Language=1
ALTXEXIT=0
DebugUseMouse=1
lpDDGUID=0
DDGUID=0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
D3DGUID=224 61 230 132 170 70 207 17 129 111 0 0 192 32 21 110
ModeWidth=1280
ModeHeight=960
ModeBPP=32
FullScreen=1
UseVideoTextures=1
ZBufferBitDepth=16
TextureFormat1=32 0 0 0 64 0 0 0 0 0 0 0 16 0 0 0 0 248 0 0 224 7 0 0 31 0 0 0 0 0 0 0
TextureFormat2=32 0 0 0 65 0 0 0 0 0 0 0 32 0 0 0 0 0 255 0 0 255 0 0 255 0 0 0 0 0 0 255
UseMipmaps=0
Overlay=0
BLF=4
NoFog=0
NoSort=0
NoMovies=0
ObjLight=1
NoFlares=0
Dithering=1
LPixel=1
SubPixel=1
FlareFade=0
SmallTextures=0
STDCursor=0
HardwareGamma=1
Keyboard Sensitivity=54
Mouse Sensitivity=22
PreloadTextures=1
BuildStatistic=0
MipmapLoadBias=-2.00
InvertMouse=0
AlwaysRun=1
FXVolume=92
VoiceVolume=89
MusicVolume=86
AllowRemakeTextures=0
DrawProcedural=1
LastLevelName=LEVEL2N.LEV
LODDetailLevel=0.06
PersonDetailLevel=0.01
WriteDemo=0
ScreenFade=0
DesiredFPS=60.00
DebugMode=0
AdaptiveDegradation=255
DebugOutput=0
Gamma=1.16
Saturation=1.00
PSYSTEMDEGRADATION=1
PSYSTEMMAXSQUARE=200
FLARECHECKMETHOD=2
SpriteCrossFade=1
TableFog=0
DetailTextures=255
LockFrames=1
TexturesAfterRestore=1
TexturesReordering=0
DisableJoystick=0
JoystickYMode=0
JoystickXMode=0
FixZoom=0
ActionMusic=1
FirstTime=0
DISABLETASKSWITCH=0
INTRO_ERROR=0
[Editor]
lpDDGUID=0
DDGUID=0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
D3DGUID=224 61 230 132 170 70 207 17 129 111 0 0 192 32 21 110
ModeWidth=640
ModeHeight=480
ModeBPP=0
FullScreen=0
UseVideoTextures=1
ZBufferBitDepth=16
TextureFormat1=32 0 0 0 64 0 0 0 0 0 0 0 16 0 0 0 0 248 0 0 224 7 0 0 31 0 0 0 0 0 0 0
TextureFormat2=32 0 0 0 65 0 0 0 0 0 0 0 32 0 0 0 0 0 255 0 0 255 0 0 255 0 0 0 0 0 0 255
UseMipmaps=0
TCache_Simple128=10
TCache_Simple256=15
TCache_Transp128=10
Overlay=0
BLF=6
NoFog=0
NoSort=0
NoMovies=0
NoFlares=0
Dithering=1
LPixel=0
SubPixel=0
FlareFade=0
ObjLight=2
SmallTextures=0
STDCursor=0
HardwareGamma=0
PreloadTextures=1
MipmapLoadBias=0
Class_player_BoxVis=0
Class_player_MDLVis=1
Class_player_PIDVis=0
Class_Pushers' Syncronizer_BoxVis=0
Class_Pushers' Syncronizer_MDLVis=1
Class_Pushers' Syncronizer_PIDVis=0
Class_sound_BoxVis=0
Class_sound_MDLVis=1
Class_sound_PIDVis=0
Class_item_BoxVis=1
Class_item_MDLVis=0
Class_item_PIDVis=0
Class_object_BoxVis=0
Class_object_MDLVis=1
Class_object_PIDVis=0
Class_button_BoxVis=0
Class_button_MDLVis=1
Class_button_PIDVis=0
Class_anim button_BoxVis=0
Class_anim button_MDLVis=1
Class_anim button_PIDVis=0
Class_pusher_BoxVis=0
Class_pusher_MDLVis=1
Class_pusher_PIDVis=0
Class_light_BoxVis=0
Class_light_MDLVis=1
Class_light_PIDVis=1
Class_(OpenKey/Action)Box_BoxVis=0
Class_(OpenKey/Action)Box_MDLVis=1
Class_(OpenKey/Action)Box_PIDVis=0
Class_Sprite3D_BoxVis=0
Class_Sprite3D_MDLVis=1
Class_Sprite3D_PIDVis=0
Class_Gluki_BoxVis=0
Class_Gluki_MDLVis=1
Class_Gluki_PIDVis=0
Class_Flare_BoxVis=0
Class_Flare_MDLVis=1
Class_Flare_PIDVis=0
Class_Teleport_BoxVis=0
Class_Teleport_MDLVis=1
Class_Teleport_PIDVis=0
Class_Leaf_BoxVis=1
Class_Leaf_MDLVis=1
Class_Leaf_PIDVis=0
Class_Fish_BoxVis=0
Class_Fish_MDLVis=1
Class_Fish_PIDVis=0
Class_Lightning_BoxVis=0
Class_Lightning_MDLVis=1
Class_Lightning_PIDVis=0
Class_Mark_BoxVis=1
Class_Mark_MDLVis=1
Class_Mark_PIDVis=0
Class_External Camera_BoxVis=0
Class_External Camera_MDLVis=1
Class_External Camera_PIDVis=0
Class_Eagle_BoxVis=0
Class_Eagle_MDLVis=1
Class_Eagle_PIDVis=0
Class_Network Area_BoxVis=0
Class_Network Area_MDLVis=1
Class_Network Area_PIDVis=0
Class_LOD mesh_BoxVis=0
Class_LOD mesh_MDLVis=0
Class_LOD mesh_PIDVis=0
Class_Attack Unit_BoxVis=0
Class_Attack Unit_MDLVis=1
Class_Attack Unit_PIDVis=0
Class_Outdoor Soldier Unit_BoxVis=1
Class_Outdoor Soldier Unit_MDLVis=1
Class_Outdoor Soldier Unit_PIDVis=1
Class_Transporter Unit_BoxVis=0
Class_Transporter Unit_MDLVis=1
Class_Transporter Unit_PIDVis=0
Class_Point Duty Unit_BoxVis=0
Class_Point Duty Unit_MDLVis=1
Class_Point Duty Unit_PIDVis=0
Class_Rocket System Object_BoxVis=0
Class_Rocket System Object_MDLVis=1
Class_Rocket System Object_PIDVis=0
Class_Grenade Discharger Unit_BoxVis=0
Class_Grenade Discharger Unit_MDLVis=1
Class_Grenade Discharger Unit_PIDVis=0
Class_Field Soldier Unit_BoxVis=0
Class_Field Soldier Unit_MDLVis=1
Class_Field Soldier Unit_PIDVis=0
Class_Tank Unit_BoxVis=0
Class_Tank Unit_MDLVis=1
Class_Tank Unit_PIDVis=0
Class_Map Area_BoxVis=0
Class_Map Area_MDLVis=1
Class_Map Area_PIDVis=0
Class_Map Layer_BoxVis=0
Class_Map Layer_MDLVis=1
Class_Map Layer_PIDVis=0
Class_Map Mark_BoxVis=0
Class_Map Mark_MDLVis=1
Class_Map Mark_PIDVis=0
Class_Resource Item_BoxVis=0
Class_Resource Item_MDLVis=1
Class_Resource Item_PIDVis=0
Class_Field Alien Unit_BoxVis=0
Class_Field Alien Unit_MDLVis=1
Class_Field Alien Unit_PIDVis=0
SelForm2_0=1
SelForm_(OpenKey/Action)Box=0
SelForm_anim button=0
SelForm_Attack Unit=0
SelForm_button=0
SelForm_Eagle=0
SelForm_External Camera=0
SelForm_Field Alien Unit=0
SelForm_Field Soldier Unit=0
SelForm_Fish=0
SelForm_Flare=0
SelForm_Gluki=0
SelForm_Grenade Discharger Unit=0
SelForm_Leaf=0
SelForm_light=0
SelForm_Lightning=0
SelForm_LOD mesh=0
SelForm_Map Area=0
SelForm_Map Layer=0
SelForm_Map Mark=0
SelForm_Mark=0
SelForm_Network Area=0
SelForm_object=0
SelForm_player=0
SelForm_Point Duty Unit=0
SelForm_pusher=0
SelForm_Pushers' Syncronizer=0
SelForm_Resource Item=0
SelForm_Rocket System Object=0
SelForm_sound=0
SelForm_Sprite3D=0
SelForm_Tank Unit=0
SelForm_Teleport=0
SelForm_Transporter Unit=1
Selform_LastName=MEDIKIT
Selform_Box1=0
Selform_Box2=1
Selform_Box3=0
Selform_Box4=1
SelForm2_1=0
SelForm2_2=0
SelForm2_3=0
SelForm2_4=0
CreateObj_LastIndex=29
Class_player_EditVis=0
Class_Pushers' Syncronizer_EditVis=0
Class_sound_EditVis=0
Class_object_EditVis=0
Class_button_EditVis=0
Class_anim button_EditVis=0
Class_pusher_EditVis=0
Class_light_EditVis=0
Class_(OpenKey/Action)Box_EditVis=0
Class_Sprite3D_EditVis=0
Class_Gluki_EditVis=0
Class_Flare_EditVis=0
Class_Teleport_EditVis=0
Class_Leaf_EditVis=0
Class_Fish_EditVis=0
Class_Lightning_EditVis=0
Class_Mark_EditVis=0
Class_External Camera_EditVis=0
Class_Eagle_EditVis=0
Class_Network Area_EditVis=0
Class_LOD mesh_EditVis=0
Class_Attack Unit_EditVis=0
Class_Point Duty Unit_EditVis=0
Class_Transporter Unit_EditVis=0
Class_Rocket System Object_EditVis=0
Class_Grenade Discharger Unit_EditVis=0
Class_Field Soldier Unit_EditVis=0
Class_Resource Item_EditVis=1
Class_Tank Unit_EditVis=0
Class_Map Area_EditVis=0
Class_Map Layer_EditVis=0
Class_Map Mark_EditVis=0
Class_Field Alien Unit_EditVis=0
ObjListForm_Filter=1
ObjListForm_ShowAll=1
SelForm2_5=0
SelForm2_6=0
SelForm2_7=0
SelForm2_8=0
SelForm2_9=0
SelForm2_10=0
SelForm2_11=0
SelForm2_12=0
SelForm2_13=0
SelForm2_14=0
SelForm2_15=0
SelForm2_16=0
SelForm2_17=0
SelForm2_18=0
SelForm2_19=0
SelForm2_20=0
SelForm2_21=0
SelForm2_22=0
SelForm2_23=0
SelForm2_24=0
SelForm2_25=0
SelForm2_26=0
SelForm2_27=0
SelForm2_28=0
SelForm2_29=0
SelForm2_30=0
SelForm2_31=0
SelForm2_32=0
SelForm2_33=0
SelForm2_34=0
SelForm2_35=0
SelForm2_36=0
SelForm2_37=0
SelForm2_38=0
SelForm2_39=0
SelForm2_40=0
SelForm2_41=0
SelForm2_42=0
SelForm2_43=0
SelForm2_44=0
SelForm2_45=0
SelForm2_46=0
SelForm2_47=0
SelForm2_48=0
SelForm2_49=0
Class_DeathCar Unit_BoxVis=0
Class_DeathCar Unit_MDLVis=0
Class_DeathCar Unit_PIDVis=0
Class_DeathCar Unit_EditVis=0
Class_Protect Box_BoxVis=0
Class_Protect Box_MDLVis=0
Class_Protect Box_PIDVis=0
Class_Protect Box_EditVis=0
Class_Start Point_BoxVis=0
Class_Start Point_MDLVis=1
Class_Start Point_PIDVis=0
Class_Start Point_EditVis=0
SelForm2_50=0
SelForm2_51=0
SelForm2_52=0
SelForm2_53=0
SelForm2_54=0
SelForm2_55=0
SelForm2_56=0
SelForm2_57=0
SelForm2_58=0
SelForm2_59=0
SelForm2_60=0
SelForm2_61=0
SelForm2_62=0
SelForm2_63=0
SelForm2_64=0
SelForm2_65=0
SelForm2_66=0
SelForm2_67=0
SelForm2_68=0
SelForm2_69=0
SelForm2_70=0
SelForm2_71=0
SelForm2_72=0
SelForm2_73=0
SelForm2_74=0
SelForm2_75=0
SelForm2_76=0
SelForm2_77=0
SelForm2_78=0
SelForm2_79=0
SelForm2_80=0
SelForm2_81=0
SelForm2_82=0
SelForm_DeathCar Unit=0
SelForm_Protect Box=0
SelForm_Start Point=0
SelForm2_83=0
SelForm2_84=0
SelForm2_85=0
SelForm2_86=0
SelForm2_87=0
SelForm2_88=0
SelForm2_89=0
SelForm2_90=0
SelForm2_91=0
SelForm2_92=0
SelForm2_93=0
SelForm2_94=0
SelForm2_95=0
SelForm2_96=0
SelForm2_97=0
SelForm2_98=0
SelForm2_99=0
SelForm2_100=0
SelForm2_101=0
SelForm2_102=0
SelForm2_103=0
SelForm2_104=0
SelForm2_105=0
SelForm2_106=0
SelForm2_107=0
SelForm2_108=0
SelForm2_109=0
SelForm2_110=0
SelForm2_111=0
SelForm2_112=0
SelForm2_113=0
SelForm2_114=0
SelForm2_115=0
SelForm2_116=0
SelForm2_117=0
SelForm2_118=0
SelForm2_119=0
SelForm2_120=0
SelForm2_121=0
SelForm2_122=0
SelForm2_123=0
SelForm2_124=0
SelForm2_125=0
SelForm2_126=0
SelForm2_127=0
SelForm2_128=0
SelForm2_129=0
SelForm2_130=0
SelForm2_131=0
SelForm2_132=0
SelForm2_133=0
SelForm2_134=0
SelForm2_135=0
SelForm2_136=0
SelForm2_137=0
SelForm2_138=0
SelForm2_139=0
SelForm2_140=0
SelForm2_141=0
SelForm2_142=0
SelForm2_143=0
SelForm2_144=0
SelForm2_145=0
SelForm2_146=0
SelForm2_147=0
SelForm2_148=0
SelForm2_149=0
SelForm2_150=0
SelForm2_151=0
SelForm2_152=0
SelForm2_153=0
SelForm2_154=0
SelForm2_155=0
SelForm2_156=0
SelForm2_157=0
SelForm2_158=0
SelForm2_159=0
SelForm2_160=0
SelForm2_161=0
SelForm2_162=0
SelForm2_163=0
SelForm2_164=0
SelForm2_165=0
SelForm2_166=0
SelForm2_167=0
SelForm2_168=0
SelForm2_169=0
SelForm2_170=0
SelForm2_171=0
SelForm2_172=0
SelForm2_173=0
LastSelTag=the origin
Class_Frog Unit_BoxVis=0
Class_Frog Unit_MDLVis=1
Class_Frog Unit_PIDVis=0
Class_Frog Unit_EditVis=0
Class_Key Frame_BoxVis=0
Class_Key Frame_MDLVis=1
Class_Key Frame_PIDVis=0
Class_Key Frame_EditVis=0
Class_WayPoint_BoxVis=0
Class_WayPoint_MDLVis=1
Class_WayPoint_PIDVis=0
Class_WayPoint_EditVis=0
SelForm_Frog Unit=0
SelForm_Key Frame=0
SelForm_WayPoint=0
SelForm_Ballistic Rocket=0
Class_Ballistic Rocket_BoxVis=0
Class_Ballistic Rocket_MDLVis=1
Class_Ballistic Rocket_PIDVis=0
Class_Ballistic Rocket_EditVis=0
Class_Water Level_BoxVis=0
Class_Water Level_MDLVis=1
Class_Water Level_PIDVis=0
Class_Water Level_EditVis=0
SelForm_Water Level=0
Class_Auto Cannon Unit_BoxVis=0
Class_Auto Cannon Unit_MDLVis=1
Class_Auto Cannon Unit_PIDVis=0
Class_Auto Cannon Unit_EditVis=0
SelForm_Auto Cannon Unit=0
Class_Camera Unit_BoxVis=0
Class_Camera Unit_MDLVis=1
Class_Camera Unit_PIDVis=0
Class_Camera Unit_EditVis=0
SelForm_Camera Unit=0
DetailTextures=1
Class_Lens Flare_BoxVis=0
Class_Lens Flare_MDLVis=1
Class_Lens Flare_PIDVis=0
Class_Lens Flare_EditVis=0
SelForm_Lens Flare=0
Class_Hostage Unit_BoxVis=0
Class_Hostage Unit_MDLVis=1
Class_Hostage Unit_PIDVis=0
Class_Hostage Unit_EditVis=0
SelForm_Hostage Unit=0
Class_Crystal Holder_BoxVis=0
Class_Crystal Holder_MDLVis=1
Class_Crystal Holder_PIDVis=0
Class_Crystal Holder_EditVis=0
SelForm_Crystal Holder=0
SelForm_Cooperative Region=0
Class_Cooperative Region_BoxVis=0
Class_Cooperative Region_MDLVis=1
Class_Cooperative Region_PIDVis=0
Class_Cooperative Region_EditVis=0
Class_BlackBox Holder_BoxVis=0
Class_BlackBox Holder_MDLVis=1
Class_BlackBox Holder_PIDVis=0
Class_BlackBox Holder_EditVis=0
SelForm_BlackBox Holder=0
Class_Alien Egg_BoxVis=0
Class_Alien Egg_MDLVis=1
Class_Alien Egg_PIDVis=0
Class_Alien Egg_EditVis=0
SelForm_Alien Egg=0
Class_Portal Door_BoxVis=0
Class_Portal Door_MDLVis=1
Class_Portal Door_PIDVis=1
Class_Portal Door_EditVis=0
SelForm_Portal Door=0
[Intensivity spline]
xp0=0
xp1=0.25
xp2=0.5
xp3=0.75
xp4=1
c0=0
c1=1
c2=2
c3=3
c4=4
c5=5
c6=6
c7=7
c8=8
c9=9
c10=10
c11=11
c12=12
c13=13
c14=14
c15=15
c16=16
c17=17
c18=18
c19=19
c20=20
c21=21
c22=22
c23=23
c24=24
c25=25
c26=26
c27=27
c28=28
c29=29
c30=30
c31=31
c32=32
c33=33
c34=34
c35=35
c36=36
c37=37
c38=38
c39=39
c40=40
c41=41
c42=42
c43=43
c44=44
c45=45
c46=46
c47=47
c48=48
c49=49
c50=50
c51=51
c52=52
c53=53
c54=54
c55=55
c56=56
c57=57
c58=58
c59=59
c60=60
c61=61
c62=62
c63=63
c64=64
c65=65
c66=66
c67=67
c68=68
c69=69
c70=70
c71=71
c72=72
c73=73
c74=74
c75=75
c76=76
c77=77
c78=78
c79=79
c80=80
c81=81
c82=82
c83=83
c84=84
c85=85
c86=86
c87=87
c88=88
c89=89
c90=90
c91=91
c92=92
c93=93
c94=94
c95=95
c96=96
c97=97
c98=98
c99=99
c100=100
c101=101
c102=102
c103=103
c104=104
c105=105
c106=106
c107=107
c108=108
c109=109
c110=110
c111=111
c112=112
c113=113
c114=114
c115=115
c116=116
c117=117
c118=118
c119=119
c120=120
c121=121
c122=122
c123=123
c124=124
c125=125
c126=126
c127=127
c128=128
c129=129
c130=130
c131=131
c132=132
c133=133
c134=134
c135=135
c136=136
c137=137
c138=138
c139=139
c140=140
c141=141
c142=142
c143=143
c144=144
c145=145
c146=146
c147=147
c148=148
c149=149
c150=150
c151=151
c152=152
c153=153
c154=154
c155=155
c156=156
c157=157
c158=158
c159=159
c160=160
c161=161
c162=162
c163=163
c164=164
c165=165
c166=166
c167=167
c168=168
c169=169
c170=170
c171=171
c172=172
c173=173
c174=174
c175=175
c176=176
c177=177
c178=178
c179=179
c180=180
c181=181
c182=182
c183=183
c184=184
c185=185
c186=186
c187=187
c188=188
c189=189
c190=190
c191=191
c192=192
c193=193
c194=194
c195=195
c196=196
c197=197
c198=198
c199=199
c200=200
c201=201
c202=202
c203=203
c204=204
c205=205
c206=206
c207=207
c208=208
c209=209
c210=210
c211=211
c212=212
c213=213
c214=214
c215=215
c216=216
c217=217
c218=218
c219=219
c220=220
c221=221
c222=222
c223=223
c224=224
c225=225
c226=226
c227=227
c228=228
c229=229
c230=230
c231=231
c232=232
c233=233
c234=234
c235=235
c236=236
c237=237
c238=238
c239=239
c240=240
c241=241
c242=242
c243=243
c244=244
c245=245
c246=246
c247=247
c248=248
c249=249
c250=250
c251=251
c252=252
c253=253
c254=254
c255=255
Gamma=5.09999990463257
GammaCurve=0
[Sound Options]
lpGUID=0
GUID=0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
everse=0
MaxSounds=8
Reverse=0
FXVolume=76
MusicVolume=64
CDVolume=71
SoundSource=1
Sound Source=0
[QRE]
StringsForm_top=23
StringsForm_left=37
StringsForm_width=798
StringsForm_height=583
StringsForm_sortby=0
StringsForm_lastid=4
SelSidForm_width=387
SelSidForm_height=363
SelSidForm_sortby=1
SelSidForm_lastind=0
[ROFEDIT]
Width=888
Height=670
BackColor=6447714
SelEdgeColor=16777215
SelEdgeColorb=8421504
SelEdgeColorm=8454143
GridColor=0
GridLines=25
SmallTextures=0
ConnectUV=1
SelectBackFaces=0
WFBackColor=8421504
HideInvisibleFaces=0
[LEVEDIT]
EdgesButton=0
BF3D2DButton=0
BoxButton=1
AxisButton=0
MDLButton=1
ROOMButton=1
GreedOnBtn=0
LightOnButton=0
LightRadius=0
rotatediscrete=1.0
movediscrete=1
LightColor=1
MoveBy1cm=0
AnimateTextures=0
CloneMove=1
MinLOD=1
ConnectDist=20.00
ExportCursorKeys=1
FlareButton=0
LODButton=1
PIDButton=0
UpdateProperty=Join List|Linked Light|linkto_pid|neighbours|Partol marks|Message to:|Stairs LinkPID|Pushers' PID|
RADButton=0
KeysButton=0
SortFastest=1
CUTWALL_SUBDIV=2
CUTWALL_GROUP1=0
CUTWALL_GROUP2=1
CUTWALL_BOX1=0
CUTWALL_BOX2=0
CUTWALL_DIV1=122
CUTWALL_DIV2=171
CUTWALL_DIV3=192
LODIN3D=1
WaypButton=0
AUTOSAVE=15
MoveCamera1Button=0
MoveCamera2Button=1
AniStart=0.0
AniStop=50.0
AniThis=55.1
AniStartTime=0.0
AniStopTime=100.0
TracksFormTop=13
TracksFormLeft=290
TracksButton=0
Track=8
CUTWALL_DIV4=205
CUTWALL_DIV5=213
[Keyboard settings]
Move_Forward=38,-1
Move_Backward=40,-1
Turn_Left=37,-1
Turn_Right=39,-1
Strafe_Left=75,-1
Strafe_Right=76,-1
Strafe=18,-1
Fire=-2,-1
Open=13,-4
Run=16,-1
Jump=32,-1
Crouch=17,-1
Look_Up=36,-1
Look_Down=35,-1
Look_Left=45,-1
Look_Right=46,-1
Aim_Up=-1,-1
Aim_Down=-1,-1
Weapon_1=49,-1
Weapon_2=50,-1
Weapon_3=51,-1
Weapon_4=52,-1
Weapon_5=53,-1
Weapon_6=54,-1
Weapon_7=55,-1
Weapon_8=56,-1
Weapon_9=57,-1
Weapon_10=48,-1
Inventory=73,-1
Inventory_Left=219,-1
Inventory_Right=221,-1
TurnAround=-1,-1
=0,9
Switch to=83,-1
View to=86,-1
View small map=77,-1
View large map=121,-1
Bug Creation=74,-1
Switch to first unit=112,-1
Switch to second unit=113,-1
Stay here=81,-1
Go to me=87,-1
Move Forward=38,87
Move Backward=40,83
Turn Left=37,-1
Turn Right=39,-1
Strafe Left=65,-1
Strafe Right=68,-1
Look Up=36,-1
Look Down=35,-1
Look Left=45,-1
Look Right=-1,-1
Bug Mode=114,-1
Switch Key=115,-1
Stay here!=116,-1
Go to me!=117,-1
Machine Gun=49,-1
Flare Launcher=52,-1
Sniper Gun=53,-1
Weapon reload=82,-1
Shotgun=50,-1
Under Gun=54,-1
Rocket Launcher=55,-1
Lay Down=34,-1
Stand Up=33,-1
Magnify=-3,-1
Watch my back (1st partner)=116,-1
Attack (1st partner)=-1,117
Hold Position (1st partner)=118,-1
Hold Fire (1st partner)=119,-4
Watch my back (2nd partner)=120,-1
Attack (2nd partner)=121,-1
Hold Position (2nd partner)=122,-1
Hold Fire (2nd partner)=123,-1
External Camera=69,-1
Full Screen Map=77,-1
Night Vision=78,-1
HUD Mode=191,-1
Increase Map Resolution=221,-1
Decrease Map Resolution=219,-1
Increase Gamma=107,-1
Decrease Gamma=109,-1
Menu=-1,-1
Slow walk=16,-1
map: next waypoint=187,-1
Increase map size/camera shift=221,-1
Decrease map size/camera shift=219,-1
Open/Use=70,-1
Next Weapon=-6,-1
Prev Weapon=-7,-1
Common chat=-1,84
Team chat=-1,89
Tessla Generator=72,-1
Objectives=-1,79
Console Log=-1,76
Drop Hologram=-1,86
Use Antidote=-1,-1
Use Stimulator=-1,85
Use Anaestetic=-1,74
Use Reanimator=-1,75
Quick Load=-1,121
Quick Save=-1,120
CMD: Cover me=116,-1
CMD: Attack=117,-1
CMD: Hold Position=118,-1
CMD: Hold Fire=119,-1
Laser=51,-1
Drop Weapon=71,-1
NET: GO! GO! GO!=122,-1
NET: OK!=112,-1
NET: STICK TOGETHER!=113,-1
NET: PROTECT THE BASE!=114,-1
CMD: Attack/NET: GO GO GO!=117,-1
CMD: Hold Position/NET: Enemy spotted!=118,-1
CMD: Hold Fire/NET: Sector clear!=119,-1
Mine Launcher=54,-1
Grenade Launcher=56,-1
Light Grenade Launcher=57,-1
Flash Grenade Launcher=57,-1
Switch Key/NET: Under Attack!=115,-1
Quick Load=-1,120
Quick Save=-1,121
Prone=90,-1
Upright=88,-1
[Default Keyboard settings]
Move_Forward=38,-1
Move_Backward=40,-1
Turn_Left=37,-1
Turn_Right=39,-1
Strafe_Left=75,-1
Strafe_Right=76,-1
Strafe=18,-1
Fire=-2,17
Open=13,-4
Run=16,-1
Jump=32,-1
Crouch=67,-1
Look_Up=36,-1
Look_Down=35,-1
Look_Left=45,-1
Look_Right=46,-1
Aim_Up=-1,-1
Aim_Down=-1,-1
Weapon_1=49,-1
Weapon_2=50,-1
Weapon_3=51,-1
Weapon_4=52,-1
Weapon_5=53,-1
Weapon_6=54,-1
Weapon_7=55,-1
Weapon_8=56,-1
Weapon_9=57,-1
Weapon_10=48,-1
Inventory=-1,73
Inventory_Left=219,-1
Inventory_Right=221,-1
TurnAround=-1,-1
=0,9
Switch to=83,-1
View to=86,-1
View small map=77,-1
View large map=121,-1
Bug Creation=74,-1
Switch to first unit=112,-1
Switch to second unit=113,-1
Stay here=81,-1
Go to me=87,-1
Move Forward=38,87
Move Backward=40,88
Turn Left=37,-1
Turn Right=39,-1
Strafe Left=65,-1
Strafe Right=68,-1
Look Up=36,-1
Look Down=35,-1
Look Left=45,-1
Look Right=-1,-1
Bug Mode=114,-1
Switch Key=115,-1
Stay here!=116,-1
Go to me!=117,-1
Machine Gun=49,-1
Flare Launcher=52,-1
Sniper Gun=53,-1
Weapon reload=82,-1
Shotgun=50,-1
Under Gun=54,-1
Rocket Launcher=55,-1
Lay Down=34,-1
Stand Up=33,-1
Magnify=-3,77
Watch my back (1st partner)=116,-1
Attack (1st partner)=-1,117
Hold Position (1st partner)=118,-1
Hold Fire (1st partner)=119,-4
Watch my back (2nd partner)=120,-1
Attack (2nd partner)=121,-1
Hold Position (2nd partner)=122,-1
Hold Fire (2nd partner)=123,-1
External Camera=69,-1
Full Screen Map=8,-1
Night Vision=78,-1
HUD Mode=191,-1
Increase Map Resolution=221,-1
Decrease Map Resolution=219,-1
Increase Gamma=107,-1
Decrease Gamma=109,-1
Menu=-1,-1
Slow walk=16,-1
map: next waypoint=187,-1
Increase map size/camera shift=221,-1
Decrease map size/camera shift=219,-1
Open/Use=13,-1
Next Weapon=188,-1
Prev Weapon=190,-1
Common chat=-1,84
Team chat=-1,89
Tessla Generator=72,-1
Objectives=-1,79
Console Log=-1,76
Drop Hologram=-1,86
Use Antidote=-1,70
Use Stimulator=-1,85
Use Anaestetic=-1,74
Use Reanimator=-1,75
Fast Load=-1,121
Fast Save=-1,120
CMD: Cover me=116,-1
CMD: Attack=117,-1
CMD: Hold Position=118,-1
CMD: Hold Fire=119,-1
Laser=51,-1
Drop Weapon=71,-1
NET: GO! GO! GO!=122,-1
NET: OK!=112,-1
NET: STICK TOGETHER!=113,-1
NET: PROTECT THE BASE!=114,-1
CMD: Attack/NET: GO GO GO!=117,-1
CMD: Hold Position/NET: Enemy spotted!=118,-1
CMD: Hold Fire/NET: Sector clear!=119,-1
Mine Launcher=54,-1
Grenade Launcher=56,-1
Light Grenade Launcher=57,-1
Flash Grenade Launcher=57,-1
[PED]
Width=667
Height=534
GridLines=10
GridEnabled=1
GridWidth=100
AxisEnabled=1
BackColor=5197374
GridColor=8421504
AxisColor=255
LastString=particles;*EFFECTS1;42;0;0;1;1;-4005116;14672899;143;9;19;43;53;30;0.0;-1.0;0.0;180;5;0;100;40;-2;0;0;200;200
[Common]
CacheMemoryPercent=10
ROFCacheMemoryPercent=10
CacheMemory=5
AllowMoreCache=1
[CRC]
PICS\dmlaunch.ini=25507
pics\ctflaunch.ini=25517
pics\team\team.ini=10524199
pics\cooplaunch.ini=26565
pics\armor\armor.ini=109951
pics\armament\armament.ini=208243
PICS\dmlaunch.qrc=244764
pics\ctflaunch.qrc=244764
pics\team\team.qrc=8176318
pics\armor\armor.qrc=12126304
pics\armament\armament.qrc=3133616
pics\cooplaunch.qrc=249884
"]GAME.INI