Console games resolution, Какое всё-таки? |
Здравствуйте, гость ( Авторизация | Регистрация )
Console games resolution, Какое всё-таки? |
01.07.2011, 15:00
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#1
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ЯR Репутация: 962 Группа: Участник Сообщений: 1850 Награды: 4 Регистрация: 28.10.2005 |
Наткнулся тут на информацию, что разрешение, "выдаваемое" практически всеми играми PS3 и Xbox360 - 1280х720. Возникает вопрос, почему тогда на коробках с играми указывается поддержка 1080i и 1080p ? Фул эйчди реально поддерживается или это просто растянутое 720p ?
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01.07.2011, 16:34
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#2
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Почти Мастер Репутация: 166 Группа: Участник Сообщений: 1123 Награды: 3 Регистрация: 16.05.2008 |
Я читал , что тока текстуры 720p хотя это почти одно и тоже...
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01.07.2011, 17:30
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#3
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Босс Репутация: 1479 Группа: Участник Сообщений: 4063 Награды: 8 Регистрация: 04.03.2006 |
Возникает вопрос, почему тогда на коробках с играми указывается поддержка 1080i и 1080p для фильмов в формате 1920х1080 на блурей носителях... все это доказывает что консоли отойдут -------------------- We Will Rock U, Rock U like a Hurricane!!!
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02.07.2011, 12:33
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#4
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Der Metzgermeister Репутация: 1153 Группа: Участник Сообщений: 4669 Награды: 11 Регистрация: 06.01.2008 |
Наткнулся тут на информацию, что разрешение, "выдаваемое" практически всеми играми PS3 и Xbox360 - 1280х720. Возникает вопрос, почему тогда на коробках с играми указывается поддержка 1080i и 1080p ? Фул эйчди реально поддерживается или это просто растянутое 720p ? Несколько лет назад насколько я знаю действительно выходили игры с разрешением текстур 1080i\p, но щас только с 720p, т.к. места на дисках мало... Но вот в том же Алане вместе с Вейком разработчики говорили что в оригинале текстур у них на диске лежат в качестве 720p, но игра каким то хитрам способом масштабирует до 1080 без потери качества. -------------------- Моя конфа: Intel Core 2 Duo E8500 (3.16x2); 4Gb Ram;
"Перемен требуют наши сердца."© В.Цой "Die Liebe ist ein wildes Tier, sie ahnt dich, sie sucht nach dir."© Rammstein - Amour Ничто не истинно, все дозволено. Мой Twitter - Чемпион по Assassin's Creed: Brotherhood по версии ИгроМир 2010. |
 
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02.07.2011, 12:50
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#5
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Gwynbleidd Репутация: 1125 Группа: Участник Сообщений: 6336 Награды: 5 Регистрация: 08.03.2010 |
На коробке с игрой The Darkness есть сообщение о том что игра поддерживает разрешение 1920Х1080. Проверил на мониторе, разницы между 1280Х720 не заметил. (тут видно ещё свою роль сыграл upscale)
Сообщение отредактировал Белый Волк - 02.07.2011, 12:51 -------------------- Спорит либо дурак, либо подлец. Первый - не знает, а спорит, второй знает, но спорит.
Геральт из Ривии, ведьмак... |
 
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02.07.2011, 19:50
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#6
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Spread the Love Репутация: 1 Группа: Участник Сообщений: 10582 Награды: 11 Регистрация: 25.02.2007 |
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02.07.2011, 19:59
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#7
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ЯR Репутация: 962 Группа: Участник Сообщений: 1850 Награды: 4 Регистрация: 28.10.2005 |
То есть теоретически, игры на 19" 720р телике должны выглядеть лучше, чем на 32" 1080р, так как текстуры отображаются в родном разрешении и не растягиваются. Да?
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02.07.2011, 20:02
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#8
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Spread the Love Репутация: 1 Группа: Участник Сообщений: 10582 Награды: 11 Регистрация: 25.02.2007 |
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24.09.2011, 00:29
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#9
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А ну выше головы! Репутация: 719 Группа: Участник Сообщений: 2499 Награды: 4 Регистрация: 29.09.2005 |
а я рубаю в стандартном 720x576 ))))))))))))))))
-------------------- "Дождик по миру брёл живой
За собой вёл свои войска Вёл сквозь годы, снега и зной Верил победа близка. Горизонты теснились в груди Утопали в кровавых слезах И сияли звёзды в земной грязи И пьянила полынь в небесах." (с) |
 
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24.09.2011, 02:36
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#10
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Почти Игроман Репутация: 187 Группа: Участник Сообщений: 614 Награды: 2 Регистрация: 01.01.2008 |
Родные игры разрешением и сглаживанием режиме AA
http://forum.beyond3d.com/showthread.php?t=46241 Playstation 3 50 Cent = 1280x720 (blur filter) Afro Samurai = 1280x720 (QAA) Alice: Madness Returns = 1280x720 (MLAA) Aliens Vs Predator = 1120x630 (custom AA) Alone in the Dark = 1120x630 (no AA) Army of Two = 1280x720 (no AA) Assassin's Creed = 1280x720 (QAA) Assassin's Creed 2 = 1280x720 (QAA), 960x720 (QAA) -> 1080 mode. Assassin's Creed 2: Bromance = 1280x720 (QAA) Avatar = 1280x692 (QAA, black borders) Backbreaker = 1152x640 (2xAA + blur filter) Batman: Arkham Asylum = 1280x720 (no AA) Batman: Arkham City = Battle Fantasia = 1280x720 (no AA, toggable blur filter) Battlefield 3 = 1280x704 Battlefield: Bad Company = 1280x720 (no AA) Battlefield: Bad Company 2 = 1280x720 (no AA) Bayonetta = 1280x720 (no AA) Beijing 2008 = 1024x768 (no AA) Beowulf = 1280x720 (no AA) Bionic Commando = 1120x640 (no AA) Bioshock = 680p (no AA, blur filter pre-patch) Bioshock 2 = 1280x720 (no AA) Bioshock Infinite = Blacksite: Area 51 = 1280x720 (no AA) BlazBlue: Calamity Trigger = 1280x720 (QAA background, no AA characters ) Blur = 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur) Bodycount = 1024x640 (FXAA?) Borderlands = 1280x720 (no AA) Bourne Conspiracy, The (demo) = 1280x720 (no AA) Brink = 1280x720 (no AA) Brutal Legend = 1152x720 (no AA) Bulletstorm = 1280x720 (no AA) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 (screenshot) ~1088x624 (2xAA) Call of Duty: Black Ops = 960x544 (2xAA) Call of Duty: Modern Warfare = 1024x600 (2xAA) Call of Duty: Modern Warfare 2 = 1024x600 (2xAA) Call of Duty: World at War = 1024x600 (2x AA) Call of Juarez: Bound in Blood = 1152x640 (4x2 custom edge AA) Call of Juarez: The Cartel = 1280x720 (custom edge AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Castlevania: Lord of Shadow = 1280x720 (no AA) Catherine = 1280x720 (QAA) Chronicles of Riddick: Dark Athena = 1024x720 (QAA) Command & Conquer: Red Alert 3 = 1280x720 (no AA) Conan (demo) = 1024x576 (no AA) Condemned 2 = 1280x720 (no AA) Conflict: Denied Ops = 1280x720 (no AA) or 960x1080 Crysis 2 = 1024x720 (TAA) Dante's Inferno = 1280x720 (no AA) Dark Sector = 1152x640 (no AA) Darksiders = 1152x648 (no AA) Darkness, The (demo) = 1024x576 (no AA) Dead Rising 2 = 1024x576 (2xAA) Dead Space = 1280x720 (no AA) Dead Space 2 = 1280x720 (no AA) Dead to Rights: Retribution = 1072x603 (2xAA) ? de Blob 2 = 1280x720 (2xAA) Def Jam Icon (screenshot) = 1152x648 (no AA) Demon's Souls = 1280x720 (no AA) Deus Ex: Human Revolution = 1280x720 (MLAA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Dirt = 1280x720 (QAA) Dirt 2 = 1280x720 (QAA) Dragon Age: Origins = 1280x720 (AA ?) Dragon Age II = 1280x720 (MLAA) Dragonball: Raging Blast 2 = 1280x720 (no AA) Duke Nukem Forever = 1152x640 (no AA) Dynasty Warriors 6 = 1280x720 (no AA) Dynasty Warriors 7 = 1280x720 (no AA) EDF: Insect Armageddon = 1280x720 (QAA) Elder Scrolls IV: Oblivion = 1280x720 (no AA) End of Eternity/Resonance of Fate = 1088x720 (2xAA) End War = 1280x720 (2xAA) Enslaved = 1280x720 (no AA) F.E.A.R. = 1280x720 (blur filter)? F.E.A.R. 2 = 1280x720 (no AA) F.E.A.R. 3 = 1280x720 F1 2010 = 1280x720 (QAA) FaceBreaker = 1280x720 (QAA), 960x1080 Fallout 3 = 1280x720 (no AA) Fantastic Four: Rise of the Silver Surfer = 1280x720 (no AA) Far Cry 2 = 1274x692 (QAA, black borders) Fifa 2008 = 1280x720 (no AA) Fifa 2010 = 1280x720 (QAA) Fifa 2011 = 1280x720 (QAA) Fifa Street 3 = 1920x1080 (no AA) Fight Night Champion Online = Fight Night Round 4 = 1280x720 (QAA) Final Fantasy XIII = 1280x720 (2xAA) Full Auto 2 (demo) = 1920x1080 (4x AA) Fracture = 1152x648 (no AA) Ghostbusters = 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch) Ghost Recon: Advanced Warfighter 2 = 1280x720 G.I. Joe: The Rise of the Cobra = 1280x720 (QAA) Godfather II = 1200x720 (blur filter) God of War: Origins Collection = 1280x720 or 1920x1080 (no AA), 3D is 1280x720 God of War III = 1280x720 (MLAA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) Golden Compass = 1280x720 (no AA) Grand Theft Auto IV = 1152x640 (QAA) Gran Turismo 5: Prologue = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) Gran Turismo 5 = 1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode Guitar Hero 3 = 1040x585 (no AA) Guitar Hero Aerosmith = 1040x585 (no AA) Guitar Hero World Tour = 1040x585 (no AA) Guitar Hero 5 = 1024x576 (no AA) HAWX = 1280x720 (no AA, horizontal blur) HAWX2 = 1280x720 (2xAA, full screen blur filter) Haze (demo) = 1024x576 (2xAA) Heavenly Sword = 1280x720 (4xAA) Heavy Rain = 1280x720 (2xAA) Homefront = 1024x576 (no AA) IL2 Sturmovik = 1280x720 (QAA) Infamous = 1280x720 (no AA) Infamous 2 = Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA) James Bond 007: Blood Stone = 1280x720 (2xAA + blur filter, half pixel, bilinear edge filter) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Killzone 2 = 1280x720 (QAA) Killzone 3 = 1280x720 2D, 640x716 3D, (both MLAA ) Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA) Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA) Legendary = 1280x720 (no AA) LEGO: Batman = 1280x720 (no AA, slight blur filter) LEGO: Harry Potter 1-4 = 1280x720 (no AA) LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA) LEGO: Star Wars III = 1280x720 (edge detect blur filter) Little Big Planet = 1280x720 (2xAA) Little Big Planet 2 = 1280x720 (MLAA) Lord of the Rings: Conquest = 640p (no AA) Lost Planet = 1280x720 (temporal 2xAA) Lost Planet 2 = 1280x720 (no AA) Madden NFL '09 = 1280x720 (no AA) Mafia 2 = 1280x720 (no AA) MAG = 1280x720 (2xAA) Marvel: Ultimate Alliance = 1280x720 & 1920x1080 (no AA) Marvel: Ultimate Alliance 2 = 1024x576 (2xAA) Marvel Vs Capcom 3 = 1280x720 (no AA) Mass Effect 2 = 1280x720 (no AA) Mass Effect 3 = Mercenaries 2: World in Flames = 1280x720 (no AA) Metal Gear Online = 1024x768 (2xAA, temporal) Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal) Midnight Club: Los Angeles = 960x720 (QAA) Mirror's Edge = 1280x720 (no AA) MotoGP '10/'11 = 1280x704 (no AA) Mortal Kombat 9 = 1280x720 (edge blur filter), one of the levels appears to be 680p. 1/2x1/2 transparencies, 960x720 in 3D mode Mortal Kombat vs DC = 1040x624 (QAA) MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA) Motorstorm = 1280x720 (2xAA) Motorstorm Apocalypse = 1280x1080 (dynamic) 2D, 1024x720 3D (MLAA) Motorstorm Pacific = 1280x720 (dynamic down to 576p, 2xAA) MX vs ATV: Alive = 1280x720 (no AA) MX vs ATV: Reflex = 1280x720 (no AA) MX vs ATV: Untamed = 1024x576 (no AA) Nail'd = 1152x640 (4x2 custom edge AA) Naruto Ninja Storm 2 = 1280x720 (no AA) NBA07 (demo) = 1920x1080 (no AA) NBA08 (demo) = 1920x1080 (no AA) NBA Live '08 = 1280x720 (no AA) NBA Street Home court (screenshot) = 1920x1080 (no AA) Need For Speed: Hot Pursuit = 1280x720 (2xAA on cars, no AA on environment) Need For Speed: Pro Street = 1280x720 (QAA) Need For Speed: Shift = 1280x720 (QAA) Need For Speed: Shift 2 =1280x720 (MLAA) Need For Speed: Undercover = 1280x720 (QAA) NFL Tour = 1280x720 (no AA, poor framerate) NHL '09 = 1280x720 (4xAA) Ninja Gaiden: Sigma = 1280x720 (no AA, has weird scaling to support 1080p) Ninja Gaiden: Sigma 2 = 1280x718 (dynamic 2xMSAA, black borders) Operation Flashpoint 2 = 1280x720 (QAA) Orange Box, The = 1280x720 (QAA or full screen blur...) Overlord = 1280x720 (no AA) Overlord II = 1280x720 (no AA) Pirates des Caraibes (screenshot) = 768x1080 (no AA), 960x720 en mode 720p Portal 2 = 1280x720 (MLAA) Prince of Persia = 1280x720 Prince of Persia: The Forgotten Sands = 1280x720 (2xAA + blur? or quincunx) Pro Evolution Soccer 2008 = 1280x720 (QAA) Pro Evolution Soccer 2010 = 1280x720 (2xAA in-game, no AA cut-scenes) Pro Evolution Soccer 2011 = 1280x720 (no AA) Prototype = 1120x640 (QAA) Quake Wars: Enemy Territory = 1280x720 (no AA) Race Driver: GRID = 1280x720 (2xAA) Rage = Rainbow Six Vegas 2 = 1280x720 (2xAA) Ratchet & Clank: Tools of Destruction = 960x704 (2xAA, AA samples used to reconstruct 720p) Ratchet & Clank: A Crank in Time = 960x704 (2xAA, AA samples used to reconstruct 720p) Red Dead Redemption = 1152x640 (QAA) Red Faction: Armageddon = 960x540 (MLAA) Red Faction: Guerrilla = 1280x720 (no AA) Resident Evil 5 = 1280x720 (dynamic 0-QAA) Resistance: Fall of Man = 1280x720 (QAA) Resistance 2 = 1280x720 (QAA) Resistance 3 = Ridge Racer 7 (demo) = 1920x1080 (no AA) Rise of the Argonauts = 1280x720 (no AA) Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Ryu Ga Gotoku 3 = 1024x768 (no AA) Saboteur = 1280x720 (edge detect) Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA) Saint's Row 2 = 640p (QAA) Saint's Row 3 = 1280x720 (800x450 lighting) SCORE International Baja 1000 = 1280x720 (no AA) SEGA: All Stars Racing = 1280x720 (2xAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha blend) SEGA: Superstars Tennis = 1280x720 (QAA, 30fps) Shadows of the Damned = 1280x720 (no AA, higher AF) Silent Hill: Homecoming = 1024x576 (no AA) Simpsons, The = 1280x720 (no AA) Singularity = 1280x720 (no AA) Skate = 1280x720 (no AA) Skate 3 = possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res) Soldier of Fortune: Payback = 1280x720 (no AA) Sonic Unleashed = 880x720 (blur filter) Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode Spiderman: Web of Shadows = 1280x720 (no AA) Spiderman: Shattered Dimensions = 1120x630 (no AA) Split-Second = 1280x720 (2xAA) Star Ocean 4: The Last Hope = 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle) Star Wars: The Force Unleashed = 1280x720 (no AA) Stormrise = 1280x720 (2xAA) Street Fighter IV = 1280x720 (no AA), 1120x630 (in up-close character view) Super Stars V8: Next Challenge = 1280x720 (2xAA) Super Street Fighter IV = 1280x720 (no AA) Supercar Challenge = 960x1080 (no AA) Tekken 6 = 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur) Terminator: Salvation = 1152x648 (blur filter) Test Drive Unlimited = 1280x720 (QAA?) Test Drive Unlimited 2 = 1280x720 (MLAA) Tiger Woods PGA Tour '09 = 1280x720 (no AA) Tiger Woods PGA Tour '11 = 1280x720 (no AA) Tomb Raider: Underworld = 1280x720 (QAA) Tony Hawk's Project 8 = 1280x720 Tony Hawk's Proving Ground (demo) = 1024x576 (no AA) Top Spin 3 = 1280x720 (QAA) Top Spin 4 = 1280x720 (QAA) 2D, 1024x720 (no AA) 3D Transformers = 960x1080 (no AA) Transformers: Revenge of the Fallen = 1120x720 (blur filter) Transformers: War for Cybertron = 1024x600 (no AA) Tron = 1280x720 (no AA) Turning Point: Fall of Liberty = 1280x720 (no AA) Turok = 1280x720 (no AA) UEFA Euro 2008 = 1280x720 (no AA) UFC 2009: Undisputed = 1280x720 (no AA in-game, 4xAA cutscenes) Uncharted: Drake's Fortune = 1280x720 (2xAA) Uncharted 2 = 1280x720 (2xAA) Uncharted 3 = Unreal Tournament III = 1280x720 (no AA) Vanquish = 1024x720 (2xAA) Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720 Virtua Fighter 5 = 1024x1024 (no AA) 1024x768 en mode 1080p Virtua Tennis 2009 = 1280x720 (QAA) Virtua Tennis 3 = 1920x1080 (2x AA) Virtua Tennis 4 = 1280x720 (2xAA) for 2D and 3D, 640x720 in 3D for cut-scenes WALL E = 1280x720 (no AA) Wanted = 1120x640 (no AA) Warhammer 40,000: Space Marine = 1152x640 (post-AA) Wheelman = 1280x720 (no AA) Wolfenstein = 1280x720 (no AA) World Series Of Poker 2008 = 1920x1080 (2xAA) WWE 08 = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720 translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720" WWE All-Stars = 1152x640 (no AA) X-Men Origins: Wolverine = 1280x720 (no AA) Xbox 360 50 Cent = 1280x720 (no AA) Afro Samurai = 1280x720 (4xAA) Alan Wake = 960x544 (4xAA) - As per gamefest presentation Alice: Madness Returns = 1280x720 (no AA) Aliens Vs Predator = 1120x630 (custom AA) Alone in the Dark = 1040x600 (2xAA) Arcania: Gothic 4 = Army of Two = 1280x720 (2xAA) Assassin's Creed = 1280x720 (2xAA) Assassin's Creed 2 = 1280x720 (2xAA) Assassin's Creed 2: Bromance = 1280x720 (QAA) Avatar = 1280x696 (2xAA, black borders) Backbreaker = 1152x640 (2xAA + blur filter) Banjo Kazooie: Nuts and Bolts = 1280x720 (2xAA) Batman: Arkham Asylum = 1280x720 (2xAA) Batman: Arkham City = Battle Fantasia = 1280x720 (no AA, toggable blur filter) Battlefield 3 = 1280x704 Battlefield: Bad Company = 1280x720 (no AA) Battlefield: Bad Company 2 = 1280x720 (no AA) Bayonetta = 1280x720 (no AA) Beijing 2008 = 1280x720 (2xAA) Beowulf = 1280x720 (4xAA) Bionic Commando = 1120x640 (no AA) Bioshock = 1280x720 (no AA) Bioshock 2 = 1280x720 (edge blur filter) Bioshock Infinite = Blacksite: Area 51 = 1280x720 (2xAA) BlazBlue: Calamity Trigger = 1280x720 (2xAA background, no AA characters ) Blue Dragon = 1280x720 (2xAA) Blur = 1280x720 (4xAA) Bodycount = 1024x720 (FXAA) Borderlands = 1280x720 (no AA) Brink = 1120x720 (edge filter? possibly FXAA) Brutal Legend = 1200x720 (no AA) Bulletstorm = 1280x720 (no AA) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 = 1040x624 (2xAA) Call of Duty: Black Ops = 1040x608 (2xAA) Call of Duty: Modern Warfare = 1024x600 (2xAA) Call of Duty: Modern Warfare 2 = 1024x600 (2xAA) Call of Duty: World at War = 1024x600 (2x AA) Call of Juarez: Bound in Blood = 1280x672 (4x2 custom edge AA + black borders) Call of Juarez: The Cartel = 1200x720 (custom edge AA) Castlevania: Lord of Shadow = 1280x720 (no AA) Catherine = 1280x720 (2xAA) Cars Mater-National = 1280x720 (4xAA) Club, The = 1280x720 (4xAA) Command & Conquer: Red Alert 3 = 1280x720 (no AA, blur filter) Conan = 1024x576 (no AA) Condemned 2 = 1280x720 (2xAA) Conflict: Denied Ops = 1280x720p (2xAA) Chronicles of Riddick: Dark Athena = 1280x720 (4xAA) Crackdown = 1280x720 (2xAA) Crash Time = 1280x720 (2xAA) Crysis 2 = 1152x720 (TAA) Dante's Inferno = 1280x720 (no AA) Darkness, The = 1280x720 (4xAA) Dark Sector = 1280x720 (no AA) Darksiders = 1152x648 (no AA) Dead or Alive 4 = 1280x720 (2xAA) Dead or Alive Xtreme 2 = 1280x720 (2xAA) Dead Rising = 1280x720 ( up to 4xAA depending on frame rate) Dead Rising 2 = 1280x720 (2xAA) Dead Space = 1280x720 (no AA) Dead Space 2 = 1280x720 (no AA) Dead to Rights: Retribution = 1088x612 (2xAA) ? de Blob 2 = 1152x640 (2xAA) Deus Ex: Human Revolution = 1280x720 (FXAA) Devil May Cry 4 = 1280x720 (2xAA) Dirt = 1280x720 (4xAA) Dirt 2 = 1280x720 (4xAA) Don King Prizefighter = 1024x630 (2xAA) Dragon Age: Origins = 1280x720 (2xAA) Dragon Age II = 1280x720 (2xAA) Dragon Ball: Raging Blast = 1280x720 (1x1 edge blur) Dragonball: Raging Blast 2 = 1280x720 (1x1 blur) Duke Nukem Forever = 1152x640 (no AA) Dynasty Warriors 6 = 1280x720 (no AA) Dynasty Warriors 7 = 1280x720 (no AA) Dynasty Warriors: Strike Force = 1280x720 (no AA) EDF: Insect Armageddon = 1280x720 (2xAA) Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition! End of Eternity/Resonance of Fate = 1088x720 (2xAA) End War = 1280x720 (2xAA) Enslaved = 1280x720 (no AA) F.E.A.R. = 1280x720 (2xAA) + slight blur? F.E.A.R. 2 = 1280x720 (2xAA) F.E.A.R. 3 = 1280x720 F1 2010 = 1280x720 (4xAA) Fable II = 1120x720 (blur filter, 2xAA) Fable III = FaceBreaker = 1280x720 (4xAA) Fallout 3 = 1280x720 (4xAA, certain edges) Fantastic Four: Rise of the Silver Surfer = 1280x720 (4xAA) Far Cry 2 = 1280x696 (2xAA, black borders) Fifa 2006 = 1024x576 (2xAA) Fifa 2007 = 1200x675 (no AA) Fifa 2008 = 1280x720 (2xAA) Fifa 2010 = 1280x720 (2xAA) Fifa 2011 = 1280x720 (2xAA) Fifa Street 3 = 1920x1080 (4xAA) Fight Night Champion Online = Fight Night Round 4 = 1280x720 (4xAA) Final Fantasy XIII = 1024x576 (2xAA) Fracture = 1280x720 (no AA) Forza Motorsport 2 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select) Forza Motorsport 3 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select) Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?) Gears of War 2 = 1280x720 (2xAA, certain edges unaffected) Ghostbusters = 1280x720 (2xAA) Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA) G.I. Joe: The Rise of the Cobra = 1280x720 (2xAA) Godfather II = 1280x720 (no AA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) Golden Compass = 1280x720 (2xAA) Grand Theft Auto IV = 1280x720 (2xAA) Guitar Hero 3 = 1280x720 (no AA) Guitar Hero Aerosmith = 1280x720 (no AA) Guitar Hero World Tour = 1280x720 (no AA) Guitar Hero 5 = 1280x720 (no AA) Halo 3 = 1152x640 (no AA) Halo 3: ODST = 1152x640 (no AA) Halo: Reach = 1152x720 (2xAA temporal) Halo Wars = 1280x720 (2xAA) HAWX = 1280x720 (4xAA) HAWX2 = 1280x720 (4xAA) Homefront = 1024x576 (no AA) IL2 Sturmovik = 1280x720 (2xAA) Incredible Hulk = 1280x720 (full screen blur) James Bond 007: Blood Stone = 1280x720 (4xAA) Juiced 2: Hot Import Nights = 1280x720 (2xAA) Kung Fu Panda = 1280x720 (no AA) Left 4 Dead = 1280x720 (no AA, edge blur) Left 4 Dead 2 = 1280x720 (no AA, edge blur) Legend of Spyro: Dawn of the Dragon, The = 1280x720 (4xAA) Legendary = 1280x720 (no AA) LEGO: Batman = 1280x720 (2xAA) LEGO: Harry Potter 1-4 = 1280x720 (2xAA) LEGO: Indiana Jones = 1280x720 (2xAA) LEGO: Star Wars III = 1280x720 (2xAA) Lord of the Rings: Conquest = 1280x720 (no AA) Lost Planet = 1280x720 (up to 4xAA dependent on framerate) Lost Planet 2 = 1280x720 (2xAA) Madden NFL '09 = 1280x720 (no AA) Mafia 2 = 1280x720 (2xAA) Marvel: Ultimate Alliance = 1280x720 (2xAA) Marvel: Ultimate Alliance 2 = 1024x576 (2xAA) Marvel Vs Capcom 3 = 1280x720 (no AA) Mass Effect = 1280x720 (2xAA, transparencies and effects not AA'd) Mass Effect 2 = 1280x720 (2xAA, transparencies and effects not AA'd) Mass Effect 3 = Mercenaries 2: World in Flames = 1280x720 (no MSAA, but depth/Z-based edge blur?) Metro 2033 = 1280x720 (AAA) Midnight Club: Los Angeles = 1280x720 (2xAA?) Mirror's Edge = 1280x720 (2xAA) Mortal Kombat vs DC = 1040x624 (2xAA) Mortal Kombat 9 = 1280x720 (edge blur filter) MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member) MotoGP '09/'10 = 1280x720 (2xAA) MotoGP '10/'11 = 1280x720 (2xAA) MX vs ATV: Alive = 1280x720 (no AA) MX vs ATV: Reflex = 1280x720 (no AA) MX vs ATV: Untamed = 1280x720 (no AA) Nail'd = 1280x672 (4x2 custom edge AA + black borders) Naruto Ninja Storm 2 = 1280x640 (no AA) NBA Live '08 = 1280x720 (4xAA) NBA Street Home court (demo) = 1920x1080 (4xAA) NCAA Football 08 (demo) = 1024x600 (2xAA) Need For Speed: Hot Pursuit = 1280x720 (2xAA on cars, no AA on environment) Need For Speed: Pro Street = 1280x720 (4xAA) Need For Speed: Shift = 1280x720 (4xAA) Need For Speed: Shift 2 = 1280x720 (4xAA) Need For Speed: Undercover = 1280x720 (4xAA) NFL Tour = 1280x720 (4xAA, 60fps) NHL '09 = 1280x720 (4xAA) Ninja Bladen = 1280x720 (2xAA) Ninja Gaiden 2 = 1120x584 (2xAA) Operation Flashpoint 2 = 1280x720 (2xAA) Orange Box, The = 1280x720 (no AA) Overlord = 1280x720 (2xAA) Overlord II = 1280x612 (custom edge blur, black borders) Perfect Dark Zero = 1152x640 (no AA) Phantasy Star: Universe = 1152x648 (no AA) Portal 2 = 1280x720 (edge blur) Prince of Persia = 1280x720 Prince of Persia: The Forgotten Sands = 1280x720 (2xAA) Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA) Pro Evolution Soccer 2008 = 1280x720 (4xAA) Pro Evolution Soccer 2010 = 1280x720 (2xAA) Pro Evolution Soccer 2011 = 1280x720 (2xAA) Project Gotham Racing 3 = 1024x600 (2xAA) Project Gotham Racing 4 = 1280x720 (2xAA) Prototype = 1120x640 (2xAA) Quake 4 = 1280x720 (no AA) Quake Wars: Enemy Territory = 1280x720 (2xAA + blur) Race Driver: GRID = 1280x720 (4xAA) Race Pro = 1280x720 (4xAA) Rage = Rainbow Six Vegas 2 = 1280x720 (2xAA) Red Dead Redemption = 1280x720 (2xAA) Red Faction: Armageddon = 960x540 (2xAA) Red Faction: Guerrilla = 1280x720 (2xAA) Resident Evil 5 = 1280x720 (dynamic 0-4xAA) Ridge Racer 6 (demo) = 1440x810 (no AA) Rise of the Argonauts = 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases ) Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Saboteur = 1280x720 (no AA) Sacred 2: Fallen Angel = 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA) Saint's Row 2 = 640p (2xAA) Saint's Row 3 = 1280x720 (800x450 lighting) SCORE International Baja 1000 = 1280x720 (4xAA) SEGA: All Stars Racing = 1280x720 (2xAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha to coverage) SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps) Shadowrun = 1280x720 (2xAA) - Gamefest '07 Shadows of the Damned = 1280x720 (no AA) Silent Hill: Homecoming = 1280x720 (2xAA) Simpsons, The = 1280x720 (no AA) Singularity = 1280x720 (2xAA) Skate = 1280x720 (2xAA ? ) Skate 3 = possibly 1152x640 or less (2xAA, super blur filter makes it difficult to determine exact res) Soldier of Fortune: Payback = 1280x720 (4xAA ?) Soul Calibur IV = 1365x960 (no AA, software scaled to 720p) Sonic Unleashed = 880x720 (2xAA) Spiderman: Web of Shadows = 1280x720 (4xAA) Splinter Cell: Conviction = 1024X576 (2xAA) Splinter Cell: Double Agent = 1280x720 (full screen blur, 1-pixel horizontal & vertical) Split-Second = 1280x672 (2xAA) Star Ocean 4 = 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle) Star Wars: The Force Unleashed = 1280x720 (no AA) Stormrise = 1280x720 (4xAA) Street Fighter IV = 1280x720 (2xAA) Super Stars V8: Next Challenge = 1280x720 (4xAA) Super Street Fighter IV = 1280x720 (2xAA) Tales of Vesperia = 1280x720 (2xAA + full screen blur) Tekken 6 = 1024x576 w/motion blur, 1365x768 w/o motion blur (no AA) Terminator: Salvation = 1152x648 (blur filter) Test Drive Unlimited = 1280x720 (2xAA) Test Drive Unlimited 2 = 1280x720 (custom edge filter) Tiger Woods PGA Tour '09 = 1280x720 (no AA) Tiger Woods PGA Tour '11 = 1280x720 (no AA) Tomb Raider: Legend = 1024x600 (2xAA) Tomb Raider: Underworld = 1024x576 (2xAA) - depth buffer is 1040x576 Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA) Tony Hawk's Proving Ground = 1280x720 Top Spin 3 = 1280x720 (2xAA) Top Spin 4 = 1280x720 2D, 640x720 3D (both 2xAA) Transformers: Revenge of the Fallen = 1120x720 (blur filter) Transformers: War for Cybertron = 1024x600 (2xAA) Tron = 1280x720 (no AA) Turning Point: Fall of Liberty = 1280x720 (no AA) Turok = 1280x720 (no AA) UEFA Euro 2008 = 1280x720 (2xAA) UFC 2009: Undisputed = 1280x720 (custom edge AA with 2 colour gradations like 4xAA) Unreal Tournament III = 1280x720 (2xAA ala Gears...) Vanquish = 1024x720 (2xAA) Virtua Fighter 5 (demo) = 1024x1024 (4xAA) Virtua Tennis 2009 = 1280x720 (4xAA) Virtua Tennis 3 = 1920x1080 (2xAA) Virtua Tennis 4 = 1280x720 (4xAA) WALL E = 1280x720 (2xAA) Wanted = 1120x640 (no AA) Warhammer 40,000: Space Marine = 1200x720 (post-AA) Wheelman = 1280x720 (2xAA) Wolfenstein = 1280x720 (no AA) WWE All-Stars = 1280x720 (no AA) X-Men Origins: Wolverine = 1280x720 (2xAA) |
 
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Текстовая версия | Сейчас: 19.04.2024, 07:34 |