'xrCore' build 2215, Apr 25 2005
Initializing Engine...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* loading script class_registrator.script
* loading script smart_terrain.script
* loading script ce_switcher.script
* loading script se_switcher.script
* loading script ui_main_menu.script
* loading script se_stalker.script
* loading script se_artefact.script
* loading script se_car.script
* loading script se_monster.script
* loading script game_registrator.script
* loading script game_last_sv.script
* loading script game_last_cl.script
* loading script _G.script
Executing config-script "user.ltx"...
Executing config-script "default_controls.ltx"...
Starting INPUT device...
* sound: OpenAL: Using device 'DirectSound3D'.
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:421]: NVIDIA GeForce 8500 GT
* Vertex Processor: PURE HARDWARE
* Texture memory: 734 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 512K
* DIB created: 512K
* distortion: used, dev(30),need(14)
- r1_tf_aniso 16
- r1_tf_mipbias -0.5
Starting engine...
Loading actor: actor
* [Object-prefetch] objects: 1
* [Object-prefetch] time: 452 ms
* [Object-prefetch] memory: 17694Kb
* [Object-prefetch] average: 452.37 ms, 18119561 bytes
SERVER: Starting...
SERVER: Loading alife simulator...
Creating new game...
* Creating new game...
* Loading spawn registry...
56 spawn points are successfully loaded
* Navigation info : 18874 nodes, 834 sectors, 2820 edges
* Saving spawns...
* Saving objects...
94 objects are successfully saved
* Saving events...
* Saving tasks...
* Saving anomalies...
* Saving organizations and discoveries...
* Saving news...
* Game all.sav is successfully saved to file 'savedgames\all.sav' (22051 bytes)
* New game is successfully created!
SERVER: Connecting...
Executing config-script "banned.ltx"...
CLIENT: Connecting to 'localhost'...
* Client connect on port 5445
client : connection accepted - <All Ok>
Opening stream...
Loading CFORM...
Material remapping ID: [Max:88, StaticMax:88]
Loading shaders...
* SSample: 1024x768
* created RT($user$rendertarget), 1024x768
* created RT($user$distort), 1024x768
* SSample: enabled
* created RT($user$shadow), 512x512
* created RT($user$temp), 512x512
* created RT($user$projector), 512x512
Loading geometry...
* [Loading VB] 8084 verts, 252 Kb
* [Loading VB] 65504 verts, 2302 Kb
* [Loading VB] 65533 verts, 2303 Kb
* [Loading VB] 65535 verts, 2303 Kb
* [Loading VB] 65534 verts, 2303 Kb
* [Loading VB] 24389 verts, 857 Kb
* [Loading VB] 65535 verts, 2303 Kb
* [Loading VB] 49532 verts, 1741 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 974265 indices, 1902 Kb
Loading spatial-DB...
Loading details...
Loading sectors & portals...
* Loading HOM: gamedata\levels\testers_mp_factory_ai\level.hom
Loading lights...
Loading game...
Loading AI objects...
Syncronizing...
CLIENT: Spawning...
* loading script bind_stalker.script
* loading script db.script
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_9x18_fmj.ogf
- Uncached model loading: weapons\ammo\ammo_9x18_fmj:1
- Uncached model loading: gamedata\meshes\equipments\item_datchik2.ogf
- Uncached model loading: equipments\item_datchik2:1
- Uncached model loading: equipments\item_datchik2:2
- Uncached model loading: gamedata\meshes\equipments\item_datchik3.ogf
- Uncached model loading: equipments\item_datchik3:1
- Uncached model loading: equipments\item_datchik3:2
- Uncached model loading: gamedata\meshes\equipments\item_datchik1.ogf
- Uncached model loading: equipments\item_datchik1:1
- Uncached model loading: equipments\item_datchik1:2
- Uncached model loading: gamedata\meshes\equipments\stalker_suit.ogf
- Uncached model loading: equipments\stalker_suit:1
- Uncached model loading: gamedata\meshes\weapons\pm\wpn_pm.ogf
- Uncached model loading: weapons\pm\wpn_pm:1
- Uncached model loading: weapons\pm\wpn_pm:2
- Uncached model loading: gamedata\meshes\weapons\pm\wpn_pm_hud.ogf
- Uncached model loading: weapons\pm\wpn_pm_hud:1
- Uncached model loading: weapons\pm\wpn_pm_hud:2
- Uncached model loading: weapons\pm\wpn_pm_hud:3
* CL_TimeSync: DELTA: 0
- Uncached model loading: gamedata\meshes\equipments\item_pda.ogf
- Uncached model loading: equipments\item_pda:1
- Uncached model loading: equipments\item_pda:2
- Uncached model loading: gamedata\meshes\equipments\light_night.ogf
- Uncached model loading: equipments\light_night:1
- Uncached model loading: equipments\light_night:2
- Uncached model loading: equipments\light_night:3
- Uncached model loading: equipments\light_night:4
- Uncached model loading: equipments\light_night:5
- Uncached model loading: gamedata\meshes\weapons\knife\wpn_knife.ogf
- Uncached model loading: weapons\knife\wpn_knife:1
- Uncached model loading: gamedata\meshes\weapons\knife\wpn_knife_hud.ogf
- Uncached model loading: weapons\knife\wpn_knife_hud:1
- Uncached model loading: weapons\knife\wpn_knife_hud:2
- Uncached model loading: gamedata\meshes\weapons\ak74\wpn_ak74.ogf
- Uncached model loading: weapons\ak74\wpn_ak74:1
- Uncached model loading: weapons\ak74\wpn_ak74:2
- Uncached model loading: gamedata\meshes\weapons\ak74\wpn_ak74_hud.ogf
- Uncached model loading: weapons\ak74\wpn_ak74_hud:1
- Uncached model loading: weapons\ak74\wpn_ak74_hud:2
- Uncached model loading: weapons\ak74\wpn_ak74_hud:3
- Uncached model loading: weapons\ak74\wpn_ak74_hud:4
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_545x39_ap.ogf
- Uncached model loading: weapons\ammo\ammo_545x39_ap:1
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_545x39_fmj.ogf
- Uncached model loading: weapons\ammo\ammo_545x39_fmj:1
- Uncached model loading: gamedata\meshes\physics\anomaly\artefact_blackdrip.ogf
- Uncached model loading: physics\anomaly\artefact_blackdrip:1
* loading script xr_motivator.script
* loading script xr_sound.script
* loading script sound_theme.script
* loading script xr_light.script
* loading script xr_state.script
* loading script state_mgr.script
* loading script xr_evaluators_id.script
* loading script xr_actions_id.script
* loading script state_mgr_weapon.script
* loading script state_mgr_movement.script
* loading script state_mgr_mental.script
* loading script state_mgr_bodystate.script
* loading script state_mgr_direction.script
* loading script state_mgr_animstate.script
* loading script state_mgr_animation.script
* loading script xr_reactions.script
* loading script xr_assistance.script
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_9x18_pbp.ogf
- Uncached model loading: weapons\ammo\ammo_9x18_pbp:1
- Uncached model loading: gamedata\meshes\weapons\pb\wpn_pb.ogf
- Uncached model loading: weapons\pb\wpn_pb:1
- Uncached model loading: gamedata\meshes\weapons\pb\wpn_pb_hud.ogf
- Uncached model loading: weapons\pb\wpn_pb_hud:1
- Uncached model loading: weapons\pb\wpn_pb_hud:2
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_12x76_zhekan.ogf
- Uncached model loading: weapons\ammo\ammo_12x76_zhekan:1
- Uncached model loading: gamedata\meshes\weapons\bm_16\wpn_bm-16.ogf
- Uncached model loading: weapons\bm_16\wpn_bm-16:1
- Uncached model loading: gamedata\meshes\weapons\bm_16\wpn_bm-16_hud.ogf
- Uncached model loading: weapons\bm_16\wpn_bm-16_hud:1
- Uncached model loading: weapons\bm_16\wpn_bm-16_hud:2
- Uncached model loading: weapons\bm_16\wpn_bm-16_hud:3
- Uncached model loading: gamedata\meshes\monsters\krovosos\krovosos.ogf
- Uncached model loading: monsters\krovosos\krovosos:1
- Uncached model loading: monsters\krovosos\krovosos:2
* loading script bind_monster.script
- Uncached model loading: gamedata\meshes\monsters\flesh\flesh.ogf
- Uncached model loading: monsters\flesh\flesh:1
- Uncached model loading: gamedata\meshes\monsters\mutant_boar\mutant_boar.ogf
- Uncached model loading: monsters\mutant_boar\mutant_boar:1
- Uncached model loading: monsters\mutant_boar\mutant_boar:2
- Uncached model loading: monsters\mutant_boar\mutant_boar:3
- Uncached model loading: gamedata\meshes\monsters\dog\dog.ogf
- Uncached model loading: monsters\dog\dog:1
- Uncached model loading: monsters\dog\dog:2
- Uncached model loading: gamedata\meshes\monsters\crow\crow.ogf
- Uncached model loading: monsters\crow\crow:1
- Uncached model loading: monsters\crow\crow:2
- Uncached model loading: gamedata\meshes\monsters\zombi\zombi_1.ogf
- Uncached model loading: monsters\zombi\zombi_1:1
- Uncached model loading: gamedata\meshes\monsters\tushkano\tushkano.ogf
- Uncached model loading: monsters\tushkano\tushkano:1
- Uncached model loading: gamedata\meshes\monsters\pseudodog\pseudodog.ogf
- Uncached model loading: monsters\pseudodog\pseudodog:1
- Uncached model loading: monsters\pseudodog\pseudodog:2
- Uncached model loading: monsters\pseudodog\pseudodog:3
- Uncached model loading: gamedata\meshes\monsters\pseudodog\pseudodog_grey.ogf
- Uncached model loading: monsters\pseudodog\pseudodog_grey:1
- Uncached model loading: monsters\pseudodog\pseudodog_grey:2
- Uncached model loading: monsters\pseudodog\pseudodog_grey:3
- Uncached model loading: gamedata\meshes\monsters\dog\dog_red.ogf
- Uncached model loading: monsters\dog\dog_red:1
- Uncached model loading: monsters\dog\dog_red:2
- Uncached model loading: gamedata\meshes\monsters\dog\dog_bulterier.ogf
- Uncached model loading: monsters\dog\dog_bulterier:1
- Uncached model loading: monsters\dog\dog_bulterier:2
- Uncached model loading: gamedata\meshes\physics\vehicles\moskvich\veh_moskvitch_u_01.ogf
- Uncached model loading: physics\vehicles\moskvich\veh_moskvitch_u_01:1
- Uncached model loading: physics\vehicles\moskvich\veh_moskvitch_u_01:2
- Uncached model loading: physics\vehicles\moskvich\veh_moskvitch_u_01:3
* loading script bind_physic_object.script
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_9x18_pmm.ogf
- Uncached model loading: weapons\ammo\ammo_9x18_pmm:1
- Uncached model loading: gamedata\meshes\actors\bandit\stalker_bandit_veteran.ogf
- Uncached model loading: actors\bandit\stalker_bandit_veteran:1
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_9x19_pbp.ogf
- Uncached model loading: weapons\ammo\ammo_9x19_pbp:1
- Uncached model loading: gamedata\meshes\weapons\ammo\ammo_9x39_pab9.ogf
- Uncached model loading: weapons\ammo\ammo_9x39_pab9:1
- Uncached model loading: gamedata\meshes\weapons\val\wpn_val.ogf
- Uncached model loading: weapons\val\wpn_val:1
- Uncached model loading: gamedata\meshes\weapons\val\wpn_val_hud.ogf
- Uncached model loading: weapons\val\wpn_val_hud:1
- Uncached model loading: weapons\val\wpn_val_hud:2
- Uncached model loading: weapons\val\wpn_val_hud:3
- Uncached model loading: gamedata\meshes\weapons\walter_99\wpn_walter_99.ogf
- Uncached model loading: weapons\walter_99\wpn_walter_99:1
- Uncached model loading: weapons\walter_99\wpn_walter_99:2
- Uncached model loading: gamedata\meshes\weapons\walter_99\wpn_walter_99_hud.ogf
- Uncached model loading: weapons\walter_99\wpn_walter_99_hud:1
- Uncached model loading: weapons\walter_99\wpn_walter_99_hud:2
- Uncached model loading: weapons\walter_99\wpn_walter_99_hud:3
- Uncached model loading: gamedata\meshes\monsters\snork\snork.ogf
- Uncached model loading: monsters\snork\snork:1
- Uncached model loading: monsters\snork\snork:2
- Uncached model loading: gamedata\meshes\equipments\item_antirad.ogf
- Uncached model loading: equipments\item_antirad:1
- Uncached model loading: gamedata\meshes\equipments\item_aptechka.ogf
- Uncached model loading: equipments\item_aptechka:1
- Uncached model loading: gamedata\meshes\physics\door\door_darkvaley_lest_01.ogf
- Uncached model loading: physics\door\door_darkvaley_lest_01:1
* loading script level_tasks.script
* loading script mil_tasks.script
Loading textures...
* t-report - base: 678, 106437 K
* t-report - lmap: 48, 36870 K
***FATAL***: Too many base-textures (limit: 400 textures or 64M).
Reduce number of textures (better) or their resolution (worse).
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
CLIENT: Synchronising...
* loading script bind_restrictor.script
- Uncached model loading: gamedata\meshes\weapons\bolt\wpn_bolt.ogf
- Uncached model loading: weapons\bolt\wpn_bolt:1
- Uncached model loading: gamedata\meshes\weapons\bolt\wpn_bolt_hud.ogf
- Uncached model loading: weapons\bolt\wpn_bolt_hud:1
- Uncached model loading: weapons\bolt\wpn_bolt_hud:2
- Uncached model loading: gamedata\meshes\actors\hero\stalker_hood.ogf
- Uncached model loading: actors\hero\stalker_hood:1
- Uncached model loading: actors\hero\stalker_hood:2
* loading script level_weathers.script
* loading script xr_logic.script
* loading script modules.script
* loading script utils.script
* loading script mob_combat.script
* loading script mob_death.script
* loading script mob_trade.script
* loading script xr_meet.script
* loading script xr_combat.script
* loading script xr_death.script
* loading script xr_use.script
* loading script xr_hit.script
* loading script xr_wounded.script
* loading script xr_heli_hunter.script
* loading script xr_combat_ignore.script
* loading script xr_punch.script
* loading script xr_companion.script
* loading script state_lib.script
* MEMORY USAGE: 139056 K
~ g_spawn wnn_ak74
For this game type entity-spawning is disabled.
~ g_spawn m_rat_e
For this game type entity-spawning is disabled.
~ g_spawn stalker
For this game type entity-spawning is disabled.