void set_hud_obj_bone_visible(string, bool)
bool get_hud_obj_bone_visible(string)
Для класса CWeaponMagazinedWGrenade теперь объём магазина гранат не ограничен.

Мелкие правки. Обнуления m_bBlockRocket. Закомментировал лог-функции.

(с) НаноБот 28.11.2015 г.

ЗЫ
Номер ревизии вычисляется так: 230+мой_номер
ЗЫЫ
Подправил: номер типа патрона передаёт, а не количество патронов, так лучше скрипт будет работать.

https://yadi.sk/d/-9KMCi3HktAnL
rev236
Добавил для ЗП:
Новый режим работы для класса CEliteDetector, скриптовый класс DET_ELIT, детектор "велес"
Этот режим называется скриптовый, включается параметром script_mode
И позволяет в биндере (скриптах) отображать различные объекты. В точности, это надо для биорадара.
Для этого используются методы:
detector_clear -- стирает список
detector_draw_object -- добавляет в список объект для отображения на панели детектора.
Пример:
detector:detector_clear() -- надо для зачистки экрана детектора, и вызывается в начале
detector:detector_draw_object(cobj, _type, vector(), 0)
cobj - объект для отображения,
_type - тип палитры, берётся в файле ui_detector_artefact.xml в теге script_detector
Сам код палитры должен быть типа такой.
CODE
<palette id="stalker" width="0.0022" height="0.0022" stretch="1" alignment="c">
<texture shader="hudp3d">ui_inGame2_Detector_icon_artefact</texture>
</palette>

id="stalker" -- это имя палитры,
vector() -- вектор читается, но не используется, должен быть обязательно.
float -- читается, но не используется.
Эти методы работают только с указанным классом и при включенном режиме (script_mode = true).
Если при работе в логе выскакивает:
! RegisterItemToDraw. static not found for [палитра]
Значит нету указанной палитры, просмотрите точно названия.

(с) НаноБот 1.12.2015 г.

Демоверсия скриптового биорадара на новом режиме. Нужна НГ.
https://yadi.sk/d/s9XdqOGNktDfP
Скриншот.
https://yadi.sk/i/RHGuX7UaktDgy

Ревизия 237.
https://yadi.sk/d/Q9Uzdz-fmWAwR
rev237
Только для ЗП.
Проведён масштабный рефакторинг. Более полное использование макросов. Исправлены различные ошибки в работе оружия. Существенная переделка по сравнению с прежними ревизиями.
Добавлены методы:
set_air_resistance -- задать сопротивление воздуха.
get_air_res_linear -- получить линейное сопротивление.
get_air_res_angular -- получить сопротивление вращению.
Добавлены колбеки на нажатие и отпускание клавиш.
Для объекта CWeaponRPG7, CWeaponRG6 добавлена возможность вести автоогонь.
Для CWeaponRPG7 можно задавать размер магазина более 1.
Исправил блокировку перезарядки, ранее работала только для класса CWeaponMagazinedWGrenade, теперь работает для всех классов CWeaponMagazined и наследников.
При отсоединении подствольного гранатомёта, граната разряжается и в основном режиме (в оригинале не разряжалась).
Добавлена возможность использования осветительных ракет, при not_explosive = true ракета не взрывается от контакта с геометрией и так же не взрывается от самоликвидатора, просто удаляется.
Для класса CWeaponRG6, CWeaponMagazinedWGrenade работает прицеливание в объекты.
Фикс вылета если не указали для класса CWeaponMagazined параметр fire_modes.
Фикс изменение размера магазина у CWeaponMagazinedWGrenade после апгрейда.
Исправлен метод:
void set_hud_obj_bone_visible(string, bool)
Метод bool get_hud_obj_bone_visible(string) удалён за ненадобностью.

(с) НаноБот 22.12.2015 г.


https://yadi.sk/d/1J_sgaN-maLaR
rev238
Только для ЗП.
класс CWeaponBM16 стреляет очередями:
В конфиге двустволки добавить:
fire_modes = 2, 1 ; режим 2 стрельба дуплетом
base_dispersioned_bullets_count = 2 ; от выст. нет отдачи
Фикс глюка, если fire_modes нет в конфиге, то некоторое оружие стреляет очередями.
Фикс не правильной работы CWeaponRG6, если одновременно заряжены картечные и ракетные боеприпасы.

(с) НаноБот 29.12.2015 г.

Надо ещё прицеливание подствольного гранатомёта через оптику для OICW сделать.
ЗЫ
Модерам, может посты объединить?
Heilar
У кого нибудь получилось полноценно вернуть раскачку оружия (для ТЧ)?
macron
Цитата(Heilar @ 07.01.2016, 19:15) *
У кого нибудь получилось полноценно вернуть раскачку оружия (для ТЧ)?

Движково - нет. Только в некоторых модах движково-скриптовыми методами с применением дополнительных анимаций в моделях.
Молния в вакууме
А как же Lost Alpha? smile.gif
macron
Цитата(saas @ 07.01.2016, 22:16) *
А как же Lost Alpha?

А ты точно проверял, что в LA раскачка чисто движковая (я вот сам не знаю - не ковырял)? И можно ли движок LA назвать ТЧ-движком? Вопрос был про полноценную раскачку для ТЧ.
ForserX
Цитата(macron @ 07.01.2016, 21:48) *
Цитата(saas @ 07.01.2016, 22:16) *
А как же Lost Alpha?

А ты точно проверял, что в LA раскачка чисто движковая (я вот сам не знаю - не ковырял)? И можно ли движок LA назвать ТЧ-движком? Вопрос был про полноценную раскачку для ТЧ.

Можешь в репозитории Аплета и К.Д. посмотреть, там среди правок Red Virus'a лежит. Движок + внешний конфиг
Ронин
Цитата(macron @ 07.01.2016, 22:45) *
Движково - нет.

А какая вообще разница - анимационно или движково? Или для нубошкололо модмейкеров есть? Движково сложнее контролировть раскачку, а анимациями вы можете сделать ее как угодно.
SkyLoader
Цитата(Heilar @ 07.01.2016, 18:15) *
У кого нибудь получилось полноценно вернуть раскачку оружия (для ТЧ)?

В принципе и движковую и анимационную сделали. Движковую можно взять или ЛА, только ее следует инвертировать, чтобы раскачивалась как в билдах.
Анимационную сейчас скриптами сделать можно. Но это надо пилить все анимации к оружиям.
NanoBot-AMK
Не понял, да к это чисто анимация делает, anm_idle_moving, а это вопрос к оружейникам. Вот я решил класс W_M134 возродить, но упёрся в проблему, движок совсем не поддерживает возможность задавать скорость проигрывания звукам, короче, нельзя тот вой сервопривода двигла мотора ротора задавать, как в билде 1098, вот это проблема. Которая преодолима лишь очень хорошим программистам на С++. totstalkir.gif
RayTwitty
Цитата(NanoBot-AMK @ 14.01.2016, 03:00) *
задавать скорость проигрывания звукам, короче, нельзя тот вой сервопривода двигла мотора ротора задавать

Если я правильно понял задачу - попробуй на апдейте запускать звук раскрутки с разным интервалом (в зависимости от раскрутки ствола). Естественно, для нужного эффекта, сам звук необходимо должным образом подготовить.

Кстати, а почему нельзя скорость? biggrin.gif
Посмотри как у машин разрабы проигрывали звук двигателя, скорость зависит от текущей скорости машины:
Код
float        scale                            = 0.5f+0.5f*pcar->m_current_rpm/pcar->m_torque_rpm; clamp(scale,0.5f,1.25f);
snd_engine.set_frequency        (scale);
RayTwitty

Редактирование собранного движка
Проект X-Ray extensions и его вики
Lua-перехватчик от alpet
xrLuaFix от RvP
xrLuaFix в редакции от Artos
xrLuaFix в редакции от svarog2741
LuaXML библиотека парсинга xml-файлов из скриптов (подключается при помощи функции require, которая есть в xrLuaFix)
NoProtect 1.0006 исполнительные файлы из Steam-версии без защиты
Документация к X-Ray (11.10.2004)
Файл заголовков от отладочного 6 патча
Cut X-Ray
Цель проекта - создание отдельных изменений движка игры с их последующей комбинацией с другими правками.
Авторы: SkyLoader, _призрак_
Для платформ: ТЧ 1.0004 и 1.0006, ЧН 1.5.10, ЗП 1.6.02
Адрес проекта на Google Code: https://code.google.com/p/cut-x-ray-project/
Страница на Moddb: http://www.moddb.com/mods/cut-x-ray-project-soc-cs-cop
Пак 1
1. Исправление вылета "can't find rank" для оружий.

2. Смерть от первого лица.
Видео: https://www.youtube.com/watch?v=c-4dNyvizxY

3. Collide
Возвращена коллизия мертвых тел с неписями и актором, как она сделана в старой физике билдов.
Видео: https://www.youtube.com/watch?v=1xNn04f3djc

4. Круглый прицел.
Возвращен круглый прицел вместо перекрестья, как билдах.

5. Исправление вида от 3-го лица.
Изменено положение камеры от 3-го лица (1). Стрельба идет по перекрестью, а не по направлению актора. Если включить вид от 3-го лица (1) и удерживать Shift, то ГГ будет автоматически целиться в ближайшего непися или монстра.
Проблемы: Стрельба по перекрестью идет также при виде от 3-го лица (2). Если при автоматическом нацеливании непись/монстр удалится или перейдет в оффлайн, будет движковый безлоговый вылет. Я думал вырезать это нацеливание, но решил оставить.
Пак 2
1. Luminosity progress (только ТЧ)
Возвращение шкалы освещения вместо шкалы "заметности" ГГ, как в билдах.

2. Запрет на доставание оружия в машине (только ТЧ и ЧН) и на лестнице (ТЧ, ЧН, ЗП).

3. Руки на руле в машине. (только ТЧ и ЧН)
Видео: https://www.youtube.com/watch?v=nYrnrfGkO7Y

4. Отсутствие распознавания неписей перекрестием:
При наведении на непися перекрестье имеет дефолтный цвет. Также не показывает информацию о неписе, если смотреть на него.

5. Bind_object:
Возможность использовать скрипты в мультиплеере.

6. Из оружия на классе бинокля можно стрелять (только ТЧ)
Пак 3
1. Включение некоторых команд без использования ярлыка. Можно патчить по отдельности. Команды: -smap_4096 (максимально улучшенные карты теней), -mblur (включение блюра).

2. Измененная анимация безоружного гг.

3. Увеличение дистанции диалога с неписями (для создания сценок на расстоянии)

4. Исправление вылета при использовании предметов из трупов неписей.
В отличии от версии Kolmogor'а, здесь отключено само меню использования.

5. Возможность поднимать болты как обычные инвентарные предметы (комбинировать с модом Charsi "Заканчивающиеся болты")
Скачать все паки
Правки от RayTwitty aka Shadows
Geometry LOD fix (CS 1.5.10) – расширение диапазона консольной команды r__geometry_lod
Camblu crosshair for build 1865 – замена перекрестия прицела на кружок в билде 1865
Vertex buffer fix for NC Project – исправление вылета по переполнению буфера в NC Project
NO 100 sovetov fix (COP 1.6.02) – убирает надписи "100 советов" с экрана загрузки
Demo Record fix (SOC 1.0006) – убирает красные надписи в режиме demo_record
Weapon Bobbing Beta (SOC 1.0006) – раскачка оружия при ходьбе (бета-версия)
Build Loadscreen (SOC 1.0006) – билдовский экран загрузки со статичным изображением
Detail Density fix (SOC 1.0006) – расширение диапазона консольной команды r__detail_density
Mipbias fix (SOC 1.0006) – расширение диапазона консольных команд r1_tf_mipbias и r2_tf_mipbias
No Quick Use fix (SOC 1.0006) – запрет на использование аптечек и бинтов по быстрым клавишам
Sun Near fix (SOC 1.0006) – расширение диапазона консольной команды r2_sun_near
Target Font (SOC 1.0006) – замена шрифта под перекрестием прицела на шрифт DI
Unload Magazine fix (SOC 1.0006) – фикс скриптовой функции unload_magazine - теперь патроны разряжаются в инвентарь
PNG Screenshots (SOC 1.0006) – игра теперь делает качественные скриншоты в формате png

Скачать все правки
Правки от K.D.
xrPatch v0.8 – патчер для увеличения радиуса прорисовки травы
detail radius+density fix [SOC 1.0006] – добавляет регулировку радиуса отрисовки травы через консольную команду и расширяет диапазон регулировки плотности травы до 0.02
Правки от macron
Исправленный экзешник для SoC 1.0006
Доработанный и исправленный экзешник для ТЧ 1.0006 (на основе Steam-версии без защиты)
Включает в себя исправления вылетов, а также очистку лога игры от засоряющих сообщений. Более подробное описание внутри архива.

Ссылка: https://yadi.sk/d/At9Tw0ueSaDyS
X-Ray extensions portable
Портативная версия расширений движка "X-Ray extensions"
Платформы: ТЧ 1.0006, ЧН 1.5.10, ЗП 1.6.02
Эта версия имеет все нужные библиотеки и патчеры, а также настроенные bat-файлы для успешной компиляции. Более подробное описание внутри архива.

Ссылка: https://yadi.sk/d/OLYPbDXWjyEkH
Правки от Kolmogor
Правленный xrGame для SoC 1.0004
Изменения:
1. Добавлена консольная команда fov [5.0, 180.0] - изменяет глобальный FOV камеры.
2. Добавлена консольная команда k_ammo_on_belt [on\off] - включает\выключает использование патронов с пояса.
3. Артефакты работают из рюкзака, а пояс служит контейнером.

Ссылка: http://rusfolder.com/42636653
Правки от Kontro-zzz
Изменение значения hud_fov
Правки фиксированных значений параметра hud_fov - 0.37 либо 0.53, для CS 1.5.10 и для билда 3120.
Должно работать на GOG версии и no DVD.
Редактирование исходников
Скачать все исходники отсюда или с оригинальных постов SoC 1.0007rc1 SoC и CS CoP X-Ray 2
Репозитории

[SoC]
() Alpet & KD / оригинальное репо [Архивная ценность]
() xrDev [Архивная ценность]
() CleanXR [Архивная ценность]
() KRoddin [Архивная ценность][/b]
() Lost Alpha old [Архивная ценность]
() Репозиторий OGSE | Самый актуальный форк (KRoddin) | Версия от Abramcumner с небольшими исправлениями
() 1exx [Архивная ценность]
() Shkiper2012 [Архивная ценность]
() Morrey (dx10) [Архивная ценность]
() OP Engine (Winsor)
() Kondr48 [Архивная ценность]

[CS]
() RedPython [Архивная ценность]
() xrDev [Архивная ценность]
() OpenXRay [Архивная ценность]
() Charsi82 [Архивная ценность]
() Abramcumner | drksnc (MP) [Архивная ценность]
() RainbowZerg [Архивная ценность]

[CoP]
() Forser
() OpenXRay
() CoC | Demosfen | Last Day
() Abramcumner
() Im-Dex [Архивная ценность]
() xrDev [Архивная ценность]
() Tron [Архивная ценность]
() mrmnwar [Архивная ценность]
() Avo [Архивная ценность]
() vincent-t [Архивная ценность] | Старый репозиторий
() Shoкer
() Morrey CS-COP [Архивная ценность]
() Morrey [Архивная ценность]

[2.0]
() Saas
() xrOxy
Компиляторы x64: SoC CS CoP
NDA GSC
Оригинальные версии движков
Могут понадобиться для восстановления оригинальных библиотек.
SoC SoC ENG CS CoP
GOG version [1.0006, 1.5.10, 1.6.02]
Multi-patch version [1.0006, 1.5.10, 1.6.02]
Официальный мультиплеерный (невышедший) патч для SoC 1.0007rc1.
Уроки
Изменение плотности травы и создание патча через IDA Pro
Автор: _призрак_
edited by: RayTwitty aka Shadows

Для редактирования нам понадобится программа IDA Pro.

1. Запускаем IDA Pro.
2. Загружаем бинарник рендера xrRender_R1.dll или xrRender_R2.dll.
3. Теперь необходимо найти, где регистрируется консольная команда. Жмем Ctrl+T и вводим r__detail_density.
4. Находим функцию и тщательно ее разбираем (я ее полностью разбирать не буду, только укажу, где задаются параметры:
Код регистрации консольной команды
Код
fld ds:flt_10064400 -- нижнее ограничение равное 0.6
or dword_1007CACC, 8
sub esp, 8
fstp [esp+30h+var_2C]
mov ecx, offset unk_1007CA9C
fld ds:flt_10064380 -- верхнее ограничение равное 0.2
fstp [esp+30h+var_30]
push offset aSs; "ЪЩЩ>"
push offset aR__detail_dens; "r__detail_density"
call ds:??0CCC_Float@@QAE@PBDPAMMM@Z; CCC_Float::CCC_Float(char const *,float *,float,float)
push offset sub_1005E080; void (__cdecl *)()
call _atexit
add esp, 4
Если вы заметили, чтобы трава стала плотней нужно уменьшить параметр, а чтобы травы стало меньше, нужно параметр увеличить
5. Нам нужно увеличить плотность травы: следовательно нужно изменить верхнее ограничение. Как это сделать? Есть три варианта:

Первый и самый логичный вариант: изменить переменную. Но тут есть небольшой подвох на котором я попался - этой переменной может пользоваться не одна функция, а несколько. И не ясно, что вы можете сломать, поменяв одну циферку на другую.

Второй: взять другую, уже существующую переменную с подходящим значением. Хороший вариант которым я и воспользовался. Но и тут есть недостаток - переменных в бинарнике не так уж и много и можно просто не найти нужную.

Третий: создать переменную. Отличный вариант. Единственный минус - я не знаю как это сделать smile.gif

Я пошел по второму пути. Два раза щелкнув на ds:flt_10064380, IDA отправила меня в дебри под названием .rdata. Там я нашел переменную, которая называлась - flt_1006452C и которая имела значение 0.0720999.
Насколько я понял, flt_1006452C - не является названием переменной, это сборка из двух показателей - (тип числа)_(смещение). В нашем случае это число типа float, которое находится по адресу 1006452C. Ну что же, приступим к редактированию!
6. Отправляемся в самое начало файла. Как? Сверху есть что-то типа статус-бара - строка состоящая из синего, серого, черного цвета. Нажимаем там в любом месте мышкой и ведем влево до конца.
7. Опять ищем r__detail_density. Находим в этой функции строку fld ds:flt_10064338. Дальше самое интересное - жмем на вкладку Hex View и там у нас выделяются какие-то цифры. Это наша переменная 10064338, только написано наоборот. Сравните:
Код
38 43 06 10
10 06 43 38
Похоже, не правда ли? smile.gif
8. Начинаем редактировать. Нам нужно поменять 4338 на 452C (т.е. заменить ссылку с одной переменной на другую). Жмем правой кнопкой мыши на этих цифрах и выбираем пункт Edit. Меняем 38 43 на 2С 45. Дальше жмем где-нибудь в коде (это нужно сделать обязательно!).
9. После этого жмем правой кнопкой мыши и выбираем commit changes. Таким образом, мы поменяли ссылку на переменную и теперь верхнее ограничение будет равно значению из другой переменной.
Но IDA не меняет исходный файл. В нашем случае мы можем только создать файл изменений. Делается это так: File -> Produce file -> Create DIF file. Назовем его test. Этот файл можно открыть при помощи блокнота и посмотреть, что получилось.
10. Теперь необходимо внести изменения из этого файла в движок. Это можно сделать при помощи патчера bpatch. Качаем, смотрим и запускаем bpatch.cmd. Я думаю, что батник вы сможете изменить самостоятельно (настроить пути файлов и т.п.) - там все элементарно.
11. Все! Изменения внесены в движок, можно тестировать smile.gif

Огромное спасибо Kolmogor'у и malandrinus'у. Если бы не они, я бы ничего не сделал. Спасибо вам еще раз.
Спасибо и Rolan'у, с которым я очень много беседовал и тоже узнал много чего smile.gif


Связанные темы
Закрома Родины | Исходники правок
Ронин
Приветствую. Подскажите, х64 компиль для ЗП работает нормально без багов\глюков? В ридми не нашел ключа -nosmg, он есть?
И почему с этим ключем -nosmg компилляция проходит намного быстрее, чем без него?
Про то, что не учитываются смуз группы говорить не надо, это итак понятно, если что.
macron
Цитата(Scarabay @ 23.01.2016, 03:11) *
В ридми не нашел ключа -nosmg, он есть?

В тексте экзешника от 27.09.2014 этот параметр имеется.
ForserX
Цитата(Nummer @ 23.01.2016, 02:21) *
нашёл по теме ссылки от лохотрона)
Ну чтож. Вспомню сталкер) Попробую убрать все ASM вставки, сделать пару фиксов, и нормально сбилдить под x64 . Ибо это давняя мечта моя)

Коротко о том, чем я и занимаюсь.
Nummer
Собрал двиг, и чёт запустить не могу biggrin.gif
Чёрный экран) И краш.


MegaNub
ОФФТОП:
Nummer, о, господи, опять ты?! Может хватит уже?
Nummer
Цитата(MegaNub @ 24.01.2016, 22:22) *
ОФФТОП:
Nummer, о, господи, опять ты?! Может хватит уже?

чего хватит? Если я тебе не нравлюсь, то значит что мне нельзя притрагиваться к сталкеру? Меня просто это интересует. Что тебе не нравится?
Nummer
собрал исходы от сюда https://xp-dev.com/summary/210311
180 ревизия.
Звука нету почему-то =\ (хоть и запускаю без nosound)

===============================================================
Проблема решилась. Почему-то 10тка не хотела нормально работать с OpenAL32 .
abramcumner
Цитата(Nummer @ 24.01.2016, 18:46) *
Собрал двиг, и чёт запустить не могу biggrin.gif
Чёрный экран) И краш.

xrDebug:fatal - надо в логе посмотреть причину вылета. ИЛИ по стеку вверх пройти посмотреть.
hi_flyer
Подскажите в чём проблема?


Вообще 2013й студией ТЧ собирал кто нибудь?
abramcumner
Цитата(hi_flyer @ 24.01.2016, 23:20) *
Подскажите в чём проблема?

Вроде надо там, где ты добавлял папки с инклудами, папку с дхсдк передвинуть выше папки с windows SDK.

Цитата
Вообще 2013й студией ТЧ собирал кто нибудь?

И 2013 и 2015 студиями собирается.
Nummer
Цитата(abramcumner @ 25.01.2016, 00:38) *
xrDebug:fatal - надо в логе посмотреть причину вылета. ИЛИ по стеку вверх пройти посмотреть.

уже пробежался, и поправил ошибку)
Nummer
будущая фича OLR. Передёргивание затвора)
Fedan
Подскажите, люди добрые!
исходники зп (в частности openxray).
знаю, что там переделано много, но всё же.
В чем суть обращения из CRender методов через RImplementation.
это обращение к самому себе ведь?
Flammable
Цитата(Fedan @ 25.01.2016, 11:23) *
В чем суть обращения из CRender методов через RImplementation.
это обращение к самому себе ведь?

Можно было подумать, что это своеобразная гарантия работы с одним и тем же объектом CRender, но там в половине случаев идет обращение к полям напрямую. Так что, скорее всего, смысла нет.
abramcumner
Цитата(Fedan @ 25.01.2016, 11:23) *
В чем суть обращения из CRender методов через RImplementation.
это обращение к самому себе ведь?

Возможно это остатки рефакторинга, когда сторонние методы, которым приходилось работать через RImplementation, внесли в CRender.
Fedan
ясно.
есть идея объединить r3 и r4 рендеры (или хотя бы CHW)
т.е. создавать Device через D3D11CreateDeviceAndSwapChain и для dx10 карт.
например, если pFeatureLevels >= D3D_FEATURE_LEVEL_11_0 можно юзать
тесселятор.
Какие там ещё отличия есть (из того что сейчас в ЗП)?

Так ведь, по идее, должно работать?
Fedan
У кого-нибудь встречались проблемы с разрешением экрана, при игре на dx10 (R3) и выше, на мониторах с частотой обновления 59 Гц на максимальном разрешении?

это мониторы, на которых, при выставленой частоте 60 Гц, изображение сужается по вертикали и растягивается по горизонтали за пределы экрана.
Tron
Цитата(Fedan @ 25.01.2016, 14:27) *
ясно.
есть идея объединить r3 и r4 рендеры (или хотя бы CHW)
т.е. создавать Device через D3D11CreateDeviceAndSwapChain и для dx10 карт.
например, если pFeatureLevels >= D3D_FEATURE_LEVEL_11_0 можно юзать
тесселятор.
Какие там ещё отличия есть (из того что сейчас в ЗП)?

Так ведь, по идее, должно работать?

Должно, отличий не много.
У меня сложилось впечатление, что MSAA контекст в ЗП сломали
Fedan
Цитата(Tron @ 25.01.2016, 17:28) *
У меня сложилось впечатление, что MSAA контекст в ЗП сломали


да походу. при включенной r3_msaa_alphatest st_opt_atest_msaa_dx10_0 какие-то квадраты вдалеке вместо деревьев. biggrin.gif

+


карта gtx 275
Nummer
Цитата(Fedan @ 25.01.2016, 20:37) *
Цитата(Tron @ 25.01.2016, 17:28) *
У меня сложилось впечатление, что MSAA контекст в ЗП сломали


да походу. при включенной r3_msaa_alphatest st_opt_atest_msaa_dx10_0 какие-то квадраты вдалеке вместо деревьев. biggrin.gif

+


карта gtx 275

Странно. У меня этих квадратов нету. Проверял на 3х компах
Видюхи на компах:
NVidia GeForce GTX 850m
NVidia GeForde GTX 980 ti
NVidia Quadro k6000
Nummer
Можете дать пару советов по тому, как ускорить сборку xrGame ?
Просто у меня сборка занимает ~1 час
Досборка (если отредактировал 1 файл) ~30 минут

Как быть?

Просто чтобы внести изменение в одну цифру в Actor_Feel.cpp к примеру, надо ждать пол часа чтобы протестировать. А это ужасно.

Поделитесь советами)
krovosnork
Цитата(Nummer @ 25.01.2016, 22:42) *
Просто чтобы внести изменение в одну цифру в Actor_Feel.cpp к примеру, надо ждать пол часа чтобы протестировать.

Просто подвинул куст на локации, а компилить нужно 4 часа\дня. Пол часа это ещё нормально.
Nummer
Цитата(krovosnork @ 26.01.2016, 02:50) *
Цитата(Nummer @ 25.01.2016, 22:42) *
Просто чтобы внести изменение в одну цифру в Actor_Feel.cpp к примеру, надо ждать пол часа чтобы протестировать.

Просто подвинул куст на локации, а компилить нужно 4 часа\дня. Пол часа это ещё нормально.

ну это же не локация) Тем более я готовые obj же не пересобираю)

по времени как-то долго. Вот лог билда:

лог билда
Код
1>------ Build started: Project: xrGame, Configuration: Release Win32 ------
1>  Actor_Feel.cpp
1>  time(C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c1xx.dll)=64.88372s < 3133887433759 - 3134102869571 > BB [C:\Users\Nummer\Documents\GitHub\OLR-3.0\src\xray\xr_3da\xrGame\Actor_Feel.cpp]
1>  time(C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)=0.01188s < 3134102873756 - 3134102913208 > BB [C:\Users\Nummer\Documents\GitHub\OLR-3.0\src\xray\xr_3da\xrGame\Actor_Feel.cpp]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load damage_manager.obj: Total time = 0.02226s PB: 4681728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  damage_manager.obj : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load damage_manager.obj: Total time = 0.00104s PB: 4648960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load action_base_script.obj: Total time = 0.03272s PB: 8101888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load raypick.obj: Total time = 0.04254s PB: 9535488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_action_wrapper.obj: Total time = 0.25826s PB: 9773056 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load action_planner_script.obj: Total time = 0.18178s PB: 14184448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_action_planner_wrapper.obj: Total time = 0.12718s PB: 17039360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load action_planner_action_script.obj: Total time = 0.05849s PB: 18419712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_action_planner_action_wrapper.obj: Total time = 0.09097s PB: 19275776 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load property_storage_script.obj: Total time = 0.00742s PB: 19279872 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load property_evaluator_script.obj: Total time = 0.01357s PB: 19300352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_additional_libs.obj: Total time = 0.00348s PB: 19206144 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_property_evaluator_wrapper.obj: Total time = 0.01539s PB: 19222528 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load material_manager.obj: Total time = 0.02158s PB: 19779584 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load memory_manager.obj: Total time = 0.03024s PB: 21995520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load memory_space_script.obj: Total time = 0.07973s PB: 23683072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load item_manager.obj: Total time = 0.03110s PB: 24399872 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load danger_manager.obj: Total time = 0.04661s PB: 25243648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load danger_object.obj: Total time = 0.02917s PB: 25264128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load enemy_manager.obj: Total time = 0.02340s PB: 26370048 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load hit_memory_manager.obj: Total time = 0.04605s PB: 27516928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load sound_memory_manager.obj: Total time = 0.04783s PB: 28168192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_actor.obj: Total time = 0.06525s PB: 33034240 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_script4.obj: Total time = 0.15402s PB: 40022016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load derived_client_classes.obj: Total time = 0.16437s PB: 46256128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_vars_storage.obj: Total time = 0.13854s PB: 52445184 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load visual_memory_manager.obj: Total time = 0.04714s PB: 52465664 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load visual_memory_params.obj: Total time = 0.01378s PB: 52531200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load vision_client.obj: Total time = 0.04628s PB: 52531200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load movement_manager.obj: Total time = 0.07365s PB: 52822016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load movement_manager_game.obj: Total time = 0.15402s PB: 53915648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load movement_manager_level.obj: Total time = 0.10491s PB: 54480896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load movement_manager_patrol.obj: Total time = 0.20912s PB: 55590912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load movement_manager_physic.obj: Total time = 0.06693s PB: 55590912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load location_manager.obj: Total time = 0.04508s PB: 55627776 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load detail_path_manager.obj: Total time = 0.00443s PB: 55627776 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load detail_path_manager_smooth.obj: Total time = 0.05021s PB: 55631872 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load patrol_path_manager.obj: Total time = 0.02434s PB: 56209408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load restricted_object.obj: Total time = 0.09882s PB: 56492032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_handler.obj: Total time = 0.07219s PB: 60534784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_handler_planner.obj: Total time = 0.08877s PB: 61390848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_handler_planner_missile.obj: Total time = 0.14855s PB: 62230528 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_handler_planner_weapon.obj: Total time = 0.04295s PB: 63062016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_actions.obj: Total time = 0.07936s PB: 63066112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_property_evaluators.obj: Total time = 0.06690s PB: 63496192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_world_state_script.obj: Total time = 0.02942s PB: 63512576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_world_property_script.obj: Total time = 0.01714s PB: 63545344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load sight_manager.obj: Total time = 0.04932s PB: 64659456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load sight_action.obj: Total time = 0.15311s PB: 65224704 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load sound_player.obj: Total time = 0.04591s PB: 65228800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load sound_collection_storage.obj: Total time = 0.02166s PB: 65257472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restriction_manager.obj: Total time = 0.04724s PB: 65257472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restriction.obj: Total time = 0.01819s PB: 65277952 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restriction_holder.obj: Total time = 0.00662s PB: 65564672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restriction_base.obj: Total time = 0.00849s PB: 65568768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restriction_bridge.obj: Total time = 0.02173s PB: 65572864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restriction_composition.obj: Total time = 0.04217s PB: 66678784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restriction_shape.obj: Total time = 0.07496s PB: 67231744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load step_manager.obj: Total time = 0.03272s PB: 67510272 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cover_manager.obj: Total time = 0.03785s PB: 67522560 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cover_point_script.obj: Total time = 0.03127s PB: 67530752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dbg_draw_frustum.obj: Total time = 0.02878s PB: 67547136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ef_primary.obj: Total time = 0.05314s PB: 69750784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ef_pattern.obj: Total time = 0.01950s PB: 69754880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ef_storage.obj: Total time = 0.01183s PB: 69758976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ef_storage_script.obj: Total time = 0.04535s PB: 70885376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_manager.obj: Total time = 0.08534s PB: 72306688 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_corpse_manager.obj: Total time = 0.07698s PB: 72613888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_enemy_manager.obj: Total time = 0.04447s PB: 73445376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_explosive_manager.obj: Total time = 0.05403s PB: 73691136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load danger_explosive.obj: Total time = 0.05102s PB: 73756672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_location_manager.obj: Total time = 0.04866s PB: 74035200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load danger_location.obj: Total time = 0.01328s PB: 74317824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load danger_cover_location.obj: Total time = 0.00060s PB: 74317824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load danger_object_location.obj: Total time = 0.26244s PB: 74317824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_member_manager.obj: Total time = 0.17297s PB: 74596352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_memory_manager.obj: Total time = 0.05800s PB: 74883072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_manager_planner.obj: Total time = 0.05729s PB: 75984896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_manager_actions.obj: Total time = 0.04651s PB: 76267520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load agent_manager_properties.obj: Total time = 0.06305s PB: 76550144 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_simulator.obj: Total time = 0.01213s PB: 76554240 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_simulator_script.obj: Total time = 0.21734s PB: 82612224 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_space.obj: Total time = 0.03132s PB: 83320832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_interaction_manager.obj: Total time = 0.00068s PB: 83324928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_communication_manager.obj: Total time = 0.00282s PB: 83324928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_combat_manager.obj: Total time = 0.04776s PB: 83329024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_anomalous_zone.obj: Total time = 0.03562s PB: 83333120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_creature_abstract.obj: Total time = 0.05617s PB: 83337216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_dynamic_object.obj: Total time = 0.12887s PB: 83341312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_human_abstract.obj: Total time = 0.17005s PB: 83513344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_human_brain.obj: Total time = 0.05973s PB: 83517440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_human_brain_script.obj: Total time = 0.00254s PB: 83529728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_human_object_handler.obj: Total time = 0.03736s PB: 83529728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_group_abstract.obj: Total time = 0.04131s PB: 84086784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_abstract.obj: Total time = 0.02422s PB: 84086784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_base.obj: Total time = 0.03034s PB: 84365312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_brain.obj: Total time = 0.04004s PB: 84639744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_brain_script.obj: Total time = 0.01521s PB: 84643840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_movement_manager.obj: Total time = 0.01257s PB: 84664320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_movement_manager_script.obj: Total time = 0.03624s PB: 84938752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_detail_path_manager.obj: Total time = 0.06012s PB: 86622208 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_detail_path_manager_script.obj: Total time = 0.03647s PB: 86626304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_patrol_path_manager.obj: Total time = 0.04283s PB: 86659072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_monster_patrol_path_manager_script.obj: Total time = 0.04825s PB: 87212032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_object.obj: Total time = 0.04063s PB: 87547904 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_online_offline_group.obj: Total time = 0.07157s PB: 88100864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_online_offline_group_brain.obj: Total time = 0.00436s PB: 88113152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_smart_zone.obj: Total time = 0.03872s PB: 88113152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_trader.obj: Total time = 0.02665s PB: 88117248 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_trader_abstract.obj: Total time = 0.05364s PB: 89214976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_simulator_base.obj: Total time = 0.10656s PB: 93347840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_simulator_base2.obj: Total time = 0.17247s PB: 95105024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_simulator_header.obj: Total time = 0.01373s PB: 95109120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_graph_registry.obj: Total time = 0.07794s PB: 95117312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_group_registry.obj: Total time = 0.01699s PB: 95141888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_object_registry.obj: Total time = 0.23904s PB: 96808960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_schedule_registry.obj: Total time = 0.03361s PB: 96854016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_smart_terrain_registry.obj: Total time = 0.01520s PB: 96858112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_spawn_registry.obj: Total time = 0.03444s PB: 97132544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_spawn_registry_spawn.obj: Total time = 0.04273s PB: 97443840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_spawn_registry_header.obj: Total time = 0.00209s PB: 97443840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load server_entity_wrapper.obj: Total time = 0.04687s PB: 97443840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_story_registry.obj: Total time = 0.01639s PB: 97447936 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_registry_container.obj: Total time = 0.04591s PB: 98279424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_smart_terrain_task.obj: Total time = 0.04588s PB: 106700800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_smart_terrain_task_script.obj: Total time = 0.01764s PB: 106700800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_time_manager.obj: Total time = 0.00462s PB: 106721280 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_update_manager.obj: Total time = 0.09433s PB: 108376064 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_storage_manager.obj: Total time = 0.05520s PB: 109486080 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_surge_manager.obj: Total time = 0.07318s PB: 110039040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load alife_switch_manager.obj: Total time = 0.04725s PB: 110039040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load saved_game_wrapper.obj: Total time = 0.03470s PB: 110043136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load saved_game_wrapper_script.obj: Total time = 0.04434s PB: 110047232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CustomMonster.obj: Total time = 0.10758s PB: 112836608 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CustomMonster_VCPU.obj: Total time = 0.04340s PB: 112877568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monsters_misc.obj: Total time = 0.15652s PB: 112881664 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_binder.obj: Total time = 0.37551s PB: 113438720 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_entity.obj: Total time = 0.14343s PB: 115310592 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_object.obj: Total time = 0.05740s PB: 115335168 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster.obj: Total time = 0.22469s PB: 116441088 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_anim.obj: Total time = 0.17668s PB: 116473856 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_debug.obj: Total time = 0.14443s PB: 117035008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_feel.obj: Total time = 0.14747s PB: 117587968 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_misc.obj: Total time = 0.19042s PB: 117866496 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_net.obj: Total time = 0.17692s PB: 118439936 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_path.obj: Total time = 0.09648s PB: 118718464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_script.obj: Total time = 0.12652s PB: 119832576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_startup.obj: Total time = 0.10507s PB: 120389632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_monster_think.obj: Total time = 0.15851s PB: 120676352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_utils.obj: Total time = 0.06243s PB: 120680448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_corpse_manager.obj: Total time = 0.12939s PB: 121233408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_enemy_manager.obj: Total time = 0.21403s PB: 121511936 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_bones.obj: Total time = 0.15738s PB: 121516032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_corpse_memory.obj: Total time = 0.12362s PB: 122068992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_enemy_memory.obj: Total time = 0.14258s PB: 122626048 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_hit_memory.obj: Total time = 0.11052s PB: 123187200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_sound_memory.obj: Total time = 0.20064s PB: 123473920 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_squad.obj: Total time = 0.19483s PB: 123482112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_squad_attack.obj: Total time = 0.10587s PB: 123768832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_squad_rest.obj: Total time = 0.05307s PB: 124059648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_squad_manager.obj: Total time = 0.13547s PB: 124338176 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_motion_stats.obj: Total time = 0.07985s PB: 125177856 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load corpse_cover.obj: Total time = 0.02968s PB: 125177856 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load telekinesis.obj: Total time = 0.07034s PB: 125181952 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load telekinetic_object.obj: Total time = 0.18907s PB: 125190144 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load TeleWhirlwind.obj: Total time = 0.06779s PB: 125468672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load invisibility.obj: Total time = 0.00302s PB: 125480960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load psy_aura.obj: Total time = 0.08286s PB: 126308352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load energy_holder.obj: Total time = 0.01038s PB: 126308352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_event_manager.obj: Total time = 0.00254s PB: 126308352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load melee_checker.obj: Total time = 0.08711s PB: 127148032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_morale.obj: Total time = 0.00805s PB: 127152128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controlled_actor.obj: Total time = 0.09253s PB: 127430656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_manager.obj: Total time = 0.16306s PB: 128536576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_manager_custom.obj: Total time = 0.16292s PB: 129392640 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_animation.obj: Total time = 0.24778s PB: 129974272 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_direction.obj: Total time = 0.30450s PB: 130260992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_path_builder.obj: Total time = 0.17180s PB: 132190208 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_movement.obj: Total time = 0.17902s PB: 132415488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_animation_base.obj: Total time = 0.07158s PB: 132968448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_animation_base_accel.obj: Total time = 0.26471s PB: 133550080 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_animation_base_load.obj: Total time = 0.03327s PB: 133554176 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_animation_base_update.obj: Total time = 0.05703s PB: 134389760 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_direction_base.obj: Total time = 0.08611s PB: 134672384 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_path_builder_base.obj: Total time = 0.18611s PB: 136331264 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_path_builder_base_path.obj: Total time = 0.16938s PB: 137162752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_path_builder_base_set.obj: Total time = 0.20164s PB: 137175040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_path_builder_base_update.obj: Total time = 0.08358s PB: 137449472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_movement_base.obj: Total time = 0.05844s PB: 137728000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_sequencer.obj: Total time = 0.05235s PB: 137736192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_melee_jump.obj: Total time = 0.03482s PB: 138289152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_rotation_jump.obj: Total time = 0.19884s PB: 138567680 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load anim_triple.obj: Total time = 0.02720s PB: 138567680 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_jump.obj: Total time = 0.02458s PB: 139399168 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_run_attack.obj: Total time = 0.06900s PB: 139681792 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_threaten.obj: Total time = 0.04858s PB: 139960320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load control_critical_wound.obj: Total time = 0.02303s PB: 140517376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load anomaly_detector.obj: Total time = 0.08134s PB: 141111296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_cover_manager.obj: Total time = 0.06055s PB: 141398016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_home.obj: Total time = 0.07078s PB: 142225408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load bloodsucker.obj: Total time = 0.04841s PB: 143052800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load bloodsucker_state_manager.obj: Total time = 0.11278s PB: 144715776 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load bloodsucker_vampire_effector.obj: Total time = 0.06070s PB: 145047552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load bloodsucker_script.obj: Total time = 0.05942s PB: 145047552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load bloodsucker_alien.obj: Total time = 0.08643s PB: 145334272 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load boar.obj: Total time = 0.11145s PB: 145891328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load boar_state_manager.obj: Total time = 0.18982s PB: 147554304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load boar_script.obj: Total time = 0.08226s PB: 147603456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_crow.obj: Total time = 0.06047s PB: 147607552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load flesh.obj: Total time = 0.06989s PB: 148443136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load flesh_state_manager.obj: Total time = 0.04668s PB: 150142976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load flesh_script.obj: Total time = 0.08439s PB: 150401024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudodog.obj: Total time = 0.06282s PB: 151060480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudodog_psi_effector.obj: Total time = 0.01717s PB: 151064576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudodog_state_manager.obj: Total time = 0.05184s PB: 152735744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load psy_dog.obj: Total time = 0.22375s PB: 153333760 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load psy_dog_aura.obj: Total time = 0.06622s PB: 153624576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load psy_dog_state_manager.obj: Total time = 0.03860s PB: 154177536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudodog_script.obj: Total time = 0.06986s PB: 154460160 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load burer.obj: Total time = 0.08082s PB: 155303936 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load burer_state_manager.obj: Total time = 0.09450s PB: 156987392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load burer_script.obj: Total time = 0.09816s PB: 157323264 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load burer_fast_gravi.obj: Total time = 0.05949s PB: 157605888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load chimera.obj: Total time = 0.06892s PB: 158167040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load chimera_state_manager.obj: Total time = 0.09113s PB: 159547392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load chimera_script.obj: Total time = 0.07544s PB: 159875072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudo_gigant.obj: Total time = 0.06649s PB: 160428032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudo_gigant_step_effector.obj: Total time = 0.03642s PB: 160436224 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudogigant_state_manager.obj: Total time = 0.10394s PB: 162095104 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pseudogigant_script.obj: Total time = 0.08670s PB: 162144256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load poltergeist.obj: Total time = 0.07974s PB: 162697216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load poltergeist_movement.obj: Total time = 0.10707s PB: 163274752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load poltergeist_state_manager.obj: Total time = 0.11147s PB: 164929536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load poltergeist_script.obj: Total time = 0.09241s PB: 165253120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load poltergeist_ability.obj: Total time = 0.07439s PB: 165539840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load poltergeist_flame_thrower.obj: Total time = 0.09089s PB: 166100992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load poltergeist_telekinesis.obj: Total time = 0.07631s PB: 166383616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load zombie.obj: Total time = 0.08480s PB: 166940672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load zombie_state_manager.obj: Total time = 0.09570s PB: 168607744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load zombie_script.obj: Total time = 0.22217s PB: 168923136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load fracture.obj: Total time = 0.02561s PB: 169197568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load fracture_state_manager.obj: Total time = 0.08195s PB: 170860544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load fracture_script.obj: Total time = 0.09049s PB: 170905600 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load snork.obj: Total time = 0.04913s PB: 171462656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load snork_state_manager.obj: Total time = 0.09646s PB: 172851200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load snork_jump.obj: Total time = 0.11663s PB: 173170688 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load snork_script.obj: Total time = 0.07821s PB: 173449216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller.obj: Total time = 0.06738s PB: 174555136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller_psy_aura.obj: Total time = 0.09026s PB: 174866432 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller_state_manager.obj: Total time = 0.11621s PB: 176525312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller_script.obj: Total time = 0.13295s PB: 176566272 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller_animation.obj: Total time = 0.12397s PB: 177393664 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller_direction.obj: Total time = 0.09025s PB: 177688576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller_psy_hit.obj: Total time = 0.11330s PB: 178241536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load controller_psy_hit_effector.obj: Total time = 0.02114s PB: 178241536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cat.obj: Total time = 0.06014s PB: 178524160 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cat_state_manager.obj: Total time = 0.16487s PB: 180178944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cat_script.obj: Total time = 0.06595s PB: 180498432 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load tushkano.obj: Total time = 0.11078s PB: 180781056 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load tushkano_state_manager.obj: Total time = 0.14508s PB: 182448128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load tushkano_script.obj: Total time = 0.10038s PB: 182497280 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load phantom.obj: Total time = 0.05438s PB: 182771712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dog.obj: Total time = 0.06581s PB: 183341056 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dog_state_manager.obj: Total time = 0.20785s PB: 184999936 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dog_script.obj: Total time = 0.11262s PB: 185323520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_trader.obj: Total time = 0.06018s PB: 186429440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_trader_script.obj: Total time = 0.07906s PB: 186445824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load trader_animation.obj: Total time = 0.07843s PB: 186998784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker.obj: Total time = 0.19001s PB: 191131648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_script.obj: Total time = 0.10972s PB: 191447040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_callbacks.obj: Total time = 0.07533s PB: 191463424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_global.obj: Total time = 0.07925s PB: 191467520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_head.obj: Total time = 0.11498s PB: 192028672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_legs.obj: Total time = 0.12395s PB: 192860160 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_manager.obj: Total time = 0.09505s PB: 193138688 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_manager_debug.obj: Total time = 0.01578s PB: 193142784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_manager_update.obj: Total time = 0.02481s PB: 193421312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_script.obj: Total time = 0.03441s PB: 193982464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_torso.obj: Total time = 0.17850s PB: 195633152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_data_storage.obj: Total time = 0.05199s PB: 195645440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_data.obj: Total time = 0.02735s PB: 195657728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_names.obj: Total time = 0.00133s PB: 195670016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_pair.obj: Total time = 0.04803s PB: 195674112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_animation_state.obj: Total time = 0.02017s PB: 195678208 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cover_evaluators.obj: Total time = 0.04738s PB: 195682304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_planner.obj: Total time = 0.13914s PB: 197615616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_base_action.obj: Total time = 0.12752s PB: 198729728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_alife_planner.obj: Total time = 0.15324s PB: 199561216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_alife_actions.obj: Total time = 0.06412s PB: 199569408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_alife_task_actions.obj: Total time = 0.19284s PB: 200409088 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_anomaly_planner.obj: Total time = 0.13198s PB: 201789440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_anomaly_actions.obj: Total time = 0.07904s PB: 201793536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_combat_planner.obj: Total time = 0.09215s PB: 203456512 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_combat_actions.obj: Total time = 0.11433s PB: 204853248 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_combat_action_base.obj: Total time = 0.14474s PB: 204873728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_kill_wounded_planner.obj: Total time = 0.09327s PB: 205979648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_kill_wounded_actions.obj: Total time = 0.03223s PB: 205987840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_planner.obj: Total time = 0.09557s PB: 207642624 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_unknown_planner.obj: Total time = 0.10348s PB: 208482304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_unknown_actions.obj: Total time = 0.05153s PB: 208494592 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_in_direction_planner.obj: Total time = 0.07712s PB: 209870848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_in_direction_actions.obj: Total time = 0.07427s PB: 209879040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_grenade_planner.obj: Total time = 0.10486s PB: 211537920 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_grenade_actions.obj: Total time = 0.10098s PB: 211546112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_by_sound_planner.obj: Total time = 0.08670s PB: 212946944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_by_sound_actions.obj: Total time = 0.11178s PB: 212971520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_danger_property_evaluators.obj: Total time = 0.04610s PB: 213557248 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_death_planner.obj: Total time = 0.11549s PB: 215220224 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_death_actions.obj: Total time = 0.10326s PB: 215224320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_property_evaluators.obj: Total time = 0.06283s PB: 216055808 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_movement_manager.obj: Total time = 0.14787s PB: 216895488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_velocity_collection.obj: Total time = 0.00941s PB: 217321472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_velocity_holder.obj: Total time = 0.00163s PB: 217358336 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_alife.obj: Total time = 0.04539s PB: 218034176 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_cover.obj: Total time = 0.10159s PB: 218320896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_debug.obj: Total time = 0.01977s PB: 218324992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_events.obj: Total time = 0.07380s PB: 218607616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_feel.obj: Total time = 0.07447s PB: 219160576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_fire.obj: Total time = 0.31849s PB: 222208000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_misc.obj: Total time = 0.09157s PB: 222216192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_stalker_script_entity.obj: Total time = 0.05229s PB: 222220288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_sound_data_visitor.obj: Total time = 0.06811s PB: 222519296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load stalker_sound_data.obj: Total time = 0.07566s PB: 222793728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_graph_script.obj: Total time = 0.04654s PB: 222797824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_graph.obj: Total time = 0.09379s PB: 223117312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_graph_debug.obj: Total time = 0.01170s PB: 223121408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_graph_debug2.obj: Total time = 0.01135s PB: 223121408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_graph_vertex.obj: Total time = 0.03019s PB: 223121408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load patrol_path.obj: Total time = 0.00410s PB: 223121408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load patrol_path_storage.obj: Total time = 0.01714s PB: 223420416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load patrol_point.obj: Total time = 0.00463s PB: 223428608 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_abstract_action.obj: Total time = 0.00058s PB: 223453184 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_movement_action.obj: Total time = 0.01748s PB: 223727616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_movement_action_script.obj: Total time = 0.04005s PB: 225103872 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load patrol_path_params.obj: Total time = 0.03738s PB: 225714176 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load patrol_path_params_script.obj: Total time = 0.05754s PB: 225722368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_watch_action.obj: Total time = 0.02338s PB: 226328576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_watch_action_script.obj: Total time = 0.04077s PB: 226885632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_animation_action.obj: Total time = 0.00382s PB: 227201024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_animation_action_script.obj: Total time = 0.02550s PB: 227201024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_sound_action.obj: Total time = 0.00210s PB: 227217408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_sound_action_script.obj: Total time = 0.01910s PB: 227491840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_particle_action.obj: Total time = 0.00448s PB: 227807232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_particle_action_script.obj: Total time = 0.02845s PB: 227807232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load particle_params.obj: Total time = 0.00082s PB: 228106240 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load particle_params_script.obj: Total time = 0.01178s PB: 228106240 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_object_action.obj: Total time = 0.01953s PB: 228388864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_object_action_script.obj: Total time = 0.03779s PB: 229216256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_action_condition.obj: Total time = 0.00320s PB: 229240832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_action_condition_script.obj: Total time = 0.00213s PB: 229240832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_monster_action.obj: Total time = 0.01933s PB: 229523456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_monster_action_script.obj: Total time = 0.04426s PB: 229797888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_entity_action.obj: Total time = 0.00302s PB: 229801984 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_entity_action_script.obj: Total time = 0.07132s PB: 230354944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_binder_object.obj: Total time = 0.01905s PB: 230961152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_binder_object_script.obj: Total time = 0.08178s PB: 232890368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_binder_object_wrapper.obj: Total time = 0.07160s PB: 233508864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_effector.obj: Total time = 0.04023s PB: 234074112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_effector_script.obj: Total time = 0.07930s PB: 234622976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_effector_wrapper.obj: Total time = 0.01899s PB: 234987520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_flags_script.obj: Total time = 0.15657s PB: 235819008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_fmatrix_script.obj: Total time = 0.03256s PB: 237563904 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_fvector_script.obj: Total time = 0.01320s PB: 239300608 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object.obj: Total time = 0.07818s PB: 243523584 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object2.obj: Total time = 0.10288s PB: 244092928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object3.obj: Total time = 0.13660s PB: 246857728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object4.obj: Total time = 0.16014s PB: 247427072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_inventory_owner.obj: Total time = 0.13267s PB: 248819712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_script.obj: Total time = 0.21448s PB: 248836096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_script2.obj: Total time = 0.17738s PB: 254652416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_script3.obj: Total time = 0.18270s PB: 263745536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_script_trader.obj: Total time = 0.17141s PB: 282574848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_trader.obj: Total time = 0.04519s PB: 282578944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_use.obj: Total time = 0.08301s PB: 282624000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_game_object_use2.obj: Total time = 0.10445s PB: 282632192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_hit.obj: Total time = 0.01193s PB: 282636288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_hit_script.obj: Total time = 0.03402s PB: 282636288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_ini_file.obj: Total time = 0.03908s PB: 282673152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_ini_file_script.obj: Total time = 0.02773s PB: 282951680 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_token_list.obj: Total time = 0.01574s PB: 283283456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_token_list_script.obj: Total time = 0.01671s PB: 283287552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_rtoken_list_script.obj: Total time = 0.03004s PB: 283598848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_monster_hit_info_script.obj: Total time = 0.02137s PB: 284454912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_net_packet_script.obj: Total time = 0.07773s PB: 286953472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_render_device_script.obj: Total time = 0.09725s PB: 287993856 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_sound.obj: Total time = 0.04197s PB: 288583680 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_sound_script.obj: Total time = 0.05471s PB: 290238464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_sound_info_script.obj: Total time = 0.05326s PB: 290873344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_sound_type_script.obj: Total time = 0.01891s PB: 290893824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ScriptXMLInit.obj: Total time = 0.05051s PB: 292827136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ui_export_script.obj: Total time = 0.04901s PB: 294068224 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load key_binding_registrator_script.obj: Total time = 0.02148s PB: 294125568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_reader_script.obj: Total time = 0.04268s PB: 296071168 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load fs_registrator_script.obj: Total time = 0.05519s PB: 298942464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load console_registrator_script.obj: Total time = 0.03067s PB: 299679744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base_client_classes_script.obj: Total time = 0.21992s PB: 310726656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_lanim.obj: Total time = 0.13034s PB: 313188352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_fcolor_script.obj: Total time = 0.04012s PB: 313204736 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_particles.obj: Total time = 0.01425s PB: 313241600 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_particles_script.obj: Total time = 0.03734s PB: 313245696 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_callStack.obj: Total time = 0.00246s PB: 313286656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_debugger.obj: Total time = 0.00185s PB: 313290752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_debugger_threads.obj: Total time = 0.01337s PB: 313298944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_lua_helper.obj: Total time = 0.05140s PB: 313303040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_engine.obj: Total time = 0.06405s PB: 313311232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_engine_export.obj: Total time = 0.12686s PB: 318296064 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_engine_help.obj: Total time = 0.08318s PB: 318590976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_engine_script.obj: Total time = 0.03479s PB: 318619648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_process.obj: Total time = 0.01765s PB: 318660608 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_storage.obj: Total time = 0.00227s PB: 318668800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_thread.obj: Total time = 0.00207s PB: 318668800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load doug_lea_memory_allocator.obj: Total time = 0.00092s PB: 318672896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_sounds.obj: Total time = 0.00038s PB: 318672896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_space.obj: Total time = 0.11811s PB: 318681088 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pch_script.obj: Total time = 0.34675s PB: 326692864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load StdAfx.obj: Total time = 0.12716s PB: 327528448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xr_Client_BattlEye.obj: Total time = 0.08477s PB: 327532544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CameraFirstEye.obj: Total time = 0.00565s PB: 327536640 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cameralook.obj: Total time = 0.09496s PB: 327544832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorEffector.obj: Total time = 0.15080s PB: 327548928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorEffector_script.obj: Total time = 0.06136s PB: 327557120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CameraEffector.obj: Total time = 0.02676s PB: 327561216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load EffectorBobbing.obj: Total time = 0.06172s PB: 327561216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load EffectorFall.obj: Total time = 0.01406s PB: 327565312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load SleepEffector.obj: Total time = 0.00537s PB: 327569408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pp_effector_custom.obj: Total time = 0.11172s PB: 327569408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load pp_effector_distance.obj: Total time = 0.00699s PB: 327569408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PostprocessAnimator.obj: Total time = 0.01200s PB: 327643136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load zone_effector.obj: Total time = 0.06110s PB: 327647232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load EffectorShot.obj: Total time = 0.10012s PB: 327655424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load EffectorShotX.obj: Total time = 0.10173s PB: 327696384 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load EffectorZoomInertion.obj: Total time = 0.06347s PB: 328523776 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameMtlLib.obj: Total time = 0.04087s PB: 328552448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameMtlLib_Engine.obj: Total time = 0.03574s PB: 328601600 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GamePersistent.obj: Total time = 0.06851s PB: 329154560 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level.obj: Total time = 0.07562s PB: 331104256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_GameSpy_Funcs.obj: Total time = 0.04177s PB: 331440128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_input.obj: Total time = 0.04141s PB: 331718656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_load.obj: Total time = 0.13035s PB: 331726848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_map_locations.obj: Total time = 0.03138s PB: 331739136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_network.obj: Total time = 0.04395s PB: 331739136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_network_Demo.obj: Total time = 0.03545s PB: 331747328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_network_messages.obj: Total time = 0.08214s PB: 332861440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_network_spawn.obj: Total time = 0.05642s PB: 332869632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_network_start_client.obj: Total time = 0.10484s PB: 333144064 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_script.obj: Total time = 0.41459s PB: 336506880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_SLS_Default.obj: Total time = 0.08267s PB: 336928768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_SLS_Load.obj: Total time = 0.00677s PB: 336928768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_SLS_Save.obj: Total time = 0.03926s PB: 336928768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_start.obj: Total time = 0.06304s PB: 336928768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load LevelGameDef.obj: Total time = 0.00435s PB: 336932864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_Bullet_Manager.obj: Total time = 0.09786s PB: 337215488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Level_bullet_manager_firetrace.obj: Total time = 0.07102s PB: 337784832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Tracer.obj: Total time = 0.01610s PB: 337784832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load seniority_hierarchy_holder.obj: Total time = 0.01492s PB: 338063360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load team_hierarchy_holder.obj: Total time = 0.01339s PB: 338063360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load squad_hierarchy_holder.obj: Total time = 0.04987s PB: 338067456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load group_hierarchy_holder.obj: Total time = 0.08171s PB: 338620416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load client_spawn_manager.obj: Total time = 0.04020s PB: 338636800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load client_spawn_manager_script.obj: Total time = 0.03122s PB: 338931712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load autosave_manager.obj: Total time = 0.09451s PB: 339574784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_sounds.obj: Total time = 0.03477s PB: 339574784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load debug_renderer.obj: Total time = 0.02844s PB: 339582976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xr_level_controller.obj: Total time = 0.00375s PB: 339587072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_debug.obj: Total time = 0.01522s PB: 339611648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_mp_client.obj: Total time = 0.08627s PB: 340439040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_mp_client_export.obj: Total time = 0.10989s PB: 341004288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_mp_client_import.obj: Total time = 0.10224s PB: 341282816 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_mp_server.obj: Total time = 0.06434s PB: 341291008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_mp_server_export.obj: Total time = 0.04309s PB: 341303296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_mp_server_import.obj: Total time = 0.02383s PB: 341303296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_mp_state.obj: Total time = 0.00390s PB: 341577728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Actor.obj: Total time = 0.13154s PB: 346259456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_communication.obj: Total time = 0.18906s PB: 347136000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Actor_Events.obj: Total time = 0.10409s PB: 347447296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Actor_Feel.obj: Total time = 0.03451s PB: 347496448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_input_handler.obj: Total time = 0.12043s PB: 347504640 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Actor_Movement.obj: Total time = 0.05384s PB: 348057600 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Actor_Network.obj: Total time = 0.11295s PB: 350273536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Actor_Sleep.obj: Total time = 0.08780s PB: 350277632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Actor_Weapon.obj: Total time = 0.04236s PB: 350285824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorAnimation.obj: Total time = 0.05676s PB: 350568448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorCameras.obj: Total time = 0.05352s PB: 351125504 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorCondition.obj: Total time = 0.07880s PB: 351408128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorFollowers.obj: Total time = 0.03797s PB: 351412224 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorInput.obj: Total time = 0.12622s PB: 352243712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorMountedWeapon.obj: Total time = 0.20507s PB: 352550912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ActorVehicle.obj: Total time = 0.10099s PB: 353652736 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_memory.obj: Total time = 0.08454s PB: 353673216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Entity.obj: Total time = 0.04984s PB: 354230272 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load entity_alive.obj: Total time = 0.08540s PB: 354791424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load EntityCondition.obj: Total time = 0.07519s PB: 355627008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load hit_immunity.obj: Total time = 0.03762s PB: 355655680 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Wound.obj: Total time = 0.00327s PB: 355672064 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameObject.obj: Total time = 0.05865s PB: 356503552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load holder_custom.obj: Total time = 0.08285s PB: 356790272 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load holder_custom_script.obj: Total time = 0.02849s PB: 356802560 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ParticlesPlayer.obj: Total time = 0.00500s PB: 356847616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UsableScriptObject.obj: Total time = 0.01998s PB: 356855808 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHCollideValidator.obj: Total time = 0.00364s PB: 356855808 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHSkeleton.obj: Total time = 0.03667s PB: 357687296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHDestroyable.obj: Total time = 0.11884s PB: 358547456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHDestroyableNotificate.obj: Total time = 0.04077s PB: 358842368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicsSkeletonObject.obj: Total time = 0.07781s PB: 358842368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicsShellHolder.obj: Total time = 0.15929s PB: 359124992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ClimableObject.obj: Total time = 0.03820s PB: 359133184 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load BreakableObject.obj: Total time = 0.02988s PB: 359415808 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHCollisionDamageReceiver.obj: Total time = 0.04334s PB: 359702528 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load DestroyablePhysicsObject.obj: Total time = 0.03531s PB: 360255488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicObject.obj: Total time = 0.05830s PB: 360267776 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicObject_script.obj: Total time = 0.00953s PB: 360550400 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HangingLamp.obj: Total time = 0.07650s PB: 362479616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load InfoPortion.obj: Total time = 0.06110s PB: 362872832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameTask.obj: Total time = 0.09871s PB: 365101056 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameTask_script.obj: Total time = 0.06390s PB: 365404160 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GametaskManager.obj: Total time = 0.06565s PB: 367714304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load encyclopedia_article.obj: Total time = 0.05031s PB: 367718400 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load AI_PhraseDialogManager.obj: Total time = 0.04075s PB: 367730688 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Phrase.obj: Total time = 0.02601s PB: 367775744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhraseDialog.obj: Total time = 0.02202s PB: 367779840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhraseDialog_script.obj: Total time = 0.03469s PB: 368087040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhraseDialogManager.obj: Total time = 0.01848s PB: 368398336 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhraseScript.obj: Total time = 0.08624s PB: 369233920 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_news.obj: Total time = 0.06178s PB: 369238016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load actor_statistic_mgr.obj: Total time = 0.02967s PB: 369790976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Inventory.obj: Total time = 0.27704s PB: 370077696 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load attachable_item.obj: Total time = 0.05615s PB: 370106368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load attachment_owner.obj: Total time = 0.04906s PB: 370106368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load eatable_item.obj: Total time = 0.07078s PB: 371228672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load eatable_item_object.obj: Total time = 0.03707s PB: 371314688 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load inventory_item.obj: Total time = 0.07128s PB: 371875840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load inventory_item_object.obj: Total time = 0.04053s PB: 371896320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load inventory_owner_info.obj: Total time = 0.08749s PB: 373563392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load InventoryOwner.obj: Total time = 0.14469s PB: 375566336 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load character_community.obj: Total time = 0.07743s PB: 375848960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load character_info.obj: Total time = 0.05309s PB: 375869440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load character_rank.obj: Total time = 0.01808s PB: 375881728 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load character_reputation.obj: Total time = 0.01467s PB: 375885824 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load monster_community.obj: Total time = 0.01521s PB: 375889920 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load specific_character.obj: Total time = 0.01053s PB: 375894016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load relation_registry.obj: Total time = 0.05824s PB: 375906304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load relation_registry_actions.obj: Total time = 0.12098s PB: 376758272 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load relation_registry_fights.obj: Total time = 0.04038s PB: 376778752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load trade_parameters.obj: Total time = 0.00219s PB: 376782848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load purchase_list.obj: Total time = 0.03310s PB: 376786944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load physic_item.obj: Total time = 0.10510s PB: 376795136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ShootingObject.obj: Total time = 0.05252s PB: 376795136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Weapon.obj: Total time = 0.09811s PB: 378183680 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponDispersion.obj: Total time = 0.06491s PB: 378216448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponFire.obj: Total time = 0.04196s PB: 378220544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponAmmo.obj: Total time = 0.08845s PB: 378499072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponCustomPistol.obj: Total time = 0.02889s PB: 378503168 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponPistol.obj: Total time = 0.04151s PB: 379068416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Grenade.obj: Total time = 0.10264s PB: 379916288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Missile.obj: Total time = 0.11657s PB: 380477440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponMagazined.obj: Total time = 0.21094s PB: 381636608 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponMagazinedWGrenade.obj: Total time = 0.07431s PB: 381648896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Scope.obj: Total time = 0.03075s PB: 381935616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Silencer.obj: Total time = 0.01658s PB: 381939712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GrenadeLauncher.obj: Total time = 0.01608s PB: 381943808 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CustomRocket.obj: Total time = 0.12959s PB: 381956096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ExplosiveRocket.obj: Total time = 0.02776s PB: 381972480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load RocketLauncher.obj: Total time = 0.04524s PB: 382259200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponWalther.obj: Total time = 0.02515s PB: 382263296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponVintorez.obj: Total time = 0.03038s PB: 382574592 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponKnife.obj: Total time = 0.08317s PB: 383135744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponKnife_script.obj: Total time = 0.04763s PB: 383139840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponGroza.obj: Total time = 0.05605s PB: 383148032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load RGD5.obj: Total time = 0.03350s PB: 383426560 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponVal.obj: Total time = 0.02607s PB: 383430656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponUSP45.obj: Total time = 0.02837s PB: 383713280 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Bolt.obj: Total time = 0.04215s PB: 384548864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponSVU.obj: Total time = 0.07993s PB: 384552960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponRPG7.obj: Total time = 0.05778s PB: 385388544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponRPG7_script.obj: Total time = 0.04080s PB: 385404928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load F1.obj: Total time = 0.03096s PB: 385683456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponSVD.obj: Total time = 0.06603s PB: 385691648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponAK74.obj: Total time = 0.03890s PB: 385699840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponLR300.obj: Total time = 0.06377s PB: 385994752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponFN2000.obj: Total time = 0.07590s PB: 386277376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponHPSA.obj: Total time = 0.05539s PB: 386285568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponHPSA_script.obj: Total time = 0.01824s PB: 386564096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponPM.obj: Total time = 0.05166s PB: 386572288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponBinoculars.obj: Total time = 0.03779s PB: 387129344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponBinoculars_script.obj: Total time = 0.04969s PB: 387141632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponBinocularsVision.obj: Total time = 0.04510s PB: 388247552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponShotgun.obj: Total time = 0.16597s PB: 388255744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load weaponshotgun_script.obj: Total time = 0.03058s PB: 388259840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponFORT.obj: Total time = 0.07093s PB: 388268032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponRG6.obj: Total time = 0.06329s PB: 389103616 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponRG6_script.obj: Total time = 0.06204s PB: 389111808 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load weaponBM16.obj: Total time = 0.06469s PB: 389115904 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load weaponBM16_script.obj: Total time = 0.04548s PB: 389120000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponHUD.obj: Total time = 0.03049s PB: 389672960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponMounted.obj: Total time = 0.08648s PB: 390782976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponStatMgun.obj: Total time = 0.28829s PB: 390795264 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponStatMgunFire.obj: Total time = 0.08914s PB: 391155712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load WeaponStatMgunIR.obj: Total time = 0.02415s PB: 391155712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load artefact_script.obj: Total time = 0.06770s PB: 391712768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Artifact.obj: Total time = 0.07192s PB: 393129984 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MercuryBall.obj: Total time = 0.05415s PB: 393220096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GraviArtifact.obj: Total time = 0.04612s PB: 393224192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load BlackDrops.obj: Total time = 0.06229s PB: 393228288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Needles.obj: Total time = 0.02275s PB: 393273344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load BastArtifact.obj: Total time = 0.10698s PB: 393551872 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load BlackGraviArtifact.obj: Total time = 0.12352s PB: 393842688 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load DummyArtifact.obj: Total time = 0.02920s PB: 393867264 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ZudaArtifact.obj: Total time = 0.04719s PB: 393871360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ThornArtifact.obj: Total time = 0.02205s PB: 394149888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load FadedBall.obj: Total time = 0.03368s PB: 394158080 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ElectricBall.obj: Total time = 0.05557s PB: 394162176 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load RustyHairArtifact.obj: Total time = 0.02066s PB: 394440704 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GalantineArtifact.obj: Total time = 0.02212s PB: 394444800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CustomDetector.obj: Total time = 0.09303s PB: 395825152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load SimpleDetector.obj: Total time = 0.04951s PB: 395845632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Torch.obj: Total time = 0.11461s PB: 397225984 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load torch_script.obj: Total time = 0.11207s PB: 397234176 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PDA.obj: Total time = 0.17529s PB: 400797696 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load antirad.obj: Total time = 0.07974s PB: 400801792 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load BottleItem.obj: Total time = 0.05243s PB: 400805888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load FoodItem.obj: Total time = 0.01777s PB: 400809984 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ItemHealth.obj: Total time = 0.02356s PB: 400814080 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load medkit.obj: Total time = 0.02800s PB: 400814080 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load BoneProtections.obj: Total time = 0.00603s PB: 400830464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CustomOutfit.obj: Total time = 0.07703s PB: 400830464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ExoOutfit.obj: Total time = 0.07225s PB: 400838656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MilitaryOutfit.obj: Total time = 0.19435s PB: 400838656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ScientificOutfit.obj: Total time = 0.02440s PB: 400842752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load StalkerOutfit.obj: Total time = 0.00791s PB: 400842752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Infodocument.obj: Total time = 0.08858s PB: 401125376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load hud_item_object.obj: Total time = 0.03793s PB: 401129472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HudItem.obj: Total time = 0.06758s PB: 401416192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HudSound.obj: Total time = 0.02163s PB: 401416192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Explosive.obj: Total time = 0.04771s PB: 401969152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ExplosiveItem.obj: Total time = 0.02341s PB: 401977344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ExplosiveScript.obj: Total time = 0.04020s PB: 401981440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load wallmark_manager.obj: Total time = 0.01249s PB: 402575360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MPPlayersBag.obj: Total time = 0.03013s PB: 402575360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load searchlight.obj: Total time = 0.05292s PB: 403128320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load trade.obj: Total time = 0.13499s PB: 403685376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load trade2.obj: Total time = 0.17071s PB: 404242432 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CustomZone.obj: Total time = 0.09521s PB: 405147648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load FryupZone.obj: Total time = 0.06707s PB: 405180416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GraviZone.obj: Total time = 0.07453s PB: 405180416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load level_changer.obj: Total time = 0.09760s PB: 406020096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Mincer.obj: Total time = 0.17229s PB: 406024192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load mincer_script.obj: Total time = 0.04875s PB: 406032384 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MosquitoBald.obj: Total time = 0.04005s PB: 406032384 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MosquitoBald_script.obj: Total time = 0.06366s PB: 406036480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load RadioactiveZone.obj: Total time = 0.06415s PB: 406589440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_zone.obj: Total time = 0.06841s PB: 406614016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load script_zone_script.obj: Total time = 0.03040s PB: 406614016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load team_base_zone.obj: Total time = 0.05765s PB: 407724032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load TorridZone.obj: Total time = 0.04285s PB: 407732224 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ZoneVisual.obj: Total time = 0.02725s PB: 407736320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restrictor.obj: Total time = 0.03959s PB: 408035328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load space_restrictor_script.obj: Total time = 0.03080s PB: 408039424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HairsZone.obj: Total time = 0.01607s PB: 408317952 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HairsZone_script.obj: Total time = 0.01642s PB: 408317952 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load AmebaZone.obj: Total time = 0.03752s PB: 408600576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load NoGravityZone.obj: Total time = 0.04545s PB: 408891392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load map_location.obj: Total time = 0.09299s PB: 410845184 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load map_manager.obj: Total time = 0.07711s PB: 411414528 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Car.obj: Total time = 0.17708s PB: 411979776 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarCameras.obj: Total time = 0.22117s PB: 412319744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarDamageParticles.obj: Total time = 0.04405s PB: 412323840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarDoors.obj: Total time = 0.08043s PB: 412610560 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarExhaust.obj: Total time = 0.05263s PB: 412893184 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarInput.obj: Total time = 0.06177s PB: 413724672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarLights.obj: Total time = 0.09449s PB: 413732864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarScript.obj: Total time = 0.05143s PB: 415117312 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarSound.obj: Total time = 0.09332s PB: 415182848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarWheels.obj: Total time = 0.07524s PB: 415465472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load DBG_Car.obj: Total time = 0.04282s PB: 415465472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CarWeapon.obj: Total time = 0.00995s PB: 415539200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load car_memory.obj: Total time = 0.10673s PB: 416366592 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Helicopter.obj: Total time = 0.07668s PB: 416923648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Helicopter2.obj: Total time = 0.06523s PB: 417779712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load helicopter_script.obj: Total time = 0.17767s PB: 418897920 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HelicopterMovementManager.obj: Total time = 0.10212s PB: 419262464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HelicopterWeapon.obj: Total time = 0.07619s PB: 419270656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load DelayedActionFuse.obj: Total time = 0.00512s PB: 419291136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load InventoryBox.obj: Total time = 0.03752s PB: 420118528 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ParticlesObject.obj: Total time = 0.03316s PB: 420118528 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Spectator.obj: Total time = 0.06347s PB: 421224448 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load r2_test_hw.obj: Total time = 0.02198s PB: 421232640 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrGame.obj: Total time = 0.02615s PB: 421236736 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load console_commands.obj: Total time = 0.11345s PB: 423235584 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load console_commands_mp.obj: Total time = 0.16905s PB: 423522304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load date_time.obj: Total time = 0.02085s PB: 423596032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrgame_dll_detach.obj: Total time = 0.08315s PB: 424144896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_factory.obj: Total time = 0.03913s PB: 424161280 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_factory_register.obj: Total time = 0.12294s PB: 426917888 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_factory_script.obj: Total time = 0.15280s PB: 427053056 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load object_item_script.obj: Total time = 0.03853s PB: 427065344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load random32.obj: Total time = 0.00065s PB: 427065344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load smart_cast.obj: Total time = 0.25023s PB: 427614208 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load smart_cast_stats.obj: Total time = 0.05086s PB: 427888640 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load string_table.obj: Total time = 0.00492s PB: 427888640 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load RegistryFuncs.obj: Total time = 0.00048s PB: 427896832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load battleye_system.obj: Total time = 0.01813s PB: 427896832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xr_Server_BattlEye.obj: Total time = 0.02427s PB: 427900928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer.obj: Total time = 0.06660s PB: 428175360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_balance.obj: Total time = 0.01136s PB: 428204032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_base.obj: Total time = 0.03100s PB: 428204032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_base_script.obj: Total time = 0.04606s PB: 429862912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_artefacthunt.obj: Total time = 0.07277s PB: 431067136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_deathmatch.obj: Total time = 0.12084s PB: 431628288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_deathmatch_buywnd.obj: Total time = 0.10801s PB: 432193536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_teamdeathmatch.obj: Total time = 0.12684s PB: 432480256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_single.obj: Total time = 0.07976s PB: 432742400 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_base.obj: Total time = 0.03962s PB: 432750592 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_base_script.obj: Total time = 0.01452s PB: 432762880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_base_weapon_usage_statistic.obj: Total time = 0.06709s PB: 433889280 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_base_weapon_usage_statistic_save.obj: Total time = 0.22907s PB: 433922048 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_mp.obj: Total time = 0.29873s PB: 435044352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_mp_messages_menu.obj: Total time = 0.10297s PB: 435351552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_mp_snd_messages.obj: Total time = 0.09111s PB: 435359744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_cl_mp_script.obj: Total time = 0.18713s PB: 438652928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_base.obj: Total time = 0.33607s PB: 439349248 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_base_console_vars.obj: Total time = 0.04089s PB: 439382016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_base_script.obj: Total time = 0.03581s PB: 440479744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_event_queue.obj: Total time = 0.00789s PB: 441167872 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xr_time.obj: Total time = 0.00650s PB: 441171968 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_artefacthunt.obj: Total time = 0.07697s PB: 442818560 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_artefacthunt_process_event.obj: Total time = 0.14864s PB: 442834944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_deathmatch.obj: Total time = 0.11663s PB: 444219392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_deathmatch_process_event.obj: Total time = 0.03915s PB: 444256256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_deathmatch_script.obj: Total time = 0.02712s PB: 444252160 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_single.obj: Total time = 0.04065s PB: 444276736 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_CL_connect.obj: Total time = 0.04879s PB: 444563456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_CL_disconnect.obj: Total time = 0.06261s PB: 444846080 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Connect.obj: Total time = 0.03273s PB: 445120512 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Disconnect.obj: Total time = 0.01819s PB: 445120512 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_teamdeathmatch.obj: Total time = 0.08627s PB: 445411328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_teamdeathmatch_process_event.obj: Total time = 0.01960s PB: 445411328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_mp.obj: Total time = 0.09001s PB: 446513152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load game_sv_mp_script.obj: Total time = 0.06221s PB: 447901696 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_Available.obj: Total time = 0.01511s PB: 448286720 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_Browser.obj: Total time = 0.05499s PB: 448294912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_Full.obj: Total time = 0.04147s PB: 448311296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_GCD_Client.obj: Total time = 0.00093s PB: 448315392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_GCD_Server.obj: Total time = 0.03610s PB: 448315392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_HTTP.obj: Total time = 0.02677s PB: 448315392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_Patching.obj: Total time = 0.00314s PB: 448315392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_QR2.obj: Total time = 0.00097s PB: 448339968 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load GameSpy_QR2_callbacks.obj: Total time = 0.03003s PB: 448409600 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load base32.obj: Total time = 0.00144s PB: 448487424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load cdkeydecode.obj: Total time = 0.00019s PB: 448487424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Factory.obj: Total time = 0.03214s PB: 448491520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_Abstract.obj: Total time = 0.03894s PB: 448765952 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Object_Base.obj: Total time = 0.02062s PB: 449044480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects.obj: Total time = 0.03571s PB: 449048576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_script.obj: Total time = 0.13606s PB: 451534848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_script2.obj: Total time = 0.04431s PB: 452218880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife.obj: Total time = 0.08714s PB: 453087232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_script.obj: Total time = 0.06161s PB: 460005376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_script2.obj: Total time = 0.12117s PB: 466440192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_script3.obj: Total time = 0.10759s PB: 503992320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Items.obj: Total time = 0.07222s PB: 505040896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Items_script.obj: Total time = 0.17157s PB: 511672320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Items_script2.obj: Total time = 0.13750s PB: 520355840 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Items_script3.obj: Total time = 0.07884s PB: 522694656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Monsters.obj: Total time = 0.22065s PB: 526389248 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Monsters_script.obj: Total time = 0.17396s PB: 528072704 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Monsters_script2.obj: Total time = 0.11767s PB: 533291008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrserver_objects_alife_monsters_script3.obj: Total time = 0.16127s PB: 540483584 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_Objects_ALife_Monsters_script4.obj: Total time = 0.14596s PB: 545558528 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_perform_GameExport.obj: Total time = 0.06855s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_perform_migration.obj: Total time = 0.02269s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_perform_RPgen.obj: Total time = 0.03060s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_perform_sls_default.obj: Total time = 0.01432s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_perform_sls_load.obj: Total time = 0.01578s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_perform_sls_save.obj: Total time = 0.01252s PB: 547201024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_perform_transfer.obj: Total time = 0.03142s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_sls_clear.obj: Total time = 0.02392s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_process_event.obj: Total time = 0.01700s PB: 547201024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_process_event_destroy.obj: Total time = 0.02690s PB: 547205120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_process_event_ownership.obj: Total time = 0.03506s PB: 547475456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_process_event_reject.obj: Total time = 0.02221s PB: 547475456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_process_spawn.obj: Total time = 0.02667s PB: 547753984 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrServer_process_update.obj: Total time = 0.01218s PB: 548024320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrGameSpy_GameSpyFuncs.obj: Total time = 0.00464s PB: 548024320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrGameSpyServer.obj: Total time = 0.01813s PB: 548028416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrGameSpyServer_callbacks.obj: Total time = 0.01928s PB: 548028416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHDebug.obj: Total time = 0.04938s PB: 548028416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHWorld.obj: Total time = 0.02144s PB: 548302848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHWorldScript.obj: Total time = 0.03686s PB: 548323328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Physics.obj: Total time = 0.08074s PB: 548622336 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load physics_game.obj: Total time = 0.03520s PB: 549175296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicsGamePars.obj: Total time = 0.00392s PB: 549175296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHShellCreator.obj: Total time = 0.01947s PB: 549175296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHStaticGeomShell.obj: Total time = 0.02974s PB: 549175296 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MathUtils.obj: Total time = 0.00243s PB: 549179392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHDynamicData.obj: Total time = 0.01691s PB: 549179392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHInterpolation.obj: Total time = 0.01411s PB: 549216256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHContactBodyEffector.obj: Total time = 0.03368s PB: 549216256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHNetState.obj: Total time = 0.00819s PB: 549216256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHSynchronize.obj: Total time = 0.04860s PB: 549220352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHMoveStorage.obj: Total time = 0.02629s PB: 549220352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load DisablingParams.obj: Total time = 0.00062s PB: 549220352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHDisabling.obj: Total time = 0.01791s PB: 549220352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHActorCharacter.obj: Total time = 0.10348s PB: 550866944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHMovementDynamicActivate.obj: Total time = 0.05635s PB: 550916096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHAICharacter.obj: Total time = 0.01989s PB: 550916096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHCapture.obj: Total time = 0.02777s PB: 551198720 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHCaptureInit.obj: Total time = 0.06459s PB: 551477248 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHMovementControl.obj: Total time = 0.05074s PB: 551481344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ElevatorState.obj: Total time = 0.02211s PB: 551481344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHSimpleCharacter.obj: Total time = 0.05404s PB: 551763968 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHCharacter.obj: Total time = 0.00895s PB: 551768064 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicsShell.obj: Total time = 0.03425s PB: 551772160 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicsShellScript.obj: Total time = 0.12310s PB: 554803200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PhysicsShellAnimator.obj: Total time = 0.07163s PB: 555843584 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load animation_movement_controller.obj: Total time = 0.02766s PB: 555843584 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHElement.obj: Total time = 0.08598s PB: 555839488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHElementNetState.obj: Total time = 0.03139s PB: 555859968 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHJoint.obj: Total time = 0.01706s PB: 555864064 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHShell.obj: Total time = 0.04338s PB: 556138496 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHShellActivate.obj: Total time = 0.08804s PB: 556990464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHShellNetState.obj: Total time = 0.06809s PB: 556990464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ShellHit.obj: Total time = 0.01938s PB: 556990464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHFracture.obj: Total time = 0.02270s PB: 556986368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHJointDestroyInfo.obj: Total time = 0.02202s PB: 556994560 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHShellSplitter.obj: Total time = 0.01328s PB: 557268992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHSplitedShell.obj: Total time = 0.00834s PB: 557289472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHObject.obj: Total time = 0.21560s PB: 557289472 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Geometry.obj: Total time = 0.05685s PB: 557293568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHGeometryOwner.obj: Total time = 0.01276s PB: 557297664 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHIsland.obj: Total time = 0.00352s PB: 557576192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHCommander.obj: Total time = 0.00129s PB: 557576192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHScriptCall.obj: Total time = 0.02562s PB: 557580288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHSimpleCalls.obj: Total time = 0.00316s PB: 557588480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHSimpleCallsScript.obj: Total time = 0.00884s PB: 557871104 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load character_hit_animations.obj: Total time = 0.04619s PB: 558718976 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CharacterPhysicsSupport.obj: Total time = 0.08269s PB: 560091136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load interactive_motion.obj: Total time = 0.05054s PB: 560099328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dSortTriPrimitive.obj: Total time = 0.05272s PB: 560099328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dTriBox.obj: Total time = 0.02302s PB: 560099328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dTriCallideK.obj: Total time = 0.00272s PB: 560099328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dTriCylinder.obj: Total time = 0.01934s PB: 560103424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dTriList.obj: Total time = 0.03170s PB: 560107520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dTriSphere.obj: Total time = 0.03842s PB: 560119808 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dCylinder.obj: Total time = 0.00238s PB: 560115712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load dRayMotions.obj: Total time = 0.01238s PB: 560115712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load DamagableItem.obj: Total time = 0.00036s PB: 560115712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHSoundPlayer.obj: Total time = 0.01843s PB: 560390144 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load PHActivationShape.obj: Total time = 0.02980s PB: 560390144 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Hit.obj: Total time = 0.02759s PB: 560668672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load aint.obj: Total time = 0.00197s PB: 560668672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Dof7control.obj: Total time = 0.00093s PB: 560672768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load eqn.obj: Total time = 0.00079s PB: 560672768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load eulersolver.obj: Total time = 0.01536s PB: 560672768 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ik_anim_state.obj: Total time = 0.03630s PB: 560676864 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load IKLimb.obj: Total time = 0.04803s PB: 560947200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load IKLimbsController.obj: Total time = 0.02757s PB: 560955392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load jtlimits.obj: Total time = 0.01509s PB: 560959488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load limb.obj: Total time = 0.00196s PB: 561094656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load math3d.obj: Total time = 0.00905s PB: 561098752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load mathTrig.obj: Total time = 0.00047s PB: 561168384 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load CExtraContentFilter.obj: Total time = 0.06632s PB: 561168384 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MainMenu.obj: Total time = 0.13839s PB: 561446912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UI.obj: Total time = 0.04954s PB: 562839552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ui_base.obj: Total time = 0.03642s PB: 562839552 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIDialogHolder.obj: Total time = 0.03743s PB: 563122176 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIInventoryWnd.obj: Total time = 0.12369s PB: 563961856 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load uiinventorywnd2.obj: Total time = 0.06447s PB: 563965952 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIInventoryWnd3.obj: Total time = 0.14909s PB: 564563968 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIOutfitSlot.obj: Total time = 0.06727s PB: 564563968 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITradeWnd.obj: Total time = 0.04857s PB: 565121024 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPdaAux.obj: Total time = 0.01354s PB: 565125120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPdaContactsWnd.obj: Total time = 0.05164s PB: 565125120 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPdaListItem.obj: Total time = 0.05996s PB: 565403648 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPdaWnd.obj: Total time = 0.06619s PB: 565678080 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load map_hint.obj: Total time = 0.01349s PB: 565690368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load map_spot.obj: Total time = 0.06151s PB: 566796288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMap.obj: Total time = 0.09511s PB: 567353344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMapWnd.obj: Total time = 0.07994s PB: 568188928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMapWndActions.obj: Total time = 0.08257s PB: 568479744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITalkDialogWnd.obj: Total time = 0.17287s PB: 570437632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITalkWnd.obj: Total time = 0.09455s PB: 570724352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICarBodyWnd.obj: Total time = 0.16891s PB: 572092416 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIDiaryWnd2.obj: Total time = 0.46572s PB: 572366848 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIEncyclopediaArticleWnd.obj: Total time = 0.04735s PB: 572379136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIEncyclopediaWnd.obj: Total time = 0.13775s PB: 572657664 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UINewsItemWnd.obj: Total time = 0.04441s PB: 572661760 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UINewsWnd.obj: Total time = 0.17703s PB: 573210624 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIArtefactPanel.obj: Total time = 0.29026s PB: 573210624 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICarPanel.obj: Total time = 0.06972s PB: 573214720 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMainIngameWnd.obj: Total time = 0.41894s PB: 575696896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMessageswindow.obj: Total time = 0.28109s PB: 576004096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMoneyIndicator.obj: Total time = 0.06395s PB: 576016384 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMotionIcon.obj: Total time = 0.10558s PB: 576020480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPdaMsgListItem.obj: Total time = 0.08601s PB: 576020480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIZoneMap.obj: Total time = 0.17549s PB: 576024576 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIColorAnimatorWrapper.obj: Total time = 0.01677s PB: 576028672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIActorInfo.obj: Total time = 0.12318s PB: 576028672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStalkersRankingWnd.obj: Total time = 0.27319s PB: 576307200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIOptionsItem.obj: Total time = 0.04854s PB: 576315392 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIOptionsManager.obj: Total time = 0.09399s PB: 576319488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIOptionsManagerScript.obj: Total time = 0.10004s PB: 576327680 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIOptConCom.obj: Total time = 0.00280s PB: 576348160 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIEventsWnd.obj: Total time = 0.23298s PB: 577720320 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITaskDescrWnd.obj: Total time = 0.14509s PB: 577794048 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITaskItem.obj: Total time = 0.16129s PB: 577798144 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load MMSound.obj: Total time = 0.04281s PB: 577806336 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMMShniaga.obj: Total time = 0.18285s PB: 577806336 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIEditKeyBind.obj: Total time = 0.01694s PB: 577818624 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIKeyBinding.obj: Total time = 0.06780s PB: 577826816 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICharacterInfo.obj: Total time = 0.19898s PB: 578650112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIWpnParams.obj: Total time = 0.31986s PB: 578654208 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ui_af_params.obj: Total time = 0.15566s PB: 578932736 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIItemInfo.obj: Total time = 0.04899s PB: 578932736 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIOutfitInfo.obj: Total time = 0.14785s PB: 579215360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UISleepWnd.obj: Total time = 0.16198s PB: 579760128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIInventoryUtilities.obj: Total time = 0.19802s PB: 580038656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIBtnHint.obj: Total time = 0.03132s PB: 580050944 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIWndCallback.obj: Total time = 0.16275s PB: 580055040 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITextureMaster.obj: Total time = 0.05536s PB: 580059136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIXmlInit.obj: Total time = 0.07629s PB: 580333568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load xrUIXmlParser.obj: Total time = 0.11466s PB: 580358144 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMessageBox.obj: Total time = 0.17966s PB: 580362240 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMessageBox_script.obj: Total time = 0.11354s PB: 580362240 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMessageBoxEx.obj: Total time = 0.07284s PB: 580730880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPropertiesBox.obj: Total time = 0.08011s PB: 581009408 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPropertiesBox_script.obj: Total time = 0.08565s PB: 581013504 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIAnimatedStatic.obj: Total time = 0.00335s PB: 581033984 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICustomItem.obj: Total time = 0.02633s PB: 581033984 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMultiTextStatic.obj: Total time = 0.07149s PB: 581312512 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStatic.obj: Total time = 0.04638s PB: 581324800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStatic_script.obj: Total time = 0.17229s PB: 582156288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStaticItem.obj: Total time = 0.02576s PB: 582508544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITextBanner.obj: Total time = 0.07610s PB: 582508544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIEditBox.obj: Total time = 0.03996s PB: 582508544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIEditBoxEx.obj: Total time = 0.05200s PB: 582508544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICustomEdit.obj: Total time = 0.05882s PB: 582508544 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIEditBox_script.obj: Total time = 0.14397s PB: 583340032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIDialogWnd.obj: Total time = 0.18280s PB: 583680000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIFrameLineWnd.obj: Total time = 0.05448s PB: 583680000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIFramewindow.obj: Total time = 0.05879s PB: 583680000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIwindow.obj: Total time = 0.07827s PB: 583680000 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIWindow_script.obj: Total time = 0.27383s PB: 588095488 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIProgressBar.obj: Total time = 0.06358s PB: 589176832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIProgressBar_script.obj: Total time = 0.01739s PB: 589176832 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIProgressShape.obj: Total time = 0.03301s PB: 589193216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITabButton.obj: Total time = 0.04250s PB: 589205504 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITabControl.obj: Total time = 0.06747s PB: 589205504 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITabControl_script.obj: Total time = 0.08851s PB: 589209600 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITreeViewItem.obj: Total time = 0.02543s PB: 589254656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIScriptWnd.obj: Total time = 0.05249s PB: 589537280 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIScriptWnd_script.obj: Total time = 0.11688s PB: 590356480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load uiscriptwnd_script2.obj: Total time = 0.12329s PB: 591527936 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UI3tButton.obj: Total time = 0.04327s PB: 591859712 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIButton.obj: Total time = 0.03940s PB: 591876096 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIButton_script.obj: Total time = 0.10443s PB: 592982016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICheckButton.obj: Total time = 0.04037s PB: 595120128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIRadioButton.obj: Total time = 0.10153s PB: 595116032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIComboBox.obj: Total time = 0.15778s PB: 595116032 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIComboBox_script.obj: Total time = 0.06247s PB: 595120128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UI_IB_Static.obj: Total time = 0.08855s PB: 595419136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITrackBar.obj: Total time = 0.00358s PB: 595419136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITrackButton.obj: Total time = 0.05695s PB: 595419136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIFrameLine.obj: Total time = 0.01716s PB: 595419136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIFrameRect.obj: Total time = 0.00316s PB: 595423232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIScrollView.obj: Total time = 0.03069s PB: 595423232 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListBox.obj: Total time = 0.00524s PB: 595427328 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListBoxItem.obj: Total time = 0.07951s PB: 595431424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UILine.obj: Total time = 0.01385s PB: 595431424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UILines.obj: Total time = 0.03698s PB: 595709952 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UISubLine.obj: Total time = 0.01300s PB: 595714048 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIVideoPlayerWnd.obj: Total time = 0.05035s PB: 596267008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICellCustomItems.obj: Total time = 0.09577s PB: 598192128 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICellItem.obj: Total time = 0.11557s PB: 598208512 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICellItemFactory.obj: Total time = 0.15123s PB: 598216704 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIDragDropListEx.obj: Total time = 0.05085s PB: 598216704 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UILabel.obj: Total time = 0.01473s PB: 598224896 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIScrollBar.obj: Total time = 0.05050s PB: 598228992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIScrollBox.obj: Total time = 0.35252s PB: 598228992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICustomSpin.obj: Total time = 0.03818s PB: 598233088 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UISpinNum.obj: Total time = 0.01519s PB: 598233088 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UISpinText.obj: Total time = 0.05712s PB: 598233088 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListItem.obj: Total time = 0.03489s PB: 598237184 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListWnd.obj: Total time = 0.07737s PB: 598237184 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListWnd_script.obj: Total time = 0.07321s PB: 600162304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListItemEx.obj: Total time = 0.01165s PB: 600870912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ContextMenu.obj: Total time = 0.00193s PB: 600870912 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HitMarker.obj: Total time = 0.02111s PB: 600875008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HUDManager.obj: Total time = 0.08682s PB: 601698304 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameCustom.obj: Total time = 0.10024s PB: 601980928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameCustom_script.obj: Total time = 0.16401s PB: 602554368 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIDMStatisticWnd.obj: Total time = 0.09387s PB: 602873856 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameDM.obj: Total time = 0.48125s PB: 603705344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIRankIndicator.obj: Total time = 0.09383s PB: 603713536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIVoteStatusWnd.obj: Total time = 0.03266s PB: 603713536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameSP.obj: Total time = 0.13873s PB: 604540928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameTDM.obj: Total time = 0.06343s PB: 604540928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameAHunt.obj: Total time = 0.07706s PB: 604553216 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGame_custom_script.obj: Total time = 0.05780s PB: 604819456 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICDkey.obj: Total time = 0.02247s PB: 605118464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMapList.obj: Total time = 0.03361s PB: 605126656 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ServerList.obj: Total time = 0.07157s PB: 605130752 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ServerList_GameSpy_func.obj: Total time = 0.11423s PB: 605147136 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListItemAdv.obj: Total time = 0.07908s PB: 605421568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIListItemServer.obj: Total time = 0.09764s PB: 605442048 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load TeamInfo.obj: Total time = 0.00292s PB: 605442048 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStats.obj: Total time = 0.04679s PB: 605716480 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStatsPlayerInfo.obj: Total time = 0.04136s PB: 605995008 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStatsPlayerList.obj: Total time = 0.22494s PB: 606269440 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStatsIcon.obj: Total time = 0.04693s PB: 606273536 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIFrags.obj: Total time = 0.02429s PB: 606277632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIFrags2.obj: Total time = 0.04949s PB: 606277632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStatsWnd.obj: Total time = 0.07211s PB: 606277632 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIChatWnd.obj: Total time = 0.34539s PB: 606564352 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameLog.obj: Total time = 0.12512s PB: 606560256 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UISpeechMenu.obj: Total time = 0.08001s PB: 606842880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIPdaKillMessage.obj: Total time = 0.05701s PB: 606842880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIBuyWndShared.obj: Total time = 0.04667s PB: 606842880 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMpItemsStoreWnd.obj: Total time = 0.04297s PB: 606851072 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMpTradeWnd.obj: Total time = 0.11553s PB: 607961088 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMpTradeWnd_init.obj: Total time = 0.04215s PB: 607956992 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMpTradeWnd_items.obj: Total time = 0.03192s PB: 607973376 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMpTradeWnd_misc.obj: Total time = 0.04418s PB: 607989760 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMpTradeWnd_trade.obj: Total time = 0.07066s PB: 607981568 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMpTradeWnd_wpn.obj: Total time = 0.25059s PB: 608268288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load Restrictions.obj: Total time = 0.00873s PB: 608268288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIBuyWeaponTab.obj: Total time = 0.01646s PB: 608296960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITabButtonMP.obj: Total time = 0.01078s PB: 608296960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIBagWnd.obj: Total time = 0.13452s PB: 609951744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIBuyWnd.obj: Total time = 0.14905s PB: 610795520 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMapDesc.obj: Total time = 0.05050s PB: 610873344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMapInfo.obj: Total time = 0.01947s PB: 610873344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIMapInfo_script.obj: Total time = 0.00735s PB: 610873344 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UISpawnWnd.obj: Total time = 0.04418s PB: 610906112 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UISkinSelector.obj: Total time = 0.12219s PB: 611188736 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIStatix.obj: Total time = 0.01799s PB: 611196928 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIChangeMap.obj: Total time = 0.08610s PB: 611467264 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIChangeWeather.obj: Total time = 0.04095s PB: 611487744 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIKickPlayer.obj: Total time = 0.09811s PB: 611774464 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UITextVote.obj: Total time = 0.13846s PB: 612044800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIVote.obj: Total time = 0.06697s PB: 612044800 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIVotingCategory.obj: Total time = 0.10775s PB: 612327424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HUDCrosshair.obj: Total time = 0.24137s PB: 612327424 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load HUDTarget.obj: Total time = 0.41059s PB: 612872192 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UICursor.obj: Total time = 0.11792s PB: 612876288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameTutorial.obj: Total time = 0.13072s PB: 612876288 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameTutorialSimpleItem.obj: Total time = 0.08567s PB: 612904960 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load UIGameTutorialVideoItem.obj: Total time = 0.08679s PB: 612913152 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG Load ai_monster_effector1.obj: Total time = 0.03369s PB: 612982784 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>     Creating library x:\libraries\xrGame.lib and object x:\libraries\xrGame.exp
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll) LibDef Total time = 0.00274s PB: 618012672 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Generating code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(188): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(189): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(190): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(191): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(408): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(409): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(410): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(412): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(413): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(167): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_abstract.cpp(122): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_abstract.cpp(79): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_abstract.cpp(80): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_abstract.cpp(81): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_abstract.cpp(82): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\game_cl_artefacthunt.cpp(442): warning C4723: potential divide by 0
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(770): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(771): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(637): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1074): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1075): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1076): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1077): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(693): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(694): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(695): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(604): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(271): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1793): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1604): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1562): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1391): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1394): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1137): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1138): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1139): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1140): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1141): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1142): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1143): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1145): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1146): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1147): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1148): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1149): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1150): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1151): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1152): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1153): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1154): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1155): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1157): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1158): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1159): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1160): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1161): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1165): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1167): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1168): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(1170): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(964): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(965): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(966): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(969): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(853): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.cpp(855): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1439): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1254): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1255): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1257): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1258): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1259): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1260): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(859): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(810): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(811): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(812): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(895): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(774): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(683): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(505): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(506): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(509): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(510): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(512): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(513): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(515): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_items.cpp(516): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1805): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1806): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1626): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1627): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1628): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1629): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1630): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1631): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1632): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1634): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1635): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1636): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(1637): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(912): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(913): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife_monsters.cpp(914): warning C4702: unreachable code
1>c:\users\nummer\documents\github\olr-3.0\src\xray\xr_3da\xrgame\xrserver_objects_alife.h(220): warning C4702: unreachable code
1>  Finished generating code
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   LTCG CodeGen Total time = 794.96025s PB: 1085071360 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   OptRef Total time = 0.01564s PB: 1159254016 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   OptIcf Total time = 0.43671s PB: 1159450624 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll) Pass 1: Interval #1, time = 925.25706s [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll)   Wait PDB close Total time = 10.72226s PB: 1118003200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll) Pass 2: Interval #2, time = 11.69042s [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  Linker: (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\c2.dll) Final Total time = 936.94752s < 3134108862890 - 3137219844401 > PB: 1118003200 [C:\Users\Nummer\Documents\GitHub\OLR-3.0\binaries\xrGame.dll]
1>  xrGame.vcxproj -> C:\Users\Nummer\Documents\GitHub\OLR-3.0\src\xray\xr_3da\xrGame\..\..\..\..\binaries\xrGame.dll
========== Build: 1 succeeded, 0 failed, 14 up-to-date, 0 skipped ==========
Flammable
Цитата(Nummer @ 26.01.2016, 00:42) *
Можете дать пару советов по тому, как ускорить сборку xrGame ?

Вычистите из солюшена boost - получите приблизительно двойное ускорение сборки.
Nummer
Предложите библиотеку для звука нормальную. На неё двиг ТЧ перенести надо. Ибо меня уже бесят краши


Код
0423AF40  push        edi  
0423AF41  push        esi  
0423AF42  push        ebx  
0423AF43  xor         edi,edi  
0423AF45  mov         eax,dword ptr [esp+14h]  
0423AF49  or          eax,eax  
0423AF4B  jge         0423AF61  
0423AF4D  inc         edi  
0423AF4E  mov         edx,dword ptr [esp+10h]  
0423AF52  neg         eax  
0423AF54  neg         edx  
0423AF56  sbb         eax,0  
0423AF59  mov         dword ptr [esp+14h],eax  
0423AF5D  mov         dword ptr [esp+10h],edx  
0423AF61  mov         eax,dword ptr [esp+1Ch]  
0423AF65  or          eax,eax  
0423AF67  jge         0423AF7D  
0423AF69  inc         edi  
0423AF6A  mov         edx,dword ptr [esp+18h]  
0423AF6E  neg         eax  
0423AF70  neg         edx  
0423AF72  sbb         eax,0  
0423AF75  mov         dword ptr [esp+1Ch],eax  
0423AF79  mov         dword ptr [esp+18h],edx  
0423AF7D  or          eax,eax  
0423AF7F  jne         0423AF99  
0423AF81  mov         ecx,dword ptr [esp+18h]  
0423AF85  mov         eax,dword ptr [esp+14h]  
0423AF89  xor         edx,edx  
0423AF8B  div         eax,ecx   << -- ВОТ ТУТ КРАШ.
0423AF8D  mov         ebx,eax  
0423AF8F  mov         eax,dword ptr [esp+10h]  
0423AF93  div         eax,ecx  
0423AF95  mov         edx,ebx  
0423AF97  jmp         0423AFDA  
0423AF99  mov         ebx,eax  
0423AF9B  mov         ecx,dword ptr [esp+18h]  
0423AF9F  mov         edx,dword ptr [esp+14h]  
0423AFA3  mov         eax,dword ptr [esp+10h]  
0423AFA7  shr         ebx,1  
0423AFA9  rcr         ecx,1  
0423AFAB  shr         edx,1  
0423AFAD  rcr         eax,1  
0423AFAF  or          ebx,ebx  
0423AFB1  jne         0423AFA7  
0423AFB3  div         eax,ecx  
0423AFB5  mov         esi,eax  
0423AFB7  mul         eax,dword ptr [esp+1Ch]  
0423AFBB  mov         ecx,eax  
0423AFBD  mov         eax,dword ptr [esp+18h]  
0423AFC1  mul         eax,esi  
0423AFC3  add         edx,ecx  
0423AFC5  jb          0423AFD5  
0423AFC7  cmp         edx,dword ptr [esp+14h]  
0423AFCB  ja          0423AFD5  
0423AFCD  jb          0423AFD6  
0423AFCF  cmp         eax,dword ptr [esp+10h]  
0423AFD3  jbe         0423AFD6  
0423AFD5  dec         esi  
0423AFD6  xor         edx,edx  
0423AFD8  mov         eax,esi  
0423AFDA  dec         edi  
0423AFDB  jne         0423AFE4  
0423AFDD  neg         edx  
0423AFDF  neg         eax  
0423AFE1  sbb         edx,0  
0423AFE4  pop         ebx  
0423AFE5  pop         esi  
0423AFE6  pop         edi  
0423AFE7  ret         10h
Nummer
кто знает, где eax.dll, eax.lib и eax.h под x64 достать?
Tron
Цитата(Nummer @ 26.01.2016, 02:19) *
кто знает, где eax.dll, eax.lib и eax.h под x64 достать?

Ты вроде портировать на х64 собирался, а вот такие простые проблемы, как погуглить, сам решить не в состоянии..
Nummer
Цитата(Tron @ 26.01.2016, 05:26) *
Цитата(Nummer @ 26.01.2016, 02:19) *
кто знает, где eax.dll, eax.lib и eax.h под x64 достать?

Ты вроде портировать на х64 собирался, а вот такие простые проблемы, как погуглить, сам решить не в состоянии..

через гугл я даже обычный eax SDK под x86 не нашёл. В итоге оставил игру под x64 без eax.
Сейчас переписываю ASM вставки на C++

Пока не так уж и много готово... Ибо я начал портировать только 25 минут назад
Nummer
xrCPU_Pipe - это полная попа.
Он весь в ассемблерных вставках.

Пошёл гуглить учебники по ASM.
abramcumner
Цитата(Nummer @ 26.01.2016, 00:42) *
Досборка (если отредактировал 1 файл) ~30 минут
Как быть?
Просто чтобы внести изменение в одну цифру в Actor_Feel.cpp к примеру, надо ждать пол часа чтобы протестировать. А это ужасно.

По логу у тебя сам файл компилируется 60с=1минуту, что тоже не нормально. 29 - на линковку что ли тратятся?
Может антивирус отключить?
Или комп проверить? Куда ресурсы компа уходят-то.

Убирание буста не поможет, ну будет 15 минут вместо получаса - это не нормально же.

Попробуй дебаг собрать - так же будет?
Flammable
Цитата(abramcumner @ 26.01.2016, 10:08) *
Убирание буста не поможет

Уже помогло, иначе бы я не писал.
Nummer
Цитата(abramcumner @ 26.01.2016, 12:08) *
Цитата(Nummer @ 26.01.2016, 00:42) *
Досборка (если отредактировал 1 файл) ~30 минут
Как быть?
Просто чтобы внести изменение в одну цифру в Actor_Feel.cpp к примеру, надо ждать пол часа чтобы протестировать. А это ужасно.

По логу у тебя сам файл компилируется 60с=1минуту, что тоже не нормально. 29 - на линковку что ли тратятся?
Может антивирус отключить?
Или комп проверить? Куда ресурсы компа уходят-то.

Убирание буста не поможет, ну будет 15 минут вместо получаса - это не нормально же.

Попробуй дебаг собрать - так же будет?

Да комп чистый. Антивирусами никогда не пользовался. Диск не нагружен.
Я сам удивлён, ибо долгая очень линковка.
Использую 2010 VS линкер.
abramcumner
Цитата(Nummer @ 26.01.2016, 12:43) *
Я сам удивлён, ибо долгая очень линковка.

Линковка долгая из-за LTCG(link time code generation), можно отключить в настройках линкера/оптимизация.
Но все-таки попробуй собрать дебаг для сравнения.
Tron
Еще про /MP вспомнить можно...

По поводу 64битного ТЧ:
Бери xrCPUPipe/XrCore из ЗП(можешь из моего репо), ищи фикс физики от abramcumner.
lua должен без проблем собраться
openAL бери этот: https://github.com/rpavlik/openal-svn-mirror <-это срез с официального репозитория, до его закрытия
Neo][
Ну и конечно, как вариант сборка на ssd или mem-диске. А так конечно по максимуму уменьшать количество компилируемых сущностей(предкомпилированный boost и иже с ним), вычистить precompiled headers, в том плане, что вносить только действительно устоявшиеся хидеры.

З.Ы. Про boost - не помню, как он впилен в xray: в исходниках или уже предкомпилированные либы.
Tron
Цитата(Neo][ @ 26.01.2016, 14:40) *

З.Ы. Про boost - не помню, как он впилен в xray: в исходниках или уже предкомпилированные либы.

header-only, старые версии и такой вариант предусматривали
Nummer
Цитата(abramcumner @ 26.01.2016, 16:04) *
Цитата(Nummer @ 26.01.2016, 12:43) *
Я сам удивлён, ибо долгая очень линковка.

Линковка долгая из-за LTCG(link time code generation), можно отключить в настройках линкера/оптимизация.
Но все-таки попробуй собрать дебаг для сравнения.

у меня он и так отключен


Цитата(Tron @ 26.01.2016, 16:14) *
openAL бери этот: https://github.com/rpavlik/openal-svn-mirror <-это срез с официального репозитория, до его закрытия

Я уже с DirectSound сделал biggrin.gif
Но всё равно спасибо) Прикручу его.
Nummer
с /MT сталкер собирал кто нибудь?
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