Game supporting (2) split screen players
maxplayers set to 18
Steam config directory: D:\Left 4 Dead 2 Demo\platform\config
Unknown command "chet_debug_idle"
Can't use cheat cvar rr_thenany_score_slop in multiplayer, unless the server has sv_cheats set to 1.
NET_GetBindAddresses found 192.168.14.157: ''
NET_GetBindAddresses found 192.168.102.165: ''
Opened Steam Socket NS_SERVER ( virtual port 27015 ) : listen socket handle( 1906557680 )
Opened Steam Socket NS_CLIENT ( virtual port 27005 ) : listen socket handle( 1906557680 )
Network: IP 192.168.14.157, mode MP, dedicated No, ports 27015 SV / 27005 CL
Unknown command "team_desired"
Connecting to public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Retrying public(91.79.80.1:27015)
Sending UDP connect to public IP 91.79.80.1:27015
Connection failed after 10 retries.