код
[location_0]
000 = "..."
001 = "эскейп (escape)"
002 = "свалка (garbage)"
003 = "агропром (agroprom)"
004 = "темная долина (dark valley)"
005 = "Росток (bar-rostok)"
006 = "Янтарь"
007 = "Милитари"
008 = "Мертвый город"
009 = "Болота"
010 = "Радар"
011 = "Припять"
012 = "станция АЭС"
013 = "Генераторы"
000 = "..."
001 = "эскейп (escape)"
002 = "свалка (garbage)"
003 = "агропром (agroprom)"
004 = "темная долина (dark valley)"
005 = "Росток (bar-rostok)"
006 = "Янтарь"
007 = "Милитари"
008 = "Мертвый город"
009 = "Болота"
010 = "Радар"
011 = "Припять"
012 = "станция АЭС"
013 = "Генераторы"
и вот порядок локаций предполагаемый при разработке:
код файла ***\gamedata\game.ltx
[level89]
name = L11_Pripyat
caption = "L11_Pripyat"
offset = -2000.0, 2500.0, 0.0
id = 89
[level90]
name = L12_Stancia
caption = "L12_Stancia"
offset = -2000.0, 2500.0, 0.0
id = 90
[level91]
name = L12U_Sarcofag
caption = "L12U_Sarcofag"
offset = -2000.0, 2500.0, 0.0
id = 91
[level92]
name = L13_Generators
caption = "L13_Generators"
offset = -2000.0, 2500.0, 0.0
id = 92
[level93]
name = L13U_warlab
caption = "L13U_warlab"
offset = -2000.0, 2500.0, 0.0
id = 93
name = L11_Pripyat
caption = "L11_Pripyat"
offset = -2000.0, 2500.0, 0.0
id = 89
[level90]
name = L12_Stancia
caption = "L12_Stancia"
offset = -2000.0, 2500.0, 0.0
id = 90
[level91]
name = L12U_Sarcofag
caption = "L12U_Sarcofag"
offset = -2000.0, 2500.0, 0.0
id = 91
[level92]
name = L13_Generators
caption = "L13_Generators"
offset = -2000.0, 2500.0, 0.0
id = 92
[level93]
name = L13U_warlab
caption = "L13U_warlab"
offset = -2000.0, 2500.0, 0.0
id = 93